- 8ae991e Flush denorm half floats to zero. by mtklein · 8 years ago
- 4d2cce4 check for wide-open inside quickContains by reed · 8 years ago
- d9015a4 Fix Equals and serialization for rare pngs by msarett · 8 years ago
- a90dcf7 Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https://codereview.chromium.org/2255803003/ ) by vjiaoblack · 8 years ago
- 4d76017 Moving SkBlurImageFilter into core by vjiaoblack · 8 years ago
- 6bf2331 Mark temp paths in SkBaseDevice::drawArc and ::drawDRRect as volatile by bsalomon · 8 years ago
- 7b14512 Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https://codereview.chromium.org/2255803003/ ) by vjiaoblack · 8 years ago
- e426bab Moving SkBlurImageFilter into core by vjiaoblack · 8 years ago
- 0f0c4f0 Detect all named gammas by msarett · 8 years ago
- 2ec4172 Revert of Moving SkBlurImageFilter into core (patchset #6 id:100001 of https://codereview.chromium.org/2255803003/ ) by mtklein · 8 years ago
- 78559a7 Use ARMv8 CRC32 instructions for SkOpts::hash(). by mtklein · 8 years ago
- dd3259e Moving SkBlurImageFilter into core by vjiaoblack · 8 years ago
- a39667c add SkMatrixPriv for specialized helpers by reed · 8 years ago
- deb8136 remove unused field from SkDrawIter by reed · 8 years ago
- 589a39e store info in basedevice, change getter to non-virtual const& by reed · 8 years ago
- 02fa32c Move GrFixedClip into src directory by csmartdalton · 8 years ago
- ac3aa24 Plumb drawArc to SkDevice. by bsalomon · 8 years ago
- af0f6ef Added SkColor4f::FromColor3f(SkColor3f, float a) by dvonbeck · 8 years ago
- cbdf007 Fast path translate() in SkCanvas and SkLiteDL. by mtklein · 8 years ago
- 01a1699 Simplify embeddability test. by bungeman · 8 years ago
- 9da5a5a Fix bug, always keep fIsScaleTranslate in correct state by msarett · 8 years ago
- 954df2f Revert of Fast path translate() in SkCanvas and SkLiteDL. (patchset #5 id:80001 of https://codereview.chromium.org/2255283002/ ) by mtklein · 8 years ago
- 4a16717 quick check to not use AutoDrawLooper by reed · 8 years ago
- f1b6030 Detect CRC32 instructions on ARMv8. by mtklein · 8 years ago
- 10e3d9b Batched implementation of drawLattice() for GPU by msarett · 8 years ago
- 5fa47f4 Fast path translate() in SkCanvas and SkLiteDL. by mtklein · 8 years ago
- 7fc0858 Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180001 of https://codereview.chromium.org/2255963002/ ) by msarett · 8 years ago
- 9637ea9 Fix initialization bug for fConservativeIsScaleTranslate by msarett · 8 years ago
- 93242c4 Batched implementation of drawLattice() for GPU by msarett · 8 years ago
- 3aafe11 make LayerIter private, and remove skipClip option by reed · 8 years ago
- 7c12354 remove disable aa/dither flags from Props -- never used by reed · 8 years ago
- 1ae57b3 Eagerly update the unichar to glyphID mapping. by herb · 8 years ago
- 91cd280 SkLiteDL: a little spring cleaning by mtklein · 8 years ago
- 2d5b714 pin as texture api by reed · 8 years ago
- 1da01c1 SkLiteDL: inline empty() by mtklein · 8 years ago
- ff863bc move private test for sect_with_horizontal into unittests by reed · 8 years ago
- 6480619 SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw(). by mtklein · 8 years ago
- 3287588 SkPDF: SkPDFFont class changes by halcanary · 8 years ago
- 883c8ef SkLiteDL: remove freelisting, add reset() and SKLITEDL_PAGE knob. by mtklein · 8 years ago
- 1688206 Add onDrawBitmapLattice(), avoid unnecessary bitmap->image copy by msarett · 8 years ago
- 80e9608 Remove isOpaque from SkSpecialImage, just use alpha type by brianosman · 8 years ago
- 7f0d9f3 Attempt to throw away rrect clips of rrects. by bsalomon · 8 years ago
- 8bbbb69 Revert of add parallel public API for recording SkLiteDL. (patchset #1 id:1 of https://codereview.chromium.org/2246893002/ ) by mtklein · 8 years ago
- c2ad65e add gm that exercises compose shader allocations by caryclark · 8 years ago
- 2ae98b0 just add SkLiteDL::empty() by mtklein · 8 years ago
- 6ad75d1 LightingFP now supports multiple directional lights by dvonbeck · 8 years ago
- 8a65fc8 Revert of increase small allocator limit to encompass compose shader (patchset #1 id:1 of https://codereview.chromium.org/2234423005/ ) by caryclark · 8 years ago
- 200877e Optimize color xforms when src and dst are matching by msarett · 8 years ago
- ced26a3 add parallel public API for recording SkLiteDL. by mtklein · 8 years ago
- 8c20069 increase small allocator limit to encompass compose shader by caryclark · 8 years ago
- 0c685ee Assert fDeviceClipBounds is always empty when clip is empty by msarett · 8 years ago
- 40ff5fe Prevent overflows when using gamma_alloc_size by gogil · 8 years ago
- 772b5ee Added PointLights to SkLights::Light by vjiaoblack · 8 years ago
- fbfa258 Optimized implementation of quickReject() by msarett · 8 years ago
- 5aeb2fa Revert of Optimized implementation of quickReject() (patchset #12 id:260001 of https://codereview.chromium.org/2225393002/ ) by mtklein · 8 years ago
- d22a817 Optimized implementation of quickReject() by msarett · 8 years ago
- ee92063 LightingShader and NormalSource comment and style fixes by dvonbeck · 8 years ago
- 6372e65 Delete quickRejectY() by msarett · 8 years ago
- d559eb2 SkLiteDL: turn vtable sideways by mtklein · 8 years ago
- d230149 Revert of SkLiteDL: turn vtable sideways (patchset #7 id:120001 of https://codereview.chromium.org/2231103002/ ) by reed · 8 years ago
- a9ca05c Deserialize pictures with custom image-deserializer by reed · 8 years ago
- ac24391 SkLiteDL: turn vtable sideways by mtklein · 8 years ago
- 27cdd94 Implement GPU occluded blur mask filter by robertphillips · 8 years ago
- 2ab9057 update textblob api to use sk_sp by reed · 8 years ago
- f5a83e8 Create blurred RRect mask on GPU (rather than uploading it) by robertphillips · 8 years ago
- 3f0e694 Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchset #5 id:80001 of https://codereview.chromium.org/2222083004/ ) by robertphillips · 8 years ago
- 3ff2cc8 constexpr NaN,+Inf,-Inf by mtklein · 8 years ago
- 94b5c5a Create blurred RRect mask on GPU (rather than uploading it) by robertphillips · 8 years ago
- c5769b2 Revert of Change mapRectScaleTranslate to pass args/ret by value (patchset #2 id:20001 of https://codereview.chromium.org/2138943002/ ) by halcanary · 8 years ago
- d5b88a3 remove support for serializing bitmaps in old format by reed · 8 years ago
- 1bd13ca Change mapRectScaleTranslate to pass args/ret by value by reed · 8 years ago
- 69cfa9c Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchset #4 id:60001 of https://codereview.chromium.org/2222083004/ ) by robertphillips · 8 years ago
- 75ccdc7 Create blurred RRect mask on GPU (rather than uploading it) by robertphillips · 8 years ago
- cd88641 constexpr infinity by mtklein · 8 years ago
- b202833 allocate memory manually in SkLiteDL by mtklein · 8 years ago
- baeec6d SkLiteDL: add some missing std::move() by mtklein · 8 years ago
- b47cd4b Use SkNVRefCnt for a couple common types. by mtklein · 8 years ago
- c0fc9d6 SkLiteDL: tiny perf tweak by mtklein · 8 years ago
- 23d9776 Move seg_to to a new header, define SkSegType enum there by hstern · 8 years ago
- 904527d moved code into onDrawShadowedPic, only renders into shadow maps if needed by vjiaoblack · 8 years ago
- 0c753e5 Purge the SkLiteDL freelist when PurgeAllCaches() is called. by mtklein · 8 years ago
- 8369e32 SkLiteRecorder: don't tell SkCanvas about clips by mtklein · 8 years ago
- 765b6e6 SkLiteDL: control reuse by a single parameter by mtklein · 8 years ago
- 84bca78 Split distance vector into direction and magnitude components by dvonbeck · 8 years ago
- f621ff4 Fixed comment about SkLightingShader::Context memory handling by dvonbeck · 8 years ago
- 8b1d32c SkPDF/SkAdvancedTypefaceMetrics: simplify ATM, PDF takes over by halcanary · 8 years ago
- 4e97607 Use sse4.2 CRC32 instructions to hash when available. by mtklein · 8 years ago
- b9a10d8 Fix alpha bug in SkColorXform by msarett · 8 years ago
- 9be3720 std::move(SkTDArray) by halcanary · 8 years ago
- 5d2befe Avoid caching resources for volatile bitmap shaders by fmalita · 8 years ago
- 03591a7 finish SkLiteDL by mtklein · 8 years ago
- 29de8d9 SkLiteDL, very nearly the rest by mtklein · 8 years ago
- ec55959 SkLiteDL: closing in by mtklein · 8 years ago
- 6f8411d flesh out more of SkLiteDL: by mtklein · 8 years ago
- 9c5052f SkLite* by mtklein · 8 years ago
- 4c1abdc use tmp allocator for images in temp shaders by reed · 8 years ago
- 462d014 SkPDF: Stop using kHAdvance_PerGlyphInfo by halcanary · 8 years ago
- 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
- 40254c2 SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale), which boils down to ((src*src_scale)>>8) + ((dst*dst_scale)>>8). In particular, note that the intermediate precision is discarded before the two parts are added together, causing the final result to possibly inaccurate. by lsalzman · 8 years ago
- f77c47b use SkMakeBitmapShader to not force copies when possible by reed · 8 years ago