1. eb63eb7 Fix TSAN error for shadow cache by Jim Van Verth · 7 years ago
  2. 8793e38 Cache ambient and spot shadows at a canonical position by Jim Van Verth · 7 years ago
  3. 3af1af9 Remove ambient and spot mask filters. by Jim Van Verth · 7 years ago
  4. 4204da2 move shadows to device virtual by Mike Reed · 7 years ago
  5. 4c9b893 Allow shadow zParams to be applied to affine transformations by Jim Van Verth · 7 years ago
  6. 78c8f30 Add filled occluders to shadow_utils GM, take 2 by Jim Van Verth · 7 years ago
  7. a783c36 Classify spot shadows for general shapes by Jim Van Verth · 7 years ago
  8. 37c5a96 Unify ShadowUtils interface by Jim Van Verth · 7 years ago
  9. be25600 fix commented-out gaussian by Mike Klein · 7 years ago
  10. e308a12 Remove height functor for shadows and replace with plane equation params by Jim Van Verth · 7 years ago
  11. 8d1e0ac More analytic shadow refactoring. by Jim Van Verth · 7 years ago
  12. b1485f2 tweak the gaussian quartic by Mike Reed · 7 years ago
  13. e12c69e optimize gaussian with herbs quartic by Mike Reed · 7 years ago
  14. b9641bd force all colorfilters to implement 4f by Mike Reed · 7 years ago
  15. 060d982 Combine the ambient and spot alphas into the base color for geometric shadows. by Jim Van Verth · 7 years ago
  16. ab244f0 Revert "Revert "Reland: Remove SkLights include from SkCanvas.h"" by Florin Malita · 7 years ago
  17. 9d5f66d Revert "Reland: Remove SkLights include from SkCanvas.h" by Florin Malita · 7 years ago
  18. fed0031 Reland: Remove SkLights include from SkCanvas.h by Florin Malita · 7 years ago
  19. 37f1655 speedup exp() in gaussian colorfilter by Mike Reed · 7 years ago
  20. 38aad81 Revert "Remove SkLights include from SkCanvas.h" by Florin Malita · 7 years ago
  21. 9ff301b Remove SkLights include from SkCanvas.h by Florin Malita · 7 years ago
  22. e7e1d9d Fix up shadows in raster. by Jim Van Verth · 7 years ago
  23. b6069df Fix fast blur for shadow rrects. by Jim Van Verth · 7 years ago
  24. 8f7dc9f Circular shadow fixes for Flutter. by Jim Van Verth · 7 years ago
  25. b436655 Add height function to shadow tessellators. by Jim Van Verth · 8 years ago
  26. aa9e332 Revert[4] "store vertices arrays inline with object"""" by Mike Reed · 8 years ago
  27. 0c492cf Revert[3] "store vertices arrays inline with object""" by Mike Reed · 8 years ago
  28. 7d9f9e3 Revert[2] "store vertices arrays inline with object"" by Mike Reed · 8 years ago
  29. 9e62df6 Revert "store vertices arrays inline with object" by Mike Reed · 8 years ago
  30. eaaebb1 store vertices arrays inline with object by Mike Reed · 8 years ago
  31. 4d1955c Fix SkFILEStream. by Ben Wagner · 8 years ago
  32. cf40e30 Use fast path for circular shadows. by Jim Van Verth · 8 years ago
  33. 804e091 Make shadow_utils GM use its own SkResourceCache by Brian Salomon · 8 years ago
  34. bc9956d Attempt to stabilize shadow_utils GM for replay configs by Brian Salomon · 8 years ago
  35. 3c5cfb0 Remove exec bit from source files. by Ben Wagner · 8 years ago
  36. aff27a2 Use SkVertices for tessellated spot and ambient shadow rendering. by Brian Salomon · 8 years ago
  37. 67386d4 ShadowUtils: Fix umbra inset calculation when determining if umbra is fully occluded. by Brian Salomon · 8 years ago
  38. a84898d Have ShadowTessellators transform path; add SkShadowTessellator base class by Jim Van Verth · 8 years ago
  39. d1ac982 Improved SkShadowUtils caching by Brian Salomon · 8 years ago
  40. 0dda9cb Make shadow tessellators fail gracefully and add unit test for this. by Brian Salomon · 8 years ago
  41. 0bd699e Add a GM for SkShadowUtils and fix a few issues. by Brian Salomon · 8 years ago
  42. 5e68952 Add caching of ambient and spot shadow meshes. by Brian Salomon · 8 years ago
  43. 958fbc4 Make SkShadowUtils tessellations ref counted in preparation for caching them. by Brian Salomon · 8 years ago
  44. efe3ded Change shadow tessellators to use SkColor and move to util. by Jim Van Verth · 8 years ago
  45. 2103cf0 Split ShadowMaskFilter into separate ambient and spot mask filters by Jim Van Verth · 8 years ago
  46. 43475ad Move Android shadow rendering interface to util library. by Jim Van Verth · 8 years ago