- a2ac30d Enable CCPR for volatile paths by Chris Dalton · 7 years ago
- 152f51d Remove unused variable by Benjamin Kramer · 7 years ago
- fa2d604 Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans. by Brian Salomon · 7 years ago
- 7bbbf62 Fix GrContext::writePixels bug by Robert Phillips · 7 years ago
- fdde34e Remove precision from GrGLSLVaryingHandler by Chris Dalton · 7 years ago
- 09eeefb Remove uses of sk_sp when passing around GrVkPipelineState by Greg Daniel · 7 years ago
- 6a3dbee Refactor CCPR coverage shaders for a vertex impl by Chris Dalton · 7 years ago
- cc7a2f6 CCPR: Blacklist all of Intel except on Mac by Chris Dalton · 7 years ago
- d49e946 Remove unnecessary includes of GrColorSpaceXform.h by Brian Osman · 7 years ago
- d28a79d Make GrResourceProvider more sk_spified by Brian Salomon · 7 years ago
- 1bd76c4 Cleanup references to AHardwareBuffer to match NDK declarations. by Derek Sollenberger · 7 years ago
- 8239946 converted GrRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
- d982d05 regenerated SkSL files to fix CheckGeneratedFiles by Ethan Nicholas · 7 years ago
- d6365e5 Revert "Refactor CCPR coverage shaders for a vertex impl" by Eric Boren · 7 years ago
- e501033 Refactor CCPR coverage shaders for a vertex impl by Chris Dalton · 7 years ago
- 3727136 Implemenet onStealBackendTexture in GrMtlTexture by Brian Salomon · 7 years ago
- 914a36b MakeBackendTextureFromSkImage by Eric Karl · 7 years ago
- 2e67dea Handle coverage for hairline lines with sub pixel lengths correctly on GPU by Greg Daniel · 7 years ago
- 177e695 Add flag on GrBackendTexture to say whether texture is mipped or not by Greg Daniel · 7 years ago
- 18e5cbb Fix Metal build by Greg Daniel · 7 years ago
- 0fc4d2d Use enum to track MipMapsStatus throughout Texture creation by Greg Daniel · 7 years ago
- 5124593 Fix assert in GrSmallPathRenderer tickled by GLProgramsTest by Jim Van Verth · 7 years ago
- 5698c8a Batch better in GrSmallPathRenderer and add perspective support. by Jim Van Verth · 7 years ago
- 7f9b215 Force all Intel GPUs to use draws instead of clears on Macs by Robert Phillips · 7 years ago
- 0b4d8aa Add benchmark for comparing multitexturing to non-multitexturing image draws. by Brian Salomon · 7 years ago
- c9472af SkSL FPs now support child processors, converted ArithmeticFP to SkSL by Ethan Nicholas · 7 years ago
- f88c12e Add api for passing mipped hint into ImageGenerator onGenerateTexture by Greg Daniel · 7 years ago
- 834f120 Set correct mip map status on GrTexture since we no longer require all mip data by Greg Daniel · 7 years ago
- a108c92 Fix drawSpecialImage by Robert Phillips · 7 years ago
- 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
- 7f56d3d Revert "Revert "Disable GL buffer mapping on TSAN/Mac."" by Brian Salomon · 7 years ago
- 90196cc Reduce the frequency of the text atlas compaction. by Derek Sollenberger · 7 years ago
- 4ba211f Revert "Enable coverage counting path rendering except on Android framework" by Chris Dalton · 7 years ago
- c7e66ea Disable deferred proxies a different way in Chrome by Robert Phillips · 7 years ago
- 16e92cd Fix new compiler warnings in GLInstancedRendering.cpp by Chris Dalton · 7 years ago
- abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
- 4e7cdd5 Revert "Disable GL buffer mapping on TSAN/Mac." by Brian Salomon · 7 years ago
- c203e65 Disable GL buffer mapping on TSAN/Mac. by Brian Salomon · 7 years ago
- 4cad310 CCPR: Blacklist Intel driver except on Mac by Chris Dalton · 7 years ago
- 06cd666 CCPR: Block older Intel/Mesa setups by Chris Dalton · 7 years ago
- 196efbf Enable coverage counting path rendering except on Android framework by Chris Dalton · 7 years ago
- cc604e5 CCPR: Add workaround for PowerVR crash by Chris Dalton · 7 years ago
- 4a6a732 CCPR: Blacklist intel 4xxx and 6xxx by Chris Dalton · 7 years ago
- e1da1d9 Add option to create a deferred render target context with mips by Greg Daniel · 7 years ago
- f1b47bb Add a cap for geometry shader invocations by Chris Dalton · 7 years ago
- 981a31e Generate warning settings for Android framework by Leon Scroggins III · 7 years ago
- 1265894 Don't execute onFlush op lists until after GPU data is uploaded by Chris Dalton · 7 years ago
- d151322 CCPR: Don't forget resource provider in Pipeline InitArgs by Chris Dalton · 7 years ago
- a2fd62a Use draws instead of clears on Macs w/ Intel Iris Pro GPUs by Robert Phillips · 7 years ago
- 839872c converted GrConfigConversionEffect to SkSL by Ethan Nicholas · 7 years ago
- 3a93053 Always use draws instead of clears for ANGLE D3D11 by Robert Phillips · 7 years ago
- b93fdfd Revert "Don't execute onFlush op lists until after GPU data is uploaded" by Mike Klein · 7 years ago
- 374a4e4 Don't execute onFlush op lists until after GPU data is uploaded by Chris Dalton · 7 years ago
- fc5060d Revert "Revert "Update lockTextureProxy to return mipped proxys if mipping is requested."" by Greg Daniel · 7 years ago
- b379dcd Sever fOriginalPath connection whenever a GrShape becomes a simple type by Brian Osman · 7 years ago
- a84cacf Rename GrOpList::reset to endFlush by Chris Dalton · 7 years ago
- fa8c080 Use SK_DISABLE_DEFERRED_PROXIES to only disable deferred proxies for Chrome by Robert Phillips · 7 years ago
- c42b20b Revert "Revert "When flushing, reset flush state before op lists"" by Greg Daniel · 7 years ago
- 69f26db Ensure glxGetProcAddress is declared by Brian Osman · 7 years ago
- f8bc001 Revert "When flushing, reset flush state before op lists" by Greg Daniel · 7 years ago
- 78bdee2 When flushing, reset flush state before op lists by Greg Daniel · 7 years ago
- f0ffb89 Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Mike Reed · 7 years ago
- d140fe9 Add MDB comments to recent kNoPendingIO changes by Brian Osman · 7 years ago
- 364e248 CCPR: Avoid left shifts on negative numbers by Chris Dalton · 7 years ago
- 63272cf Potential fix for Android regression by Jim Van Verth · 7 years ago
- 87c76ed Revert "Update lockTextureProxy to return mipped proxys if mipping is requested." by Greg Daniel · 7 years ago
- 099fa0f Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation" by Brian Osman · 7 years ago
- 29f642a CCPR: Add WAR for an Intel GLSL compiler assertion by Chris Dalton · 7 years ago
- 73f7e1d Temporarily disable deferred texture proxies by Robert Phillips · 7 years ago
- 97abf01 Update lockTextureProxy to return mipped proxys if mipping is requested. by Greg Daniel · 7 years ago
- 9b1f4bd Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation""""" by Brian Osman · 7 years ago
- 5a2e50e Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""" by Mike Reed · 7 years ago
- cd284c5 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"" by Mike Reed · 7 years ago
- e4679fa CCPR: Blacklist Mali GPUs and Vulkan while we work through issues by Chris Dalton · 7 years ago
- bb76ace Fall back to non mipped Texture when we can't copy base to mipped texture by Greg Daniel · 7 years ago
- 3ec9573 Add unit test for pinned SkImages by Robert Phillips · 7 years ago
- 4faa040 Remove unused outOffset param in GrTextureAdjuster by Greg Daniel · 7 years ago
- f57c6de Revert "Enable coverage counting path rendering on non-Android" by Jim Van Verth · 7 years ago
- c739b72 Enable coverage counting path rendering on non-Android by Chris Dalton · 7 years ago
- 45a6f14 Clear uniquely keyed texture proxies out of ResourceCache when it is deleted by Robert Phillips · 7 years ago
- 55afd6d Revert "Revert "Update GrBitmapTextureMaker for handling mipped requests"" by Greg Daniel · 7 years ago
- fdd2cb5 Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"""" by Brian Osman · 7 years ago
- 8b059bd Revert "Update GrBitmapTextureMaker for handling mipped requests" by Greg Daniel · 7 years ago
- 4b05000 Always read half-float textures as GL_HALF_FLOAT in ES3. by Geoff Lang · 7 years ago
- c3269ae Miscellaneous dynamic atlas fixes. by Jim Van Verth · 7 years ago
- d1935c1 Update GrBitmapTextureMaker for handling mipped requests by Greg Daniel · 7 years ago
- 29011a2 Remove tolerance form SkClassifyCubic by Chris Dalton · 7 years ago
- a039d3b CCPR: Handle very large paths by Chris Dalton · 7 years ago
- 9f8d4d3 Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation""" by Brian Osman · 7 years ago
- e8b8397 Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"" by Brian Osman · 7 years ago
- 1a0ea73 Use wider types to compute bounds area and avoid overflow by Brian Osman · 7 years ago
- 837c6c7 Revert "Make threaded proxy generation MDB-friendly, and defer instantiation" by Brian Osman · 7 years ago
- 742f3d0 Make threaded proxy generation MDB-friendly, and defer instantiation by Brian Osman · 7 years ago
- 420c4cf Add GrTextureProxyPriv by Robert Phillips · 7 years ago
- 072c710 CCPR: Fix KLM matrix when D2=0 by Chris Dalton · 7 years ago
- 809cbed Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Jim Van Verth · 7 years ago
- 6ca9c6f Fix crash in setLastUseTokenBulk by Jim Van Verth · 7 years ago
- 28c434b Handle instantiation of proxies with pending invalidation messages by Brian Osman · 7 years ago
- 6b60b6e Try finding exact scratch texture in cache before approx, take 2 by Greg Daniel · 7 years ago
- 62ea0cd Adjust atlas tracking to get better usage. by Jim Van Verth · 7 years ago