1. 84dd183 Implement Color Filters for SKIA SVG backend by Anas AlJabri · 7 years ago
  2. 6de0fca Hoist path check by Herb Derby · 7 years ago
  3. 270239d For filled arcs, merge coverage by simply adding by Brian Osman · 7 years ago
  4. 49528b6 implemented GrMtlBuffer for Metal gpu backend by Timothy Liang · 7 years ago
  5. ee04df4 switched SkSL from std::map to std::unordered_map by Ethan Nicholas · 7 years ago
  6. 92aef4b Support using vulkan 1.1. by Greg Daniel · 7 years ago
  7. 3644360 Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct. by Greg Daniel · 7 years ago
  8. 20ee171 Revert "Update GrTextureStripAtlas for DDLs" by Robert Phillips · 7 years ago
  9. c042d41 Update GrTextureStripAtlas for DDLs by Robert Phillips · 7 years ago
  10. eddb3d9 Fix minimization function for offset code by Jim Van Verth · 7 years ago
  11. dfec99f Move mip map regen from GrGLProgram to GrGLGpu by Brian Salomon · 7 years ago
  12. a31f4e5 Make sure we check the version number of Vulkan Extensions. by Greg Daniel · 7 years ago
  13. 049b5d9 Combine the append glyphs by Herb Derby · 7 years ago
  14. 04ae8ee Add color space to SkColorFilter::filterColor4f by Brian Osman · 7 years ago
  15. 96d275a Move GrTextureStripAtlas to its own file by Robert Phillips · 7 years ago
  16. 98bffae Reland "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 7 years ago
  17. def5546 Include windows.h in debug windows vulkan to fix build. by Greg Daniel · 7 years ago
  18. b91c466 Don't change the front face direction in Vulkan by Chris Dalton · 7 years ago
  19. e632dfc Use GrTextureType to determine highest supported filter by Brian Salomon · 7 years ago
  20. ee78396 templatize GrSurfaceProxyRef by Brian Salomon · 7 years ago
  21. 77bf48a Generate Emoji rendering test using typeface created by different font files. by Bruce Wang · 7 years ago
  22. 70c787a implemented copy surface as draw then blit for metal gpu backend by Timothy Liang · 7 years ago
  23. d3e65aa Move GrVkInterface out of public API. by Greg Daniel · 7 years ago
  24. fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 7 years ago
  25. e2da5f9 Revert "Disable GPU clip masks" by Christopher Cameron · 7 years ago
  26. 1441137 Remove SK_IGNORE_SUBPIXEL_EMOJI_FIX. by Ben Wagner · 7 years ago
  27. 0ab5ce1 Move path leaf loop to drawer by Herb Derby · 7 years ago
  28. f107a2f SkUTF by Hal Canary · 7 years ago
  29. e782f84 Remove GrResourceIOProcessor. by Brian Salomon · 7 years ago
  30. ae5f953 Remove unused GrGpuResourceRef and GrTGpuResourceRef by Brian Salomon · 7 years ago
  31. e30739a implemented copy surface as draw for metal gpu backend by Timothy Liang · 7 years ago
  32. c8ece3d Don't use glFrontFace by Chris Dalton · 7 years ago
  33. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 7 years ago
  34. 74c6ed3 Move one leaf loop from GPU to glyph drawer by Herb Derby · 7 years ago
  35. 0bf5408 Implement Subpixel mode for color format image. by Bruce Wang · 7 years ago
  36. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 7 years ago
  37. 7226c23 Make GrTextureProxy store a GrTextureType. by Brian Salomon · 7 years ago
  38. 3ebd354 For TextureOp + Alpha texture, xform paint color to dest color space by Brian Osman · 7 years ago
  39. a78b6dc Move setAlphaAndRequiredFrame to src/codec by Nigel Tao · 7 years ago
  40. 70039d8 Remove SkFastMin32 by Nigel Tao · 7 years ago
  41. f9dfbc3 Combine GPU drawing routines into one large routine by Herb Derby · 7 years ago
  42. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 7 years ago
  43. 12e4256 Make a glyphrun version of DrawBmpPosTextAsPaths by Herb Derby · 7 years ago
  44. 13449ce Make SkInternalAtlasTextTarget use glyph runs by Herb Derby · 7 years ago
  45. 80eb42b Take advantage of newly const ref text stack by Herb Derby · 7 years ago
  46. c3bc69f Rename MakeAsTextDraw to MakeFromText by Herb Derby · 7 years ago
  47. 46dbfbb Make regenerateGlyphRunList on use the iterator by Herb Derby · 7 years ago
  48. 4818244 Remove unused kTexture2D_GrSLType and kSampler_GrSLType by Brian Salomon · 7 years ago
  49. db10ed0 Remove unused kBufferSampler_GrSLType by Brian Salomon · 7 years ago
  50. 49d14e9 sksl: Add a "sk_Clockwise" built-in by Chris Dalton · 7 years ago
  51. f4f6bbf Duplicate drawDFPosText into drawDFGlyphRun by Herb Derby · 7 years ago
  52. 88f6d37 Fixed GLSL header line ordering by Ethan Nicholas · 7 years ago
  53. ab54e73 Hide SkTextBlob::GlyphPositioning from public API by Florin Malita · 7 years ago
  54. 504dd05 Reland "Go back to cleaning up MIP levels on texture export rather than assuming dirty on texture import." by Brian Salomon · 7 years ago
  55. da1be46 Add more optional debugging printouts for resource allocation by Robert Phillips · 7 years ago
  56. 2739ab0 Fix explicit resource allocator bug by Robert Phillips · 7 years ago
  57. 9acfc6c Add kAAHairline to GpuPathRenderers by Chris Dalton · 7 years ago
  58. b935cf8 const all the things by Herb Derby · 7 years ago
  59. 1347144 Centralize bitmap glyph positioning by Herb Derby · 7 years ago
  60. a442526 Correctly distinguish hairline paths in the SW path renderer's cache by Brian Osman · 7 years ago
  61. d26b4d8 GrTessellator: fix for collinear edge merging. by Stephen White · 7 years ago
  62. 01a9128 Maybe fix numStencilBits TSAN crash by Robert Phillips · 7 years ago
  63. b64db38 avoid uninitialized under fuzzer by Cary Clark · 7 years ago
  64. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 7 years ago
  65. 6668a51 Revert "Go back to cleaning up MIP levels on texture export rather than assuming dirty" by Mike Klein · 7 years ago
  66. 48b6490 remove SkThreadedBMPDevice and friends by Mike Klein · 7 years ago
  67. 1c94a8f fonts: Don't recompute device descs on glyph cache hit. by Khushal · 7 years ago
  68. 1d474dd Pin max curvature solutions to 0..1 by Chris Dalton · 7 years ago
  69. 4014ba6 SkUtils: remove some versions of UTF routines. by Hal Canary · 7 years ago
  70. ba5c439 Fix GPU explicit resource allocation bug by Robert Phillips · 7 years ago
  71. 73d7ffc refine NEON checks in raster pipeline by Mike Klein · 7 years ago
  72. 01d6fc9 Go back to cleaning up MIP levels on texture export rather than assuming dirty by Brian Salomon · 7 years ago
  73. df7bb17 Reland "update SkToSRGBColorFilter color management" by Mike Klein · 7 years ago
  74. 0b63196 fixed geometry shaders when canUseFragCoord is false by Ethan Nicholas · 7 years ago
  75. 2587f41 handle failing pathop tests by Cary Clark · 7 years ago
  76. 6a4e60b Revert "Reduce arbitrary opList splitting when sorting (take 2)" by Robert Phillips · 7 years ago
  77. b93af7e Revert "Revert "removed SkSLLayoutLexer"" by Ethan Nicholas · 7 years ago
  78. 20d4e54 Reduce arbitrary opList splitting when sorting (take 2) by Robert Phillips · 7 years ago
  79. 734b2a8 Revert "removed SkSLLayoutLexer" by Ethan Nicholas · 7 years ago
  80. 81ecdbb Clean up bitmap path by Herb Derby · 7 years ago
  81. a631683 Some more SkPolyUtils optimizations and clean up. by Jim Van Verth · 7 years ago
  82. 804f817 removed SkSLLayoutLexer by Ethan Nicholas · 7 years ago
  83. 75b7526 Address fuzzer issue by Robert Phillips · 7 years ago
  84. b8eeb80 added integration for non-moltenvk use of SkSLC MSL generator by Timothy Liang · 7 years ago
  85. b70beea ccpr: Blacklist Bay Trail and Sandybridge on Mesa by Chris Dalton · 7 years ago
  86. e35055f implemented copy surface as blit for metal gpu backend by Timothy Liang · 7 years ago
  87. 206dbe8 Restrict radial step count by Jim Van Verth · 7 years ago
  88. 0f21c23 fixed a bug with SPIR-V ternaries by Ethan Nicholas · 7 years ago
  89. 0067369 Reland "Reland "Add some optimizations to PolyUtils"" by Jim Van Verth · 7 years ago
  90. 98caedd SkPDF: only draw text with SkglyphRuns by Hal Canary · 7 years ago
  91. dfe1fe4 Convert bitmap to use runs instead of blobs by Herb Derby · 7 years ago
  92. 387eaff Vertex color xform bench by Brian Osman · 7 years ago
  93. 022b1e0 Re-add assert for mip maps. by Greg Daniel · 7 years ago
  94. 43d225f added byte type support to SkSLC MSL generator by Timothy Liang · 7 years ago
  95. 1c1391c ccpr: Blacklist Sandy Bridge by Chris Dalton · 7 years ago
  96. 1a9971e Convert remote glyph cache to use glyp runs by Herb Derby · 7 years ago
  97. cc10d79 Move fragCoord workaround declaration by Brian Osman · 7 years ago
  98. 8e9b4c4 Reland "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 7 years ago
  99. 6e6bc11 Account for square caps in SkStrokeRec::getInflationRadius by Chris Dalton · 7 years ago
  100. eff01a7 GL: Accept "_float" extensions for "_half_float" formats by Chris Dalton · 7 years ago