- 1fb7ecb Revert "Reland "Make textures used with alpha-only color-types produce 0s for RGB""" by Greg Daniel · 4 years, 1 month ago
- d006555 Reland "Make textures used with alpha-only color-types produce 0s for RGB"" by Brian Salomon · 4 years, 1 month ago
- 72bd9e8 Revert "SkRuntimeEffect: Test matrix inverse() intrinsic" by Brian Osman · 4 years, 1 month ago
- 4f23dec Reland "Add new virts, hide old ones" by Mike Reed · 4 years, 1 month ago
- 9f2e503 SkRuntimeEffect: Test matrix inverse() intrinsic by Brian Osman · 4 years, 1 month ago
- 93aed9a SkRuntimeEffect: Implement and test matrixCompMult intrinsic by Brian Osman · 4 years, 1 month ago
- 697e246 Reland "drawGlyphRunRSXform: post-compose shader local matrix adjustments" by Florin Malita · 4 years, 1 month ago
- 8f924ac Revert "Add new virts, hide old ones" by Derek Sollenberger · 4 years, 1 month ago
- d150a58 Revert "drawGlyphRunRSXform: post-compose shader local matrix adjustments" by Chris Dalton · 4 years, 1 month ago
- 791f8d8 Code cleanup in runtimeintrinsics.cpp GMs by Brian Osman · 4 years, 1 month ago
- c56e2e5 Add new virts, hide old ones by Mike Reed · 4 years, 1 month ago
- ff49f92 drawGlyphRunRSXform: post-compose shader local matrix adjustments by Florin Malita · 4 years, 1 month ago
- dd4087d GrSurfaceContext::read/writePixels takes GrPixmap by Brian Salomon · 4 years, 1 month ago
- c85bce8 Revert "Make textures used with alpha-only color-types produce 0s for RGB" by Brian Salomon · 4 years, 1 month ago
- 52130b0 Pass samplingoptions to GrArgs by Mike Reed · 4 years, 1 month ago
- 16d8613 Make textures used with alpha-only color-types produce 0s for RGB by Brian Salomon · 4 years, 1 month ago
- 30b6729 Add/test integer versions of vector-relational intrinsics by Brian Osman · 4 years, 1 month ago
- ce61300 Add rsx_blob_shader GM by Florin Malita · 4 years, 1 month ago
- 8f7d953 Remove public getter for GrSurfaceDrawContext on SkSCanvas. by Brian Salomon · 4 years, 1 month ago
- ac9f0c9 Bitmap.asImage() by Mike Reed · 4 years, 1 month ago
- e427160 SkAnimatedImage: Always respect exif orientation by Leon Scroggins III · 4 years, 1 month ago
- 7bfdb10 Revert "Enable GrTessellationPathRenderer by default" by Brian Salomon · 4 years, 1 month ago
- 6ea387e Enable GrTessellationPathRenderer by default by Chris Dalton · 4 years, 1 month ago
- a868220 Fix shadow directional light bounds. by Jim Van Verth · 4 years, 1 month ago
- 7206817 Fix images used in orientation GMs by Brian Salomon · 4 years, 1 month ago
- 85fa756 Add filtermode to drawnine by Mike Reed · 4 years, 1 month ago
- 590f567 Add GrSurfaceFillContext by Brian Salomon · 4 years, 1 month ago
- 63f0354 Add support for directional lights. by Jim Van Verth · 4 years, 1 month ago
- 0263bff Revert "Add GrSurfaceFillContext" by Brian Salomon · 4 years, 1 month ago
- b339bbe Add GrSurfaceFillContext by Brian Salomon · 4 years, 1 month ago
- bead7e3 Remove GrFragmentProcessor::usesExplicitReturn. by John Stiles · 4 years, 1 month ago
- 06b52ad Add first class hairline support to tessellated stroking by Chris Dalton · 4 years, 1 month ago
- 1ad5445 Revert "Add integer relational ops to sksl_public." by Ethan Nicholas · 4 years, 1 month ago
- b476981 Add integer relational ops to sksl_public. by John Stiles · 4 years, 1 month ago
- 4bdc121 Use explicit return statements in more fragment processors. by John Stiles · 4 years, 1 month ago
- f124108 how to use SkArenaAlloc with no friends by Mike Klein · 4 years, 1 month ago
- 5d8f55b Update last gm to use sampling, hide legacy api by Mike Reed · 4 years, 1 month ago
- 057fcbe Use sampling for bitmap shaders by Mike Reed · 4 years, 1 month ago
- b41bd15 Use samplingoptions for bitmap shader by Mike Reed · 4 years, 1 month ago
- 82abece Bitmap should use sampling options by Mike Reed · 4 years, 1 month ago
- 1aa1f5f whole-word replace renderTargetContext with surfaceDrawContext by Brian Salomon · 4 years, 1 month ago
- 1c86b63 Improve clamp mode in GPU blur with downsampling. by Brian Salomon · 4 years, 1 month ago
- b86cd3d Use samplingoptions in imageshader by Mike Reed · 4 years, 1 month ago
- 7b80726 Implement indirect stroking for conics by Chris Dalton · 4 years, 1 month ago
- eebe735 GrRenderTargetContext->GrSurfaceDrawContext by Brian Salomon · 4 years, 1 month ago
- 4106819 Use explicit sampling param by Mike Reed · 4 years, 1 month ago
- 8670c98 Remove SkImage::MakeFromYUVATexturesCopyToExternal by Brian Salomon · 4 years, 1 month ago
- b612b6c Revert "Revert "Use explicit samplingoptions"" by Mike Reed · 4 years, 1 month ago
- fde98cb Revert "Use explicit samplingoptions" by Mike Reed · 4 years, 1 month ago
- 8b5f3ac Use explicit samplingoptions by Mike Reed · 4 years, 1 month ago
- 99c9446 Add flag to hide non-sampling imageshader factories by Mike Reed · 4 years, 1 month ago
- b5f880a Take origin when creating/updating backend texture using pixmaps. by Brian Salomon · 4 years, 1 month ago
- 198e6ea add new entry-points for drawImage[rect] with samplingoptions by Mike Reed · 4 years, 1 month ago
- e0dee01 Remove support for deprecated kDontClipToLayer_SaveLayerFlag by Michael Ludwig · 4 years, 1 month ago
- db873dd add util for checker image by Mike Reed · 4 years, 1 month ago
- 1a4140e deprecate getTotalMatrix by Mike Reed · 4 years, 2 months ago
- c7112ed Fix swizzles in clear_swizzle GM by Brian Salomon · 4 years, 2 months ago
- 07bc9a2 GPU clear values: just 4 floats by Brian Salomon · 4 years, 2 months ago
- 540c13a Test & implement "vector relational intrinsics" by Brian Osman · 4 years, 2 months ago
- 70fe17e Remove GrRenderTargetContextPriv and GrSurfaceContextPriv by Brian Salomon · 4 years, 2 months ago
- 6affa2c move SkMipmapBuilder to private by Mike Reed · 4 years, 2 months ago
- 9ba7a24 Reland "SkSL: Test/implement "geometric" intrinsics" by Brian Osman · 4 years, 2 months ago
- ce0c876 hide legacy scalePixels and makeShader by Mike Reed · 4 years, 2 months ago
- cbbe0b0 Fix reverse bounds calculation for SkImageFilters::Compose by Michael Ludwig · 4 years, 2 months ago
- a03f8bf other ways to organize samplingoptions? by Mike Reed · 4 years, 2 months ago
- 0dd83e1 Revert "SkSL: Test/implement "geometric" intrinsics" by John Stiles · 4 years, 2 months ago
- 0d5d956 SkSL: Test/implement "geometric" intrinsics by Brian Osman · 4 years, 2 months ago
- 5c80964 Update GrProgramInfo's constructor by Robert Phillips · 4 years, 2 months ago
- 42dbca5 Pass in the color load op to GrProgramInfo. by Greg Daniel · 4 years, 2 months ago
- e2296f7 Pass the writeView as a const-ref instead of a pointer … by Adlai Holler · 4 years, 2 months ago
- 8f46ecc Remove two YUV effect GMs: yuv_to_rgb_effect and yuv_nv12_to_rgb_effect. by Brian Salomon · 4 years, 2 months ago
- 5035b8f Minor cleanup in the intrinsics GMs by Brian Osman · 4 years, 2 months ago
- 5160aad Test and implement all "common" intrinsics (GLSL ES Sec. 8.3) by Brian Osman · 4 years, 2 months ago
- 2f9dad4 Allow gpu_blur_utils* GMs to run with *ooprddl configs by Robert Phillips · 4 years, 2 months ago
- 7d1153f Handle EXIF orientation in SkAnimatedImage by Leon Scroggins · 4 years, 2 months ago
- 8f6d4d3 Test & implement exponential intrinsics by Brian Osman · 4 years, 2 months ago
- 24000785 Implement two-argument atan in public SkSL, improve GM by Brian Osman · 4 years, 2 months ago
- 80bfda8 Remove GrSurfaceContext::flush calls ... by Robert Phillips · 4 years, 2 months ago
- bc098ef Handle EXIF orientation in SkAnimCodecPlayer by Leon Scroggins · 4 years, 3 months ago
- e438738 Split SkYUVAInfo::PlanarConfig into PlaneConfig and Subsampling enums by Brian Salomon · 4 years, 2 months ago
- 3a004df GM to test (almost) all SkSL Angle/Trigonometric intrinsics by Brian Osman · 4 years, 2 months ago
- 267826c Disable both preservefillrule _big and _little for the *ooprddl configs by Robert Phillips · 4 years, 2 months ago
- 4eb7c23 - GrGLPath: Fix hitting an assert when a style applies a path effect that results in an empty path by kcbanner · 4 years, 2 months ago
- e6a05a4 Migrate work from constructors to onOnceBeforeDraw. by John Stiles · 4 years, 2 months ago
- 694ff17 Revert "Revert changes to unbreak bots." by Brian Salomon · 4 years, 2 months ago
- 91292e9 Runtime Effects: Support 'uniform shader' (vs. 'in shader') by Brian Osman · 4 years, 2 months ago
- 49721c8 Revert changes to unbreak bots. by Brian Salomon · 4 years, 3 months ago
- f01a9d9 Add SkImage::MakeFromYUVATexturesCopyToExternal by Brian Salomon · 4 years, 3 months ago
- e3afdd5 Avoid infinite inverse inner-radii in eliiptical rrect op by Brian Osman · 4 years, 3 months ago
- 7585a65 do work in onBefore, not in constructor by Mike Reed · 4 years, 3 months ago
- 4ce7786 Fix clip shader coverage combining with geometry processor coverage by Michael Ludwig · 4 years, 3 months ago
- c76d409 add API for Op creation by Herb Derby · 4 years, 3 months ago
- 5e961b0 Reland "Perform bounding rect-relative calcs in full float in GrRRectBlurEffect" by Brian Salomon · 4 years, 3 months ago
- e267464 Make small epsilons more rigorous for gpu gaussian blurs by Michael Ludwig · 4 years, 3 months ago
- 07829f2 Revert "Perform bounding rect-relative calcs in full float in GrRRectBlurEffect" by Brian Salomon · 4 years, 3 months ago
- f4594d1 Perform bounding rect-relative calcs in full float in GrRRectBlurEffect by Brian Salomon · 4 years, 3 months ago
- b270568 Almost remove GrContext by Adlai Holler · 4 years, 3 months ago
- 8aa0edf move SkTPin to include/private by Mike Klein · 4 years, 3 months ago
- 7db7139 Revert "Revert "Move all YUVA image creation in GMs into sk_gpu_test::LazyYUVImage."" by Brian Salomon · 4 years, 3 months ago
- 839fb22 Revert "Move all YUVA image creation in GMs into sk_gpu_test::LazyYUVImage." by Brian Salomon · 4 years, 3 months ago