1. 8d3f443 SkXfermode no longer needs to e a flattenable by Mike Reed · 7 years ago
  2. f449ded attempt to fix compiler error by Mike Reed · 7 years ago
  3. 63544a4 remove unused arithmetic code by Mike Reed · 7 years ago
  4. cb3ceb7 CanOverflow -> ClampIfNeeded by Mike Klein · 7 years ago
  5. 06e547c Fix GrGradientEffect::isValid() by Brian Salomon · 7 years ago
  6. f066ac9 replace 4f procs with pipeline (only called in 2 places by ganesh) by Mike Reed · 7 years ago
  7. 69d1469 Revert "Disable F16-nullptr sources" by Matt Sarett · 7 years ago
  8. b58194a Fix loopIndex in chopCubicAtLoopIntersection by Chris Dalton · 7 years ago
  9. 744d3c5 Add another gm to Win Intel Vulkan blacklist by Greg Daniel · 7 years ago
  10. 0059f97 Broken link in Tree Sheriffs Documentation by Allan MacKinnon · 7 years ago
  11. d9d8485 Retract GrTexture.h a bit by Robert Phillips · 7 years ago
  12. a6aaa30 SkShader::asACompose is android-only by Mike Reed · 7 years ago
  13. 019f6c0 GrTessellator: fix logging; fix test comment. by Stephen White · 7 years ago
  14. d0dbee6 Add comments support for PNG encoder by Yuqian Li · 7 years ago
  15. 9a87cda Remove blacklisted native_image_to_raster_surface tests by Brian Osman · 7 years ago
  16. 34d6e4b Add tonal color support for shadows. by Jim Van Verth · 7 years ago
  17. febbffa Improve cubic KLM accuracy by Chris Dalton · 7 years ago
  18. 01b2b83 Extend composeshader to support a lerp parameter by Mike Reed · 7 years ago
  19. 6a0feba Add clamp before drawing F16->8888 in DMSrcSink ColorCodecSrc by Matt Sarett · 7 years ago
  20. ee7c820 Remove debug checks for unsupported ICC profiles by Matt Sarett · 7 years ago
  21. 1aa2369 Add new Kaby Lake bot Win IntelIris640. by Ben Wagner · 7 years ago
  22. 6af2701 Make gradient effect creation fail if texture LUT creation fails by Brian Salomon · 7 years ago
  23. 12bf424 remove unused colorfilter virtual asACompose by Mike Reed · 7 years ago
  24. 7f95dfc Revert "Handle too many (or too large) paths in GrDefaultPathRenderer" by Brian Osman · 7 years ago
  25. 9466bf5 Make SkPixmap::getColor support kUnpremul pixels by Matt Sarett · 7 years ago
  26. 39afa12 fix f16 -> sRGB in encode_bitmap_for_png() by Mike Klein · 7 years ago
  27. eb86b70 Handle too many (or too large) paths in GrDefaultPathRenderer by Brian Osman · 7 years ago
  28. 65a9344 remove unneeded include by Mike Reed · 7 years ago
  29. 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
  30. fee2b4e Create a new HDC for each ANGLE context by Robert Phillips · 7 years ago
  31. 21157ce Roll recipe dependencies (trivial). by recipe-roller · 7 years ago
  32. af971de Add flush before drawing lines workaround for Adreno 3xx by Brian Salomon · 7 years ago
  33. c0110ff Use nextafter rather than std::nextafter, it's more widely available by Mostyn Bramley-Moore · 7 years ago
  34. eb4f186 Disable ReadPixels_Texture & ReadPixels_Gpu on ANGLE by Robert Phillips · 7 years ago
  35. a5b39fa Don't reuse failed buffers as scratch by Robert Phillips · 7 years ago
  36. cdabbcc Store context type (rather than backend type) in ContextInfo by Robert Phillips · 7 years ago
  37. ba81af2 Add support for SkImageGenerator creating external textures by Stan Iliev · 7 years ago
  38. 0cb3167 GrTessellator: fix intersection above the first vertex. by Stephen White · 7 years ago
  39. dc79270 Draw time color xform API for Android by Matt Sarett · 7 years ago
  40. 81c83a7 Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType" by Matt Sarett · 7 years ago
  41. 7c14d27 Experimental change to diagnose image diffs in g3 by Mike Reed · 7 years ago
  42. 70bc94f Bump min picture to 7+ months ago by Mike Reed · 7 years ago
  43. bc2cdd1 Fix LCD distance field text color filtering by Jim Van Verth · 7 years ago
  44. e03a729 Disable buffer mapping on Galaxy J5 by Brian Salomon · 7 years ago
  45. 0ce3d43 Fix native_image_to_raster_surface crash in ANGLE msaa configs by Brian Osman · 7 years ago
  46. a6b2ba2 Increase timeout for 32-bit Debug tests. by Ben Wagner · 7 years ago
  47. 2d78bcd eliminate GPU line snapping by Ethan Nicholas · 7 years ago
  48. d21fd4b Disable F16-nullptr sources by Matt Sarett · 7 years ago
  49. 7fbeb5a Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""" by Brian Salomon · 7 years ago
  50. 840ff88 Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support"" by Brian Salomon · 7 years ago
  51. b6f4767 Do not return Index8 from SkAndroidCodec::computeOutputColorType by Matt Sarett · 7 years ago
  52. d7c681d Revert "DeferredTextureImageData low-bit-depth/dithering support" by Brian Salomon · 7 years ago
  53. cde9031 remove unused xfermode methods by Mike Reed · 7 years ago
  54. 6162e03 Roll recipe dependencies (trivial). by recipe-roller · 7 years ago
  55. d1aedde Remove SkLinearGradient::kForce4fContext_PrivateFlag by Florin Malita · 7 years ago
  56. db6365a SkPDF: Do draw{Image,Bitmap} with maskfilter. by Hal Canary · 7 years ago
  57. 2c075e7 DeferredTextureImageData low-bit-depth/dithering support by Eric Karl · 7 years ago
  58. 33deb7e Make SkCodec more flexible about its required frame by Leon Scroggins III · 7 years ago
  59. 9982c4e GM for drawImage w/ maskFilter by Hal Canary · 7 years ago
  60. fa2a26a SkPDF: Do draw{Image,Bitmap}Rect with maskfilter. by Hal Canary · 7 years ago
  61. a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 7 years ago
  62. 46983b7 Introduce dynamic pipeline state by Chris Dalton · 7 years ago
  63. 912e6b8 Reland "Handle different types of streams in different jpeg source managers" by Matt Sarett · 7 years ago
  64. 65cfb5e disable coverage optimization for hairlines by Mike Reed · 7 years ago
  65. 5ab7276 Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9 by Robert Phillips · 7 years ago
  66. b246b94 Fix croppedrects GM by Chris Dalton · 7 years ago
  67. 91f0f73 Fix alpha issues in SkGifCodec by Leon Scroggins III · 7 years ago
  68. 89c8fec move SkPathRef.h into private by Mike Reed · 7 years ago
  69. fd7819c Revert "Handle too many (or too large) paths in GrDefaultPathRenderer" by Brian Osman · 7 years ago
  70. 7785dd2 Update showmiplevel gm to round coords the same for both variations of the GM by Greg Daniel · 7 years ago
  71. b53f48c Touch input support for Windows by Brian Osman · 7 years ago
  72. 2e425eb Fix use of uninitialized value in SkColor4Shader::CreateProc by Brian Osman · 7 years ago
  73. 6383b29 Handle too many (or too large) paths in GrDefaultPathRenderer by Brian Osman · 7 years ago
  74. b52fa02 Limit Adreno 4xx stencil clear workaround to older drivers by Brian Salomon · 7 years ago
  75. b15ef6f we can std::move work to avoid copying it by Mike Klein · 7 years ago
  76. 4ed5dac Mark SkThreadedBMPDevice destructors with override by Kevin Lubick · 7 years ago
  77. 72f1a45 we can move dst here by Mike Klein · 7 years ago
  78. 82d8087 Show SkPaint/blendMode in debugger by Florin Malita · 7 years ago
  79. 6c3c1d6 remove unneeded class declarations by Mike Reed · 7 years ago
  80. 3b5a3fa GrTessellator: implement out-of-range splitting and AEL rewinding. by Stephen White · 7 years ago
  81. 31550db Revert "Revert "Workaround Adreno driver issue with stencil clears."" by Mike Klein · 7 years ago
  82. 8b06ed7 Revert "Workaround Adreno driver issue with stencil clears." by Mike Klein · 7 years ago
  83. a88da48 Fix invalid assert in GrMesh::setIndexed by Chris Dalton · 7 years ago
  84. 7f5af0c Use more stable root finding methods for cubics by Christopher Dalton · 7 years ago
  85. 5355d87 more exclusion of SkImageEncoder_none.cpp by Mike Klein · 7 years ago
  86. 4e8c581 Workaround Adreno driver issue with stencil clears. by Brian Salomon · 7 years ago
  87. ba83233 Image encoder cleanup: speculative fix for bzl roll by Matt Sarett · 7 years ago
  88. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 7 years ago
  89. 15f4d02 Revert "Handle different types of streams in different jpeg source managers" by Matt Sarett · 7 years ago
  90. 23f734c Roll recipe dependencies (trivial). by recipe-roller · 7 years ago
  91. ca9fb3b Add basic support for ARM so Skia can be built on Linux 4 Tegra (L4T) by Neal Norwitz · 7 years ago
  92. 1dda8bb use smarter float -> skfixed15 logic everywhere by Mike Klein · 7 years ago
  93. ce4b6c1 less naive lowp constant_color by Mike Klein · 7 years ago
  94. c665fdd define HWCAP_* ourselves in SkCpu.cpp by Mike Klein · 7 years ago
  95. 0e36b3f Add color space support to 4f gradients by Florin Malita · 7 years ago
  96. 6b3542a move Coeff into blendmode by Mike Reed · 7 years ago
  97. 3928ff8 Create an SkColorSpaceXform image generator by Matt Sarett · 7 years ago
  98. 1608a1d remove unused xfermode methods by Mike Reed · 7 years ago
  99. f4a5fc7 Use chrome-infra Git CIPD package by Eric Boren · 7 years ago
  100. 8e20078 more easy lowp stages by Mike Klein · 7 years ago