1. d6584bd Add GrColorFormatDesc GrBackendFormat::desc() by Brian Salomon · 3 years, 2 months ago
  2. 814c6db Reland "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 2 months ago
  3. f519ab8 Remove SkSurface_Gpu::MakeWrappedRenderTarget by Robert Phillips · 3 years, 2 months ago
  4. 3c74a53 Add GLSL workaround for 4x2 diagonal matrix bug. by John Stiles · 3 years, 2 months ago
  5. a5569ac Fix abs intrinsic detection in GLSL backend. by John Stiles · 3 years, 2 months ago
  6. d45ebbc Simplify getNormalizeSkPositionCode using DSL. by John Stiles · 3 years, 2 months ago
  7. fa6a127 Large simplification of the CType mapper logic in SkSL by Brian Osman · 3 years, 2 months ago
  8. a655f0d Direct3D: implement transfer methods by Jim Van Verth · 3 years, 2 months ago
  9. be65cd5 Use DSL to simplify applyInvocationIDWorkaround by Ethan Nicholas · 3 years, 2 months ago
  10. 4af11a1 Detect chrome command buffer separately from GL driver. by Brian Salomon · 3 years, 2 months ago
  11. c23386c Remove layout(override_coverage) by Brian Osman · 3 years, 2 months ago
  12. a9f759d Rewrite the path tessellation sample by Chris Dalton · 3 years, 2 months ago
  13. 3adc091 Remove layout(tracked) from SkSL by Brian Osman · 3 years, 2 months ago
  14. 9e42ec3 Remove usage of GrImageInfo from SkBaseGpuDevice by Robert Phillips · 3 years, 2 months ago
  15. fb8d20b Stop using layout(tracked) in .fp files by Brian Osman · 3 years, 2 months ago
  16. 55a63af Make it possible to use the DSL from within the compiler itself by Ethan Nicholas · 3 years, 2 months ago
  17. 24a358e Remove wgpu::Fence object from Dawn backend. by Stephen White · 3 years, 2 months ago
  18. e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 2 months ago
  19. 325c808 Enable additional SkSL tests which require non-ES2 features. by John Stiles · 3 years, 2 months ago
  20. f2b08cc Fix SPIR-V code generation of dead return statements. by John Stiles · 3 years, 2 months ago
  21. c2132ea Start retracting GrSurfaceDrawContext by Robert Phillips · 3 years, 2 months ago
  22. 85edec6 Update stroke tessellation shader to match instanced by Chris Dalton · 3 years, 2 months ago
  23. 858fc99 Make GrRenderTask::numTargets non-virtual by Adlai Holler · 3 years, 2 months ago
  24. 304f653 Optimize GrOpsTask::onIsUsed by Adlai Holler · 3 years, 2 months ago
  25. 489fa0b Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  26. 7069804 Revert "Enable vertex ID support on Metal" by Brian Osman · 3 years, 2 months ago
  27. 5bd3a5c Disable vertex ID support on SwiftShader by Chris Dalton · 3 years, 2 months ago
  28. 4695312 Reland "When running on ANGLE GL backend use the underlying GL driver info to setup caps." by Brian Salomon · 3 years, 3 months ago
  29. 6b5b7e7 GrConvexPolyEffect skips all move-tos without assert. by Brian Salomon · 3 years, 2 months ago
  30. 6bddf46 Revert "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 2 months ago
  31. bdf3bb7 Add support for componentwise matrix divide in SPIR-V. by John Stiles · 3 years, 2 months ago
  32. 8005007 Use SkImage_Raster's unique ID to cache textures. by Brian Salomon · 3 years, 2 months ago
  33. a91bf05 Add support for matrix-scalar operations in SPIR-V. by John Stiles · 3 years, 2 months ago
  34. 2da029b [COLRv1] Map linear gradient extrema to [0, 1] range by Dominik Röttsches · 3 years, 2 months ago
  35. d2567de Fix Metal MSAA in Viewer. by Jim Van Verth · 3 years, 2 months ago
  36. df2dbad Reland "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  37. 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 2 months ago
  38. 8731a71 Convert GrPathIndirectTessellator to use GrVertexWriter by Chris Dalton · 3 years, 2 months ago
  39. fe788f9 Revert "Round up DMSAA attachments to pow2 if supported." by Greg Daniel · 3 years, 2 months ago
  40. 536b749 Revert "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  41. c3e8a7e Round up DMSAA attachments to pow2 if supported. by Greg Daniel · 3 years, 2 months ago
  42. aecf8d5 Expose non-square matrix types when fEnforceES2Restrictions is off. by John Stiles · 3 years, 2 months ago
  43. 81e2f93 Expose intercepts on SkFont by Mike Reed · 3 years, 2 months ago
  44. c650cc0 Revert "Vectorize scalars in SPIR-V using ConstructorSplat." by Robert Phillips · 3 years, 2 months ago
  45. 6f520cd Enable vertex ID support on Metal by Brian Osman · 3 years, 2 months ago
  46. 18d4964 Fix inflation radii of tessellated hairlines by Chris Dalton · 3 years, 2 months ago
  47. 43b593c Cleanup writeComponentwiseMatrixBinary implementation. by John Stiles · 3 years, 2 months ago
  48. 5d61cc2 Vectorize scalars in SPIR-V using ConstructorSplat. by John Stiles · 3 years, 2 months ago
  49. 99e6f0f Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Chris Dalton · 3 years, 2 months ago
  50. cad48c6 Revert "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Robert Phillips · 3 years, 2 months ago
  51. 6e35474 Revert "Reland "Delete the index buffer from middle-out tessellation"" by Robert Phillips · 3 years, 2 months ago
  52. 3193a04 Handle null vertex buffers in Metal by Brian Osman · 3 years, 2 months ago
  53. 58134e1 Fix const globals in Metal by Brian Osman · 3 years, 2 months ago
  54. 0c2ee32 Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  55. 1264001 Use shared lock for charsToGlyphs by Herb Derby · 3 years, 2 months ago
  56. 6610bed Share DMSAA attachments in GL between render targets. by Greg Daniel · 3 years, 2 months ago
  57. 6529990 Fix overdraw from unstable perspective math by Michael Ludwig · 3 years, 2 months ago
  58. c985e14 Add support for matrix division to Metal codegen. by John Stiles · 3 years, 2 months ago
  59. 7cbe66b Cleanup operator conversion from assignment to non-assignment form. by John Stiles · 3 years, 2 months ago
  60. 0cfe5e1 Add a GrCullTest class by Chris Dalton · 3 years, 2 months ago
  61. 6b13129 Add support for matrix + scalar to Metal codegen. by John Stiles · 3 years, 2 months ago
  62. ff515df Reland "Use conics with w=Inf to describe triangles for the tessellator" by Chris Dalton · 3 years, 2 months ago
  63. d977fde Re-disable indirect draw on ANGLE D3D by Brian Salomon · 3 years, 2 months ago
  64. ca9f6a8 limit transfer buffer workaround to angle d3d backend by Brian Salomon · 3 years, 2 months ago
  65. c7dd6f4 Revert "Use conics with w=Inf to describe triangles for the tessellator" by Robert Phillips · 3 years, 2 months ago
  66. 9db2098 Revert "Delete the index buffer from middle-out tessellation" by Robert Phillips · 3 years, 2 months ago
  67. 537b750 Fix bit shift overflow making bots sad by Michael Ludwig · 3 years, 2 months ago
  68. 0d0b1b3 Delete the index buffer from middle-out tessellation by Chris Dalton · 3 years, 2 months ago
  69. 84f7013 Use conics with w=Inf to describe triangles for the tessellator by Chris Dalton · 3 years, 2 months ago
  70. 1a14c4a Revert "When running on ANGLE GL backend use the underlying GL driver info" by Robert Kroeger · 3 years, 2 months ago
  71. 09b2bcb Add SkBaseGpuDevice ... by Robert Phillips · 3 years, 2 months ago
  72. 4e9d5e2 Use Wang's formula for quadratic and cubic point counts by Michael Ludwig · 3 years, 2 months ago
  73. 22dcb73 Revert "Revert "Added DSL flags"" by Ethan Nicholas · 3 years, 2 months ago
  74. 4ce8189 switch to SkMutex in SkStrike by Herb Derby · 3 years, 2 months ago
  75. 71f5b92 Remove workaround for angle bug 4536 by Brian Salomon · 3 years, 2 months ago
  76. 9ec377e Reland "Simplify quickReject implementation in SkCanvas" by Michael Ludwig · 3 years, 3 months ago
  77. cc29ca5 Remove SK_DISABLE_NONSQUARE_MATRIX_TRANSFORM guard flag. by John Stiles · 3 years, 2 months ago
  78. 827bb72 Use rescale in async-rescale-and-read to do non-rescaling conversions. by Brian Salomon · 3 years, 3 months ago
  79. a5842bc Move SkSpan to include/, for use in public API by Brian Osman · 3 years, 2 months ago
  80. 8fac6c1 Reland "Transform verts using nonsquare matrices when available." by John Stiles · 3 years, 2 months ago
  81. 9eb0bb6 Revert "Added DSL flags" by Brian Osman · 3 years, 2 months ago
  82. 7143059 Added DSL flags by Ethan Nicholas · 3 years, 2 months ago
  83. 594a1af Remove unused pixel ops caps from GrGLCaps. by Brian Salomon · 3 years, 2 months ago
  84. 7d97991 Tune up tessellated stroke gms by Chris Dalton · 3 years, 2 months ago
  85. ae87bf1 Remove SkSpan class template deduction guides by Brian Osman · 3 years, 2 months ago
  86. 543fd5f Revert "Transform verts using nonsquare matrices in FPs." by John Stiles · 3 years, 2 months ago
  87. b22fcaf Added DSL layout() support by Ethan Nicholas · 3 years, 3 months ago
  88. 3945895 Fix prefer-flat in GrGLCaps by Brian Salomon · 3 years, 2 months ago
  89. 4882f97 [svgcanvas] Add support for relative path encoding by Florin Malita · 3 years, 2 months ago
  90. 4e1c1a7 Implement computeFastBounds for PathEffects by Michael Ludwig · 3 years, 2 months ago
  91. 33ef30e Optimize remaining simple 1-argument intrinsics. by John Stiles · 3 years, 2 months ago
  92. f3c38a3 Transform verts using nonsquare matrices in FPs. by John Stiles · 3 years, 2 months ago
  93. 7c328b4 Replace macro with constexpr now that we require C++14. by John Stiles · 3 years, 3 months ago
  94. 85dbeb5 Move tessellation back doors into GrGLSLGeometryProcessor by Chris Dalton · 3 years, 3 months ago
  95. be0eedc Remove obsolete forward declaration of ExternalValue. by John Stiles · 3 years, 2 months ago
  96. 96bc12d Fix workaround for anglebug.com/4536. by Brian Salomon · 3 years, 2 months ago
  97. 7bb100e Optimize not() intrinsic. by John Stiles · 3 years, 3 months ago
  98. 7c40b67 SkAnimatedImage: consider exif orientation by Leon Scroggins III · 3 years, 3 months ago
  99. bb00643 When running on ANGLE GL backend use the underlying GL driver info by Brian Salomon · 3 years, 3 months ago
  100. 614fb1e Removed early_fragment_tests layout qualifier by Ethan Nicholas · 3 years, 3 months ago