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gerrit-public.fairphone.software
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platform
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external
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skia
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42d236eaeb21e693f065eb084985ef39eaf3834b
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src
8e083ee
Tighten up min and max vertex indices passed to GrTextureOp's meshes
by Robert Phillips
· 5 years ago
3699a17
Progress towards consolidating aa mask and edge distances
by Michael Ludwig
· 5 years ago
8633e4f
Revert "Implement sample mask and sample locations support in Vulkan"
by Ethan Nicholas
· 5 years ago
8b915a0
Implement sample mask and sample locations support in Vulkan
by Ethan Nicholas
· 5 years ago
e2e3a2f
Revert "Reduce max # of AA Quads that can be merged or chained into a single GrTextureOp"
by Robert Phillips
· 5 years ago
183fc99
Dawn: update to recent texture proxy changes.
by Stephen White
· 5 years ago
0393505
opaque shaders and srcover -> src
by Mike Klein
· 5 years ago
4483c22
get rid of Uniforms
by Mike Klein
· 5 years ago
e64c8bf
Refactor tessellation metadata to move towards independent inset/outset calculations
by Michael Ludwig
· 5 years ago
9d0c67a
paint color -> shader
by Mike Klein
· 5 years ago
476061e
paint alpha scaling as its own effect
by Mike Klein
· 5 years ago
40c47e1
Dawn: fix RTHeight adjustment.
by Stephen White
· 5 years ago
0a4681d
Reduce max # of AA Quads that can be merged or chained into a single GrTextureOp
by Robert Phillips
· 5 years ago
524e28b
Use GrSurfaceProxyView for dst proxies.
by Greg Daniel
· 5 years ago
61eba6c
Remove extraneous semicolons
by Michael Ludwig
· 5 years ago
2368bda
try hashing shaders via their program
by Mike Klein
· 5 years ago
2b73e66
Add BT2020 (non-constant-luminance) YUV color space
by Brian Osman
· 5 years ago
25feadb
Remove SK_LEGACY_YUV_MATRICES
by Brian Osman
· 5 years ago
fd0c3b5
Update GrTextureOp to use index buffer offsets for draws
by Robert Phillips
· 5 years ago
283ec65
Handle all failures for vkWaitForFences
by Emircan Uysaler
· 5 years ago
f5ad3f4
Fast SkPackedGlyphID CTOR
by Herb Derby
· 5 years ago
b4577fb
Use point to line distance instead of area for colinear check
by Michael Ludwig
· 5 years ago
ce8adae
...finally!
by Herb Derby
· 5 years ago
fb7ba52
Move tessellation math into GrQuadUtils
by Michael Ludwig
· 5 years ago
7823aeb
refactor/layering: SkMalloc.cpp
by Hal Canary
· 5 years ago
2eae8e5
only scale shader by paint alpha < 1
by Mike Klein
· 5 years ago
e2333d7
fix uniform buffer size, scale by paint alpha
by Mike Klein
· 5 years ago
904cac8
Use SkYUVMath in GrYUVtoRGBEffect
by Brian Osman
· 5 years ago
549325c
Have GrTextureOp use GrSurfaceProxyViews instead of just proxys.
by Greg Daniel
· 5 years ago
e785c44
Remove unused API
by Herb Derby
· 5 years ago
28ba528
Use SkYUVMath in asyncRescaleAndReadPixelsYUV420
by Brian Osman
· 5 years ago
6e1d51a
Print out a warning if trying to use a cross context image on two contexts
by Brian Osman
· 5 years ago
c7a8df8
Swap SkPackedGlyphID bitfields around
by Herb Derby
· 5 years ago
65e6ee7
quick switch to disable SkVM JIT
by Mike Klein
· 5 years ago
c746cdf
assume no color filters in SkVMBlitter
by Mike Klein
· 5 years ago
e1e1971
clean up unorm8 helpers
by Mike Klein
· 5 years ago
77c9994
Faster remote glyph cache
by Herb Derby
· 5 years ago
7df14d0
YUV Cleanup: Trim comments, derive Cr/Cb from Kr/Kb
by Brian Osman
· 5 years ago
7820da3
Use shifts for all fields in SkPackedGlyphID
by Herb Derby
· 5 years ago
8a64a44
Rename sampleVariablesSupport() to sampleMaskSupport()
by Chris Dalton
· 5 years ago
a9ac8a5
Change uses of code to glyphID
by Herb Derby
· 5 years ago
3cc8d4f
Dawn: s/dawn::/wgpu::/g.
by Stephen White
· 5 years ago
bbd459d
Allocate all vertex data in one go w/in GrTextureOp
by Robert Phillips
· 5 years ago
7da048b
Use texture for shadow falloff
by Jim Van Verth
· 5 years ago
1ae54bc
Add sampleVariablesStencilSupport to sksl standalone caps
by Chris Dalton
· 5 years ago
07c6c66
work around x11/X.h #define pollution
by Mike Klein
· 5 years ago
2777cd3
Have SkWuffsCodec use two Wuffs decoders
by Nigel Tao
· 5 years ago
f6a89fd
hold a ref on Key effects
by Mike Klein
· 5 years ago
e4522dc
rough sketch of shaders in SkVMBlitter
by Mike Klein
· 5 years ago
bfdab5f
support 3D masks in SkVMBlitter
by Mike Klein
· 5 years ago
b0fd4b1
Reland "Revert "Revert "Rename gl_SampleMask to sk_SampleMask"""
by Chris Dalton
· 5 years ago
352f4f7
If drawing an image as tiled fails, fallback to other methods.
by Jim Van Verth
· 5 years ago
baf8d99
Remove outputSwizzle from GrRenderTargetProxy.
by Greg Daniel
· 5 years ago
650f40d
SkMorphologyImageFilter: Avoid integer overflow with large radii
by Brian Osman
· 5 years ago
b69001f
Make GrFillRectOp and GrTextureOp consistent re AA-upgrading and size checks
by Robert Phillips
· 5 years ago
793c9e8
Cache simple descriptor sets on GrVkTexture.
by Greg Daniel
· 5 years ago
16f5c65
Use GrSurfaceProxyView in RenderTasks.
by Greg Daniel
· 5 years ago
c10bb6a
Some cleanup of unneeded code/objects in GrVkPipelineState.
by Greg Daniel
· 5 years ago
998937c
Reland "Make GrFillInData use SkRasterPipeline"
by Brian Salomon
· 5 years ago
ee08d52
Move creation of AAQuadIndexBuffer to GrResourceProvider
by Robert Phillips
· 5 years ago
d4b95d2
Revert "Implement refPinnedTextureProxy for SkImage_Lazy."
by Robert Phillips
· 5 years ago
7a6986b
Revert "Make GrFillInData use SkRasterPipeline"
by Joe Gregorio
· 5 years ago
d898cc3
Small cleanups
by Herb Derby
· 5 years ago
9e1909f
Inline fallback code
by Herb Derby
· 5 years ago
aacbd44
Only send needed glyph images
by Herb Derby
· 5 years ago
1e0f2f3
Implement refPinnedTextureProxy for SkImage_Lazy.
by Jim Van Verth
· 5 years ago
9ead6c7
Guard against integer overflow when classifying transfer functions
by Brian Osman
· 5 years ago
620154a
Make GrFillInData use SkRasterPipeline
by Brian Salomon
· 5 years ago
1e058a5
Reland "Revert "Rename gl_SampleMask to sk_SampleMask""
by Greg Daniel
· 5 years ago
4ac3763
Revert "Revert "Rename gl_SampleMask to sk_SampleMask""
by Ethan Nicholas
· 5 years ago
3683a4f
Remove legacy async read pixels APIs.
by Brian Salomon
· 5 years ago
a1991f5
experimental support for go/fibers
by Mike Klein
· 5 years ago
c554dcf
Add helper to determine the index buffer that will be used
by Robert Phillips
· 5 years ago
ff82e15
Add GL Caps for Radeon Pro Vega
by Herb Derby
· 5 years ago
7697476
Disable async readback from protected memory
by Emircan Uysaler
· 5 years ago
f5e9b42
Change from single prepareForDrawing to prepare[Mask|SDFT|Path]ForDrawing
by Herb Derby
· 5 years ago
d0a404e
Introduce FitsInAtlas
by Herb Derby
· 5 years ago
a7f3157
Only scale fallback font if it is too big
by Herb Derby
· 5 years ago
b653813
Vulkan SkSL code now works in locales which use ',' as the decimal separator.
by Ethan Nicholas
· 5 years ago
d2c67f4
Reland "Allow direct readback for formats in non-ES OpenGL"
by Brian Salomon
· 5 years ago
af01816
remove NEON matrix procs
by Mike Klein
· 5 years ago
95ea4c4
Change code() to glyphID() on SkGlyph.
by Herb Derby
· 5 years ago
8a666d4
Reland "ccpr: Unblacklist Qualcomm with msaa"
by Chris Dalton
· 5 years ago
557e812
Make GrSurfaceProxy ref counts thread safe.
by Brian Salomon
· 5 years ago
da5581f
did you mean to leave this in?
by Mike Klein
· 5 years ago
5a8f3e4
Reland "Enable Programs (formerly GLPrograms) test for other APIs"
by Jim Van Verth
· 5 years ago
322301a
GrResourceProvider::MakeApprox() fix after SkISizification
by Brian Salomon
· 5 years ago
c5a2c75
Pull tessellation forward into GrTextureOp::onPrePrepareDraws
by Robert Phillips
· 5 years ago
e107faa
SkRemoteGlyphCache Add tracing to diff canvas
by Hal Canary
· 5 years ago
96bce8f
Reland "hide color filters from blitters"
by Mike Klein
· 5 years ago
1a217eb
Type usage improvements in GrTextureProducer classes
by Brian Salomon
· 5 years ago
4a1af26
Fix fuzzer bug in SkDescriptor::isValid
by Herb Derby
· 5 years ago
a8392b7
Slightly faster hsl_to_rgb stage
by Florin Malita
· 5 years ago
df4601b
Revert "Allow direct readback for formats in non-ES OpenGL"
by Robert Phillips
· 5 years ago
2e1381e
Don't keep "outResultsFile" open in nanobench
by Chris Dalton
· 5 years ago
37bc8f9
restore _DXDY image shader on ARM
by Mike Klein
· 5 years ago
162d168
Allow direct readback for formats in non-ES OpenGL
by Brian Salomon
· 5 years ago
4ab4e64
Narrow fix for creating BGRA backend texture from pixmaps on desktop GL.
by Brian Salomon
· 5 years ago
1213041
Use common path drawing code
by Herb Derby
· 5 years ago
6e38ce7
Disable msaa on Pixel3a
by Chris Dalton
· 5 years ago
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