1. 5f13fba Stop tracking whether GrFragmentProcessors read their input by Brian Salomon · 8 years ago
  2. a9e8ef0 SkRasterPipeline: implement support for SkTableColorFilter by Mike Klein · 8 years ago
  3. efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
  4. 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
  5. abddea0 Just clamp to limit-epsilon. by Mike Klein · 8 years ago
  6. 80a08dd Fix Vulkan crashes on nexus player by Greg Daniel · 8 years ago
  7. c86e470 SkRasterPipeline impl for 2-stop linear gradients by Florin Malita · 8 years ago
  8. de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  9. a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
  10. 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
  11. 2103cf0 Split ShadowMaskFilter into separate ambient and spot mask filters by Jim Van Verth · 8 years ago
  12. ac04fef Remove SkFallbackAlloc and SkFixedAlloc. by Herb Derby · 8 years ago
  13. 43475ad Move Android shadow rendering interface to util library. by Jim Van Verth · 8 years ago
  14. 75a475c Try out refFoo pattern on GrRenderTargetContext by Robert Phillips · 8 years ago
  15. 693fdbd refFoo variant for getters that naturally have a sk_sp by Mike Reed · 8 years ago
  16. 82f4431 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder. by Brian Salomon · 8 years ago
  17. 95e3c05 SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h by Hal Canary · 8 years ago
  18. c456b73 Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h" by Kevin Lubick · 8 years ago
  19. a5494f1 SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h by Hal Canary · 8 years ago
  20. e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
  21. 89cb821 Separate SkArithmeticImageFilter from SkXfermodeImageFilter. by Brian Salomon · 8 years ago
  22. a163392 Revert "Revert "Removing ref counting from GrXPFactory."" by Brian Salomon · 8 years ago
  23. 003312a Revert "Removing ref counting from GrXPFactory." by Brian Salomon · 8 years ago
  24. a8f80de Removing ref counting from GrXPFactory. by Brian Salomon · 8 years ago
  25. 1c4717b Remove arithmetic mode GrXP code. by Brian Salomon · 8 years ago
  26. 55325b7 clean up non-ASCII comments by Hal Canary · 8 years ago
  27. 615d66d Add ImageToColorSpace helper in SkImageFilter by Brian Osman · 8 years ago
  28. a4cb388 Revert "Add ImageToColorSpace helper in SkImageFilter" by Brian Osman · 8 years ago
  29. e02d3ca Add ImageToColorSpace helper in SkImageFilter by Brian Osman · 8 years ago
  30. 29437eb Add color space fallback for matrix convolution filter by Brian Osman · 8 years ago
  31. 320573f Add color space xform fallback to GrMorphologyEffect by Brian Osman · 8 years ago
  32. 92aee3d This renames methods and classes that relate to static analysis of combinations of GrDrawOps and GrPipelines. by Brian Salomon · 8 years ago
  33. b44bb31 Add color space xform to GrMagnifierEffect by Brian Osman · 8 years ago
  34. 721a2c4 Add color space xform support to GrDisplacementEffect by Brian Osman · 8 years ago
  35. 22c57ab Fix mapping from src to dst image space in SkAlphaThresholdFilter by Robert Phillips · 8 years ago
  36. 7dc5452 Do color space conversion in XfermodeImageFilter by Brian Osman · 8 years ago
  37. 98624d2 "Fix" some ImageFilter fuzzer issues by Robert Phillips · 8 years ago
  38. e305cc1f Partially defer GrSWMaskHelper by Robert Phillips · 8 years ago
  39. 4a24da5 Make filterMaskGPU use GrTextureProxy by Robert Phillips · 8 years ago
  40. 0d413f0 Revert "Revert "SkNx basically always is fast now."" by Mike Klein · 8 years ago
  41. 8ba64d1 Revert "SkNx basically always is fast now." by Mike Klein · 8 years ago
  42. 21f7838 SkNx basically always is fast now. by Mike Klein · 8 years ago
  43. aaa6d77 Delete SK_SUPPORT_LEGACY_GRADIENT_PREMUL-guarded code by Florin Malita · 8 years ago
  44. 72245c5 Avoid int64 overflow in SkClampRange by Florin Malita · 8 years ago
  45. 1b3387b SkBitmap::setPixelRef(): less reference churn by Hal Canary · 8 years ago
  46. ebfce6d change SkClipOp to a class enum by Mike Reed · 8 years ago
  47. 0e8fc8b Relandx2 "Remove antialiasing control from GrPaint." by Brian Salomon · 8 years ago
  48. 61624f0 Plumb dst color space in many places, rather than "mode" by Brian Osman · 8 years ago
  49. 073285c Revert "Reland "Remove antialiasing control from GrPaint."" by Brian Salomon · 8 years ago
  50. 3944484 Reland "Remove antialiasing control from GrPaint." by Brian Salomon · 8 years ago
  51. 92a895e Revert "Revert "Add antialiasing to SkDropShadowImageFilter's shadow draw"" by Robert Phillips · 8 years ago
  52. c1f7774 Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" by Mike Reed · 8 years ago
  53. a129dfe Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" by Mike Reed · 8 years ago
  54. 8e7432b remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS by Mike Reed · 8 years ago
  55. 419d81e Revert "Remove antialiasing control from GrPaint." by Brian Salomon · 8 years ago
  56. 9f54935 Remove antialiasing control from GrPaint. by Brian Salomon · 8 years ago
  57. 45aac57 Revert "Add antialiasing to SkDropShadowImageFilter's shadow draw" by Robert Phillips · 8 years ago
  58. fd87be8 hide emboss from everyone (except android for now) by Mike Reed · 8 years ago
  59. 78e8165 Add antialiasing to SkDropShadowImageFilter's shadow draw by Robert Phillips · 8 years ago
  60. 0ce4f23 Apply linear gradient premul in 4f by fmalita · 8 years ago
  61. 55360b1 Revert "Remove use of makeDeferredRenderTargetContextWithFallback" by Robert Phillips · 8 years ago
  62. 155b292 Remove use of makeDeferredRenderTargetContextWithFallback by Robert Phillips · 8 years ago
  63. 5b1a7c2 Fuzzer assert in GradientShaderBase4fContext::TSampler by Florin Malita · 8 years ago
  64. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  65. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  66. 0e39f97 Revert "Revert "make it illegal to include SkXfermode.h"" by Mike Reed · 8 years ago
  67. e9d1b29 Revert "make it illegal to include SkXfermode.h" by Greg Daniel · 8 years ago
  68. 07764ce make it illegal to include SkXfermode.h by Mike Reed · 8 years ago
  69. 030cbd5 Add SkOverdrawColorFilter by Matt Sarett · 8 years ago
  70. c590341 Add shadowrrect geometry processor by Jim Van Verth · 8 years ago
  71. ab1c3a0 Fix include of GrGLSLCaps in SkGradientShader by Greg Daniel · 8 years ago
  72. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  73. d728f0c Defer more renderTargetContexts in the GPU image filter paths - take 2 by robertphillips · 8 years ago
  74. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
  75. 7992da3 Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
  76. 833dcf4 Add handling for instantiate failure up the call stack by Robert Phillips · 8 years ago
  77. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  78. db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
  79. e60ad62 Guard against instantiate & accessRenderTarget failures by Robert Phillips · 8 years ago
  80. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  81. d470673 make SkXfermode.h go away by Mike Reed · 8 years ago
  82. 44e91c9 LinearGradientContext::shade4_clamp: fix div by 0 by James Zern · 8 years ago
  83. 4e344c8 Revert "Defer more renderTargetContexts in the GPU image filter paths" by Robert Phillips · 8 years ago
  84. 57ae6cf Revert "Support decoding images to multiple formats, depending on usage" by Brian Osman · 8 years ago
  85. c73a1ec Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
  86. fd01ce0 Defer more renderTargetContexts in the GPU image filter paths by Robert Phillips · 8 years ago
  87. 0fdde54 Fix Sk4fLinearGradient initial interval pinning by Florin Malita · 8 years ago
  88. 7f6cd90 Start plumbing deferral of GPU resources in the image filters by Robert Phillips · 8 years ago
  89. 744908e Fix SkModeColorFilter in 565 by Mike Klein · 8 years ago
  90. 8a1036c Include what you use with signbit. by Ben Wagner · 8 years ago
  91. 8ffb3e5 Fix fuzzer assert in GradientShaderBase4fContext::TSampler by fmalita · 8 years ago
  92. 6a01554 remove use of xfermode* in procs by Mike Reed · 8 years ago
  93. 7b8400d Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode by Brian Osman · 8 years ago
  94. 67b39de s/SkAutoTUnref/sk_sp/ in src/ part 1 by Hal Canary · 8 years ago
  95. faba371 remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAM by Mike Reed · 8 years ago
  96. eea7c16 Add Matrix colorfilter pipeline stages. by Mike Klein · 8 years ago
  97. 7ecc596 Remove SkAutoTDeleteArray by Ben Wagner · 8 years ago
  98. cc34176 Fix GradientShaderBase4fContext::Interval fuzzer assert by fmalita · 8 years ago
  99. afac581 Sk4fLinearGradient fuzzer fixes by fmalita · 8 years ago
  100. 1f49f26 SkRasterPipeline: implement SkLumaColorFilter by Mike Klein · 8 years ago