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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
52cad15d0b4443b763a7d41ec8d1131a7638f866
/
src
52cad15
sksl support for geometry shaders
by Ethan Nicholas
· 8 years ago
c12551c
SkJumper: Linux
by Mike Klein
· 8 years ago
c5e641c
use common intermediate device class for clipstack management
by Mike Reed
· 8 years ago
eae7524
Revert "Expand use of GrMakeCachedBitmapProxy"
by Robert Phillips
· 8 years ago
2527209
Make mask uintptr_t when calculating alignment.
by Herb Derby
· 8 years ago
561d1f8
Expand use of GrMakeCachedBitmapProxy
by Robert Phillips
· 8 years ago
ef0a15b
Fix TAP ASAN failure.
by Florin Malita
· 8 years ago
7d07d46
Revert "Add SkTypeface::getVariationDesignPosition."
by Ben Wagner
· 8 years ago
87e7f82
Add SkTypeface::getVariationDesignPosition.
by Ben Wagner
· 8 years ago
8612548
Revert "Revert "Take missed opportunity: memset for A8.""
by Mike Klein
· 8 years ago
1bf3fc7
Switch from size_t to uint32_t to represent constraints better.
by Herb Derby
· 8 years ago
a01bf9a
hide deprecated underline and strikethru
by Mike Reed
· 8 years ago
d1fe952
SkJumper: start on asm
by Mike Klein
· 8 years ago
2e777ea
Add a workaround for platforms with broken geo shader invocations
by csmartdalton
· 8 years ago
e14349a
Revert "Replace SkSpecialImage::makeTightSubset with asImage"
by Robert Phillips
· 8 years ago
2028625
Revert "Take missed opportunity: memset for A8."
by Mike Klein
· 8 years ago
f614ba2
Fix drawVertices() texture mapping in the presence of a local matrix
by Florin Malita
· 8 years ago
1d2aed0
Check for GL_EXT_geometry_shader on ES
by csmartdalton
· 8 years ago
11f65e0
GrTessellator (AA): Performance tweaks and cleanup.
by Stephen White
· 8 years ago
dab4811
Revert "GrTessellator (AA): Performance tweaks and cleanup."
by Ben Wagner
· 8 years ago
5df6db1
Replace SkSpecialImage::makeTightSubset with asImage
by Robert Phillips
· 8 years ago
dc0cae1
Let DFPathRenderer accept smaller paths.
by Jim Van Verth
· 8 years ago
50afc17
Fixed a couple of spots where sksl didn't have proper array support.
by Ethan Nicholas
· 8 years ago
d519d48
add device-clipping to gpudevice
by Mike Reed
· 8 years ago
e595bbf
GrTessellator (AA): Performance tweaks and cleanup.
by Stephen White
· 8 years ago
ea91b11
remove code for TextDecorations
by Mike Reed
· 8 years ago
7ad8793
SkPDF/font subsetting: Use new version of SfntlyWrapper::SubsetFont
by Hal Canary
· 8 years ago
78594b2
SkJumper: everyone gets a start_pipeline().
by Mike Klein
· 8 years ago
9cee33e
Take missed opportunity: memset for A8.
by Mike Klein
· 8 years ago
b8d5275
SkJumper: fma() -> mad()
by Mike Klein
· 8 years ago
d25cc9b
Fix DistanceFieldPathRenderer assert.
by Jim Van Verth
· 8 years ago
b8702de
SkJumper: make some room for wider instructions.
by Mike Klein
· 8 years ago
5444446
Use non-linear color spaces for Android decode outputs
by Matt Sarett
· 8 years ago
f9e678d
Use SDF path miplevels based on the original path's size
by Jim Van Verth
· 8 years ago
fa64774
Flush to zero when loading f16 with sse2/sse4.1.
by Mike Klein
· 8 years ago
8729e5b
Simplify more: remove SkRasterPipeline::compile().
by Mike Klein
· 8 years ago
394d414
Implement SkHighContrastFilter
by Dominic Mazzoni
· 8 years ago
e1caee1
SkJumper
by Mike Klein
· 8 years ago
4ec46aa
Work around Mac x- and cap-height calculation.
by bungeman
· 8 years ago
25834ff
Use non-linear blending flag in raster pipeline blitter
by Matt Sarett
· 8 years ago
f6a1a21
Clean up SkSplicer.
by Mike Klein
· 8 years ago
185130c
return and take SkImageGenerator as unique_ptr
by Mike Reed
· 8 years ago
eb62829
Check that coverage FPs are compatible with alpha as coverage
by Brian Salomon
· 8 years ago
63c6746
Tighten up GrSurfaceProxy typing
by Robert Phillips
· 8 years ago
3614d9a
improved performance of parsing SkSLLayout flags
by Ethan Nicholas
· 8 years ago
c24447d
Revert "Revert "make SkClipStack.h private (in src)""
by Mike Reed
· 8 years ago
e14d305
Add GrMakeCachedBitmapProxy
by Robert Phillips
· 8 years ago
cc70083
GrTessellator (AA): null GrGeometryProcessor crash fix.
by Stephen White
· 8 years ago
1c8e82b
Revert "make SkClipStack.h private (in src)"
by Mike Reed
· 8 years ago
f3b995b
Clarify when tweak alpha for coverage optimizaton can occur.
by Brian Salomon
· 8 years ago
2b512d0
much better idea
by Mike Klein
· 8 years ago
3efca0a
make SkClipStack.h private (in src)
by Mike Reed
· 8 years ago
a0c9832
Remove GL asserts for geo shaders to not have uniforms
by csmartdalton
· 8 years ago
26e573c
removed unused code around scaled generators
by Mike Reed
· 8 years ago
08f14bd
SkPictureImageGenerator.h include guard
by Hal Canary
· 8 years ago
56ec758
Make GrPipelineInput::setToSolidCoverage set the opaque bit.
by Brian Salomon
· 8 years ago
2ae3a2e
Suggest P3 for wide gamut images in SkAndroidCodec
by Matt Sarett
· 8 years ago
3f40598
Non linear blending flag for SkColorSpace
by Brian Osman
· 8 years ago
485c499
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
by Matt Sarett
· 8 years ago
c43559e
Remove returns at end of stage splices.
by Mike Klein
· 8 years ago
4b66512
Handle collapsed drawVertices() texture coords gracefully
by Florin Malita
· 8 years ago
70c6063
Move SkDOM to SkArenaAlloc from SkChunkAlloc.
by Herb Derby
· 8 years ago
9df70bb
Picture backed images must have a bit depth and color space
by Matt Sarett
· 8 years ago
46da1cc
GrContext option to prevent GPU based YUV -> RGB
by Brian Osman
· 8 years ago
5a8fe97
Remove include/xml from public API.
by Herb Derby
· 8 years ago
c42a1cd
work on raster device clipping
by Mike Reed
· 8 years ago
78c0c4c
Remove SkSmallAllocator.
by Herb Derby
· 8 years ago
8572d85
Make raster pipeline support all pixel conversions
by Matt Sarett
· 8 years ago
4bf560a
Simplify code for making paints with shaders.
by Herb Derby
· 8 years ago
c6b7146
Remove component flags from GrPipelineInput.
by Brian Salomon
· 8 years ago
9a51498
Remove component flags from GrXPFactory output analysis.
by Brian Salomon
· 8 years ago
6a307cc
Add check for finite phase to SkPath1DPathEffect::Make
by Robert Phillips
· 8 years ago
ce44a0f
SkSplicer: implement constant_color
by Mike Klein
· 8 years ago
7598b48
SkSplicer: fix dstover
by Mike Klein
· 8 years ago
bfdc87a
Revert "Revert "Always make SkImageShaders in heap.""
by Herb Derby
· 8 years ago
8be952a
SkScalarMul is deprecated
by Mike Reed
· 8 years ago
351549f
SkSplicer support for 2-point gradients.
by Mike Klein
· 8 years ago
936f81b
Move the rt adjust uniform into GP EmitArgs
by csmartdalton
· 8 years ago
5926f2d
GrTessellator (AA): fix "Canvas Arcs" coverage artifact.
by Stephen White
· 8 years ago
6fcea9d
Enable sse2 backend for SkSplicer.
by Mike Klein
· 8 years ago
07f665e
Revert "Always make SkImageShaders in heap."
by Herb Derby
· 8 years ago
d2d6d72
Fix stack alignment in Windows before_loop/after_loop.
by Mike Klein
· 8 years ago
c8f9180
SkPDF: skip shader lookup for SkShader::kColor_GradientType
by Hal Canary
· 8 years ago
5cdc9dd
Move GrTessellator from SkChunckAlloc to SkArenaAlloc.
by Herb Derby
· 8 years ago
385468f
SkPDF: better tolerance path conversion to quadratics
by Hal Canary
· 8 years ago
a12c153
Add preserves premul and modulate optimization to compose fragment processors.
by Brian Salomon
· 8 years ago
ff590a1
Always make SkImageShaders in heap.
by Herb Derby
· 8 years ago
267be7f
Revert "Revert "IWYU""
by Mike Reed
· 8 years ago
03a7f5f
Make header files idempotent; script to check
by Hal Canary
· 8 years ago
cb30bb2
Remove GrFragmentProcessor::computeInvariantOutput
by Brian Salomon
· 8 years ago
d1a8bdf
Initialize test textures for ProcessorOptimizationValidationTest.
by Brian Salomon
· 8 years ago
3865711
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 8 years ago
b34727f
Remove unused/barely-supported compressed GrPixelConfigs
by Robert Phillips
· 8 years ago
b43a3e0
Only use DeviceCM->fNext if the layer doesn't affect the clip
by Mike Reed
· 8 years ago
e52577f
Refactor without turning on sse2/sse41.
by Mike Klein
· 8 years ago
d37979c
Make Win before_loop/after_loop SSE compatible.
by Mike Klein
· 8 years ago
f8866c5
Revert "Generate sse2/sse4.1 splices, use them."
by Mike Klein
· 8 years ago
3c727d2
Revert "IWYU"
by Robert Phillips
· 8 years ago
54be5c9
Revert "More non-invertible shader local matrix guards"
by Robert Phillips
· 8 years ago
3e50027
Delete legacy named color space API
by Matt Sarett
· 8 years ago
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