1. 3c429d0 make jline a JS object by Yegor Jbanov · 3 years, 2 months ago
  2. 0419252 Roll SK Tool from 67f2438a6a3a to 8650dbaf6050 by skia-autoroll · 3 years, 2 months ago
  3. 3adc091 Remove layout(tracked) from SkSL by Brian Osman · 3 years, 2 months ago
  4. d682b9f Roll SK Tool from a795b4c90da7 to 67f2438a6a3a by skia-autoroll · 3 years, 2 months ago
  5. 9e42ec3 Remove usage of GrImageInfo from SkBaseGpuDevice by Robert Phillips · 3 years, 2 months ago
  6. fb8d20b Stop using layout(tracked) in .fp files by Brian Osman · 3 years, 2 months ago
  7. bdfd776 Optimize reading from a JS array by Mike Reed · 3 years, 2 months ago
  8. 55a63af Make it possible to use the DSL from within the compiler itself by Ethan Nicholas · 3 years, 2 months ago
  9. 5e8d88e [androidkit] Add support for Skottie animations by Florin Malita · 3 years, 2 months ago
  10. 24a358e Remove wgpu::Fence object from Dawn backend. by Stephen White · 3 years, 2 months ago
  11. a565456 [androidkit] use cube face normals to prioritize cube face draws by Jorge Betancourt · 3 years, 2 months ago
  12. 5696bcd GrColorTypeDesc -> GrColorFormatDesc by Brian Salomon · 3 years, 2 months ago
  13. 66125ea [canvaskit] Specify gold url and bucket for uploading by Kevin Lubick · 3 years, 2 months ago
  14. 3d854ba Roll Chromium from ecbf59478cb7 to 0a2ed03e195c (406 revisions) by skia-autoroll · 3 years, 2 months ago
  15. 419241b Roll Dawn from c2a281862153 to 880a3d631197 (13 revisions) by skia-autoroll · 3 years, 2 months ago
  16. b35c4aa Roll ANGLE from 8328743a2ec3 to ac42dbf98772 (13 revisions) by skia-autoroll · 3 years, 2 months ago
  17. 454bf27 Roll SwiftShader from af907708adb3 to 0ca03fb2907c (1 revision) by skia-autoroll · 3 years, 2 months ago
  18. e8cd0a5 Don't need/want to pay attention to non-shaping attributes by Mike Reed · 3 years, 2 months ago
  19. e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 2 months ago
  20. 2fed9f6 Disable SkSLStaticSwitchInline_GPU on Adreno. by John Stiles · 3 years, 2 months ago
  21. 325c808 Enable additional SkSL tests which require non-ES2 features. by John Stiles · 3 years, 2 months ago
  22. f2b08cc Fix SPIR-V code generation of dead return statements. by John Stiles · 3 years, 2 months ago
  23. c2132ea Start retracting GrSurfaceDrawContext by Robert Phillips · 3 years, 2 months ago
  24. 85edec6 Update stroke tessellation shader to match instanced by Chris Dalton · 3 years, 2 months ago
  25. 858fc99 Make GrRenderTask::numTargets non-virtual by Adlai Holler · 3 years, 2 months ago
  26. 304f653 Optimize GrOpsTask::onIsUsed by Adlai Holler · 3 years, 2 months ago
  27. 5b38536 [canvaskit] Add tests for getGlyphIntercepts by Kevin Lubick · 3 years, 2 months ago
  28. 489fa0b Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  29. 7069804 Revert "Enable vertex ID support on Metal" by Brian Osman · 3 years, 2 months ago
  30. ec978bb expose canvas.localToDevice to androidKit by Jorge Betancourt · 3 years, 2 months ago
  31. 5bd3a5c Disable vertex ID support on SwiftShader by Chris Dalton · 3 years, 2 months ago
  32. 5108c68 [infra] Fix go.sum by Eric Boren · 3 years, 2 months ago
  33. 191b4e2 Enable proper testing of matrix-scalar ops. by John Stiles · 3 years, 2 months ago
  34. 4695312 Reland "When running on ANGLE GL backend use the underlying GL driver info to setup caps." by Brian Salomon · 3 years, 2 months ago
  35. 6b5b7e7 GrConvexPolyEffect skips all move-tos without assert. by Brian Salomon · 3 years, 2 months ago
  36. 6bddf46 Revert "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 2 months ago
  37. bdf3bb7 Add support for componentwise matrix divide in SPIR-V. by John Stiles · 3 years, 2 months ago
  38. c1f6411 Enable a handful of tests which require ES3. by John Stiles · 3 years, 2 months ago
  39. 8005007 Use SkImage_Raster's unique ID to cache textures. by Brian Salomon · 3 years, 2 months ago
  40. 9b984bb Roll ANGLE from 3d082a102d72 to 8328743a2ec3 (5 revisions) by skia-autoroll · 3 years, 2 months ago
  41. 19f8f27 Fix usage of deprecated wgpu::TextureUsage::OutputAttachment by Corentin Wallez · 3 years, 2 months ago
  42. f0cb8da Update go.skia.org/infra in go.mod/go.sum by Ravi Mistry · 3 years, 2 months ago
  43. a91bf05 Add support for matrix-scalar operations in SPIR-V. by John Stiles · 3 years, 2 months ago
  44. ed0c0ed [canvaskit] Add initial implementation of generating TS by Kevin Lubick · 3 years, 2 months ago
  45. ab3e639 Re-enable the nonsquare matrix test. by John Stiles · 3 years, 2 months ago
  46. 2da029b [COLRv1] Map linear gradient extrema to [0, 1] range by Dominik Röttsches · 3 years, 2 months ago
  47. d2567de Fix Metal MSAA in Viewer. by Jim Van Verth · 3 years, 2 months ago
  48. 9c2769e Roll Chromium from 5bc0d1561110 to ecbf59478cb7 (935 revisions) by skia-autoroll · 3 years, 2 months ago
  49. d22a70b Roll ANGLE from bf4aa6c468db to 3d082a102d72 (4 revisions) by skia-autoroll · 3 years, 2 months ago
  50. f91ce02 Roll SK Tool from bdc889bc194c to 1a8ff8585fce by skia-autoroll · 3 years, 2 months ago
  51. bc7c754 Expose glyphIntercepts to CK by Mike Reed · 3 years, 2 months ago
  52. bc8e0d8 Roll ANGLE from 83689e32eef4 to bf4aa6c468db (11 revisions) by skia-autoroll · 3 years, 2 months ago
  53. df2dbad Reland "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  54. 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 2 months ago
  55. 5a87b80 Roll SwiftShader from c4d054c6ad41 to af907708adb3 (2 revisions) by skia-autoroll · 3 years, 2 months ago
  56. 8731a71 Convert GrPathIndirectTessellator to use GrVertexWriter by Chris Dalton · 3 years, 2 months ago
  57. 024f418 Disable nonsquare matrix test temporarily. by John Stiles · 3 years, 2 months ago
  58. fe788f9 Revert "Round up DMSAA attachments to pow2 if supported." by Greg Daniel · 3 years, 2 months ago
  59. 259553c Perform basic pass-fail checks in MatricesNonsquare. by John Stiles · 3 years, 2 months ago
  60. 536b749 Revert "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  61. c3e8a7e Round up DMSAA attachments to pow2 if supported. by Greg Daniel · 3 years, 2 months ago
  62. aecf8d5 Expose non-square matrix types when fEnforceES2Restrictions is off. by John Stiles · 3 years, 2 months ago
  63. bd816d3 Roll ANGLE from 39ee36406c7b to 83689e32eef4 (3 revisions) by skia-autoroll · 3 years, 2 months ago
  64. 81e2f93 Expose intercepts on SkFont by Mike Reed · 3 years, 2 months ago
  65. c650cc0 Revert "Vectorize scalars in SPIR-V using ConstructorSplat." by Robert Phillips · 3 years, 2 months ago
  66. 16eead8 [skottie] Clamp OpacityEffect values by Florin Malita · 3 years, 2 months ago
  67. 6f520cd Enable vertex ID support on Metal by Brian Osman · 3 years, 2 months ago
  68. 82491c5 Enable proper testing of const arrays. by John Stiles · 3 years, 2 months ago
  69. 6831635 Cleanup TODO for constant-expression handling. by John Stiles · 3 years, 2 months ago
  70. 18d4964 Fix inflation radii of tessellated hairlines by Chris Dalton · 3 years, 2 months ago
  71. 43b593c Cleanup writeComponentwiseMatrixBinary implementation. by John Stiles · 3 years, 2 months ago
  72. 5d61cc2 Vectorize scalars in SPIR-V using ConstructorSplat. by John Stiles · 3 years, 2 months ago
  73. 29b44fc Add SPIR-V test for matrix-op-scalar math. by John Stiles · 3 years, 2 months ago
  74. 6b49c59 Roll ANGLE from c5e344b1e676 to 39ee36406c7b (3 revisions) by skia-autoroll · 3 years, 2 months ago
  75. 99e6f0f Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Chris Dalton · 3 years, 2 months ago
  76. cad48c6 Revert "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Robert Phillips · 3 years, 2 months ago
  77. 6e35474 Revert "Reland "Delete the index buffer from middle-out tessellation"" by Robert Phillips · 3 years, 2 months ago
  78. 3193a04 Handle null vertex buffers in Metal by Brian Osman · 3 years, 2 months ago
  79. 1a183bc Roll ANGLE from 9809122dbd0d to c5e344b1e676 (9 revisions) by skia-autoroll · 3 years, 2 months ago
  80. 58134e1 Fix const globals in Metal by Brian Osman · 3 years, 2 months ago
  81. 0c2ee32 Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  82. 1264001 Use shared lock for charsToGlyphs by Herb Derby · 3 years, 2 months ago
  83. 4c0da73 [skottie] Text fill/stroke opacity animators by Florin Malita · 3 years, 2 months ago
  84. 6610bed Share DMSAA attachments in GL between render targets. by Greg Daniel · 3 years, 2 months ago
  85. 82fdab4 reject sizes that will overflow in SkSpan by Herb Derby · 3 years, 2 months ago
  86. 6529990 Fix overdraw from unstable perspective math by Michael Ludwig · 3 years, 2 months ago
  87. 025b914 [androidkit] add getter for matrices by Jorge Betancourt · 3 years, 2 months ago
  88. c985e14 Add support for matrix division to Metal codegen. by John Stiles · 3 years, 2 months ago
  89. 7cbe66b Cleanup operator conversion from assignment to non-assignment form. by John Stiles · 3 years, 2 months ago
  90. 0cfe5e1 Add a GrCullTest class by Chris Dalton · 3 years, 2 months ago
  91. 154bd1f Avoid repeated failure messages in the dm logs. by John Stiles · 3 years, 2 months ago
  92. 465da15 Reland "The Matrices test now verifies its results." by John Stiles · 3 years, 2 months ago
  93. 6b13129 Add support for matrix + scalar to Metal codegen. by John Stiles · 3 years, 2 months ago
  94. e3f8030 [androidkit] implement ThreadedSurface backed by WindowSurface by Jorge Betancourt · 3 years, 2 months ago
  95. ff515df Reland "Use conics with w=Inf to describe triangles for the tessellator" by Chris Dalton · 3 years, 2 months ago
  96. 3cbba1a Roll ANGLE from 25b53ceb65b7 to 9809122dbd0d (1 revision) by skia-autoroll · 3 years, 2 months ago
  97. 43ee3f5 Fix implicit signedness change warnings in private includes by Brian Osman · 3 years, 2 months ago
  98. d977fde Re-disable indirect draw on ANGLE D3D by Brian Salomon · 3 years, 2 months ago
  99. ca9f6a8 limit transfer buffer workaround to angle d3d backend by Brian Salomon · 3 years, 2 months ago
  100. c7dd6f4 Revert "Use conics with w=Inf to describe triangles for the tessellator" by Robert Phillips · 3 years, 2 months ago