1. 867cbd8 first cut at making iOS work by caryclark@google.com · 12 years ago
  2. 26a4d35 Upstream clank: fix build on platforms (Clang/ARM) that don't support 'optimize' by tomhudson@google.com · 12 years ago
  3. b78765e Reverting r5364 (Update ARM and NEON optimizations for S32A_Opaque_BlitRow32) by robertphillips@google.com · 12 years ago
  4. dc1a3ba Update ARM and NEON optimizations for S32A_Opaque_BlitRow32. by djsollen@google.com · 12 years ago
  5. 1ea01bf The UBFX instruction isn't available on ARMv6; use LSL/LSR or UXTB. by george@mozilla.com · 12 years ago
  6. 536079b Fix Clang build on Android. by digit@google.com · 12 years ago
  7. fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  8. 27123cd Force opaque in SkBlendLCD16Opaque_SSE2 to match SkBlendLCD16. by bungeman@google.com · 12 years ago
  9. a2efab2 Add check for EDSP to the 565 opaque blitter. by djsollen@google.com · 12 years ago
  10. db39996 Upstream ARM 565 optimizations from AOSP. by djsollen@google.com · 12 years ago
  11. 8afae61 Clean up most clang warnings outside animator/ by tomhudson@google.com · 12 years ago
  12. 3ada0ef arm: dynamic NEON support for SkBitmapProcState functions. by digit@google.com · 12 years ago
  13. a8dd1ce arm: dynamic NEON support for SkBlitRow_opts_arm.cpp by digit@google.com · 12 years ago
  14. 686c04c #include "SkMathPriv.h" by reed@google.com · 12 years ago
  15. fce02ac arm: dynamic NEON support for SkBitmapProcState matrix operations. by digit@google.com · 12 years ago
  16. fa3d892 remove outdated test code for TEST_SRC_ALPHA by reed@google.com · 12 years ago
  17. 2092c40 Add support for ARM without EDSP and ARMv6+ by george@mozilla.com · 12 years ago
  18. 7329dc9 revert 4799-4801 -- red and blue are reversed on windows and linux by reed@google.com · 12 years ago
  19. e5a196f use SK_RESTRICT instead of __restrict__ by reed@google.com · 12 years ago
  20. d2fd136 use intptr_t to cast from ptr to int for masking low bits by reed@google.com · 12 years ago
  21. 37fe484 land http://codereview.appspot.com/6327044/ by reed@google.com · 12 years ago
  22. fc91dc7 Windows compiler complaint cleanup by robertphillips@google.com · 12 years ago
  23. 84d6715 Implementing Color32 functions for Neon platforms. by borenet@google.com · 12 years ago
  24. 7866228 land http://codereview.appspot.com/6353063/ by Lei by reed@google.com · 12 years ago
  25. 70d1be5 land http://codereview.appspot.com/6325044/ by Lei by reed@google.com · 12 years ago
  26. 8cd5ae7 Fix SkBlendLCD16_SSE2 for non ARGB platforms. by bungeman@google.com · 12 years ago
  27. 83ecdc3 fix warnings on Mac in src/opts by caryclark@google.com · 12 years ago
  28. eec9dbc arm: First step towards dynamic NEON support. by digit@google.com · 12 years ago
  29. ea85494 Use intrinsics instead of inline assembly for detecting CPU ID & SSE2/3 support by tomhudson@google.com · 12 years ago
  30. d4caa2b Disable SSSE3 for Android x86 *ONLY*. by tomhudson@google.com · 12 years ago
  31. 720faa4 Reactivate SSSE3 optimizations, undoing r3770. by tomhudson@google.com · 12 years ago
  32. 7b807cb Switch memset.arm.S to unified syntax. by djsollen@google.com · 12 years ago
  33. 725a295 Allow building on platforms with SSE2 but not SSSE3 by adding an #ifdef. by tomhudson@google.com · 12 years ago
  34. bff29d5 Landing arm patch from contributor. by djsollen@google.com · 13 years ago
  35. 6c5ccd9 Fix Android, too, by providing cross-platform NULL version of new factory. by tomhudson@google.com · 13 years ago
  36. 20949e2 Remove stale #include. by tomhudson@google.com · 13 years ago
  37. 8dd90a9 (SSE2) acceleration for rectangular opaque erases. by tomhudson@google.com · 13 years ago
  38. 602f227 need to pack the two values into a 32bit long by mike@reedtribe.org · 13 years ago
  39. ae29b88 SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup. by tomhudson@google.com · 13 years ago
  40. 98a5b42 Improve SSE2 code for Blending BlitRow functions, producing 10% speedup. by tomhudson@google.com · 13 years ago
  41. 5efaf26 SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang. by tomhudson@google.com · 13 years ago
  42. 06a7313 SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in by tomhudson@google.com · 13 years ago
  43. 60abb07 Merge changes from the android repo upstream to Skia by djsollen@google.com · 13 years ago
  44. 4ef14f8 Attempt to make Windows and Mac compilers happy after breakage in r3193. by tomhudson@google.com · 13 years ago
  45. 95ad155 Add SSSE3 acceleration for S32_{opaque,alpha}_D32_filter_DX; should yield by tomhudson@google.com · 13 years ago
  46. d6770e6 SSE2 version of blit_lcd16, courtesy of Jin Yang. by tomhudson@google.com · 13 years ago
  47. d6e2c7c Prevent the memset16 ARM opt from failing when count is 0. by djsollen@google.com · 13 years ago
  48. a44e6c6 Add ARM optimizations to the build. by djsollen@google.com · 13 years ago
  49. 5684680 update ARM platform procs for blitmask by reed@google.com · 13 years ago
  50. 1750bf1 support blitMask+shader natively (1.75x faster for AA, and now we can support by reed@google.com · 13 years ago
  51. e901b4c rename/refactor in preparation for supporting accelerated blits of shader-output by reed@google.com · 13 years ago
  52. 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago
  53. c909a1e don't blend with zero in colorproc (forgot to return after memcpy check). by reed@google.com · 13 years ago
  54. 5a0920c don't mention the neon functions if no neon is available by reed@google.com · 13 years ago
  55. edb606c move LCD blits into opts, so they can have assembly versions by reed@google.com · 13 years ago
  56. 58af9a6 separate SkBlitMask decl into its own header by reed@google.com · 13 years ago
  57. 47ae725 remove bogus (probably copy/paste err) assert. Alpha need not be opaque here, by reed@google.com · 13 years ago
  58. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  59. fd03db0 Manually update copyright notices in files that defied the automated process by epoger@google.com · 13 years ago
  60. e6ea606 re-enable SSE2 blitmask procs, only excluding if we're black (in which case by reed@google.com · 13 years ago
  61. baa677b delete all old (non-Gyp) buildfiles by epoger@google.com · 13 years ago
  62. db8b51c Fix arm compile problem on Lucid. by vandebo@chromium.org · 13 years ago
  63. eeb02bc http://codereview.appspot.com/4365051/ by reed@google.com · 14 years ago
  64. ee467ee Correct blitmask procs to recognize that we pass them an SkColor, and if they by reed@google.com · 14 years ago
  65. 981d479 http://codereview.appspot.com/3980041/ by reed@google.com · 14 years ago
  66. 6bc2f5d add SSE2 opt files to xcode by reed@google.com · 14 years ago
  67. 31e6230 Unreviewed; ARM build fix. by senorblanco@chromium.org · 14 years ago
  68. c385638 SSE2 optimizations for 32bit Color operation. by senorblanco@chromium.org · 14 years ago
  69. 8b17ac3 S32A_Blend_BlitRow32: for ARM without NEON by agl@chromium.org · 14 years ago
  70. 94d1464 Write S32A_Opaque_BlitRow32 function in ARM assembly. by agl@chromium.org · 14 years ago
  71. 21417a7 Add versions of memset16() and memset32() in ARM assembly. by agl@chromium.org · 14 years ago
  72. 7925a14 http://codereview.appspot.com/1706045/show by reed@android.com · 14 years ago
  73. a40390c Revert "Implementing S32A_Opaque_BlitRow32 using v7 neon instructions." by agl@chromium.org · 14 years ago
  74. 1960ff6 Revert "We extract a sub-function from MAKENAME(_nofilter_DX), only dealing with reading" by agl@chromium.org · 14 years ago
  75. 46e2ec5 We extract a sub-function from MAKENAME(_nofilter_DX), only dealing with reading by agl@chromium.org · 14 years ago
  76. 244929c Implementing S32A_Opaque_BlitRow32 using v7 neon instructions. by agl@chromium.org · 14 years ago
  77. aab4090 Add Neon versions of memset32 and memset16 by agl@chromium.org · 14 years ago
  78. e932a42 Fix internal compiler error on ARM. by agl@chromium.org · 15 years ago
  79. 229d9b3 ray fixes neon for dither and blend by reed@android.com · 15 years ago
  80. fffe48f Disable 32A->565+dither neon, since it gives different results between its by reed@android.com · 15 years ago
  81. 8e4c93b disable 32A->565 + alpha for now, until it handles src-alpha==0 as a noop by reed@android.com · 15 years ago
  82. d7a0083 ICE fixes for arm by reed@android.com · 15 years ago
  83. f3f0bd7 SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few by senorblanco@chromium.org · 15 years ago
  84. aa4f0c6 Debug build fix (unreviewed). by senorblanco@chromium.org · 15 years ago
  85. dc7de74 More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending. by senorblanco@chromium.org · 15 years ago
  86. 0c547bc Build fix for WIN64 (unreviewed). by senorblanco@chromium.org · 15 years ago
  87. 28bee95 Exclude Android-only cpu-features.h from non-Android builds. by agl@chromium.org · 15 years ago
  88. 4e75355 More SSE2-ification; fix for gcc -msse2. by senorblanco@chromium.org · 15 years ago
  89. f0f4e9a remove const modifiers on function return types (unneeded, and caused an error by reed@android.com · 15 years ago
  90. d03337c Fix for gcc -fPIC build. by senorblanco@chromium.org · 15 years ago
  91. 9272761 SSE2 optimizations for 32bit blending blitters. by senorblanco@chromium.org · 15 years ago
  92. b577b41 add shaderproc32 for index bitmaps. neon version of 32->16+dither by reed@android.com · 15 years ago
  93. 522aa8d fix S32A_D565_Blend_neon by reed@android.com · 15 years ago
  94. fdb5353 disable one proc until we fix its handling of src-alpha==0 by reed@android.com · 15 years ago
  95. a98a21e oops, make it actually compile with correct headers by reed@android.com · 15 years ago
  96. 4e635f9 add -forceDither option to bench (it is tristate) by reed@android.com · 15 years ago
  97. 3bbac13 update for blitrow_d32 procs by reed@android.com · 15 years ago
  98. c4cae85 add BlitRow procs for 32->32, to allow for neon and other optimizations. by reed@android.com · 15 years ago
  99. 152f748 more neon work: by reed@android.com · 15 years ago
  100. 6123e47 add proper includes for arm optimizations by reed@android.com · 15 years ago