1. bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
  2. 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
  3. d8ff5b3 Image filters: Make a recursive, forward-mapping bounds by senorblanco · 9 years ago
  4. 0050237 Fix bounds computations for SkDisplacementMapEffect with negative scale. by senorblanco · 9 years ago
  5. 1de87df Refactor to use GrWrapTextureInBitmap more by robertphillips · 9 years ago
  6. 4e23cda remove imagefilter::sizeconstraint by reed · 9 years ago
  7. 5e1ddb1 Reland of change all factories to return their base-class (patchset #1 id:1 of https://codereview.chromium.org/1540203002/ ) by reed · 9 years ago
  8. 2d6ba66 Revert of change all factories to return their base-class (patchset #1 id:1 of https://codereview.chromium.org/1535353002/ ) by reed · 9 years ago
  9. d63f60a change all factories to return their base-class by reed · 9 years ago
  10. db64af3 Fix filter primitive bounds computations. by senorblanco · 9 years ago
  11. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  12. c4b7272 Don't create a GXPFactory when blend is SrcOver by egdaniel · 9 years ago
  13. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
  14. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  15. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  16. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  17. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  18. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  19. 51eedb6 Fix some GPU filters to use the correct size constraint. by senorblanco · 9 years ago
  20. 1d3ff43 Image filters: Replace all use of tryAllocPixels() with createDevice(). by senorblanco · 9 years ago
  21. 9a70b6e Image filters: refactor input GPU processing into filterInputGPU(). by senorblanco · 9 years ago
  22. b9519f8 Image Filters: refactor all CPU input processing into a filterInput helper function. by senorblanco · 9 years ago
  23. 2e1e51f GrDrawContext now holds GrRenderTarget pointer by robertphillips · 9 years ago
  24. 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
  25. c9a3706 Limit lifetime of GrDrawContext objects by robertphillips · 9 years ago
  26. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  27. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
  28. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  29. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  30. ac856c9 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  31. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
  32. 4bf69f7b Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ ) by rmistry · 9 years ago
  33. 2424344 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  34. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
  35. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
  36. eae6200 Some cleanup in GrTextureProvider and GrResourceProvider. by bsalomon · 9 years ago
  37. 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
  38. ff0ca5e Misc cleanup by robertphillips · 9 years ago
  39. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
  40. 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 9 years ago
  41. 0067ff5 fix up test create functions by joshualitt · 9 years ago
  42. b245605 more threading of GrShaderDataManager by joshualitt · 9 years ago
  43. d312dca Revert of Revert of Revert of Fix SkTileImageFilter clipping/cropRect interaction issue (patchset #1 id:1 of https://codereview.chromium.org/1207353004/) by robertphillips · 9 years ago
  44. 8355100 Revert of Revert of Fix SkTileImageFilter clipping/cropRect interaction issue (patchset #1 id:1 of https://codereview.chromium.org/1219193002/) by jvanverth · 9 years ago
  45. ebaf6a6 Revert of Fix SkTileImageFilter clipping/cropRect interaction issue (patchset #2 id:30001 of https://codereview.chromium.org/1210053003/) by bsalomon · 9 years ago
  46. 157bcd0 Fix SkTileImageFilter clipping/cropRect interaction issue by robertphillips · 9 years ago
  47. ea46150 Split drawing functionality out of GrContext and into new GrDrawContext by robertphillips · 9 years ago
  48. 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
  49. 80ea19c Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/) by reed · 9 years ago
  50. 2629697 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/) by reed · 9 years ago
  51. 67d71c8 stop calling SkScalarDiv by reed · 9 years ago
  52. d309e7a This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types. by bsalomon · 9 years ago
  53. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
  54. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
  55. d762ca2 Switch textures created by DeviceImageFilterProxy to approx-match. by senorblanco · 9 years ago
  56. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  57. 24e06d5 Remove uniqueID from all filter serialization. by senorblanco · 9 years ago
  58. 570d2f8 I'd really like to land this before the branch so speedy reviews are appreciated. by joshualitt · 10 years ago
  59. 2907059 Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.chromium.org/936943002/) by joshualitt · 10 years ago
  60. 586d5d6 I'd really like to land this before the branch so speedy reviews are appreciated. by joshualitt · 10 years ago
  61. 6bc1b5f Dynamically create stencil buffer when needed. by bsalomon · 10 years ago
  62. 25d9c15 Pass Rendertarget into context. by joshualitt · 10 years ago
  63. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  64. 8fc6c2d This CL cleans up the last remaining users of localCoordChange on paint by joshualitt · 10 years ago
  65. f3f5bad Add toString methods to SkImageFilter-derived classes by robertphillips · 10 years ago
  66. 5531d51 remove view matrix from context by joshualitt · 10 years ago
  67. 9f876a3 Use threshold of 1 texture coord value per pixel w/ nearest neighbor. by bsalomon · 10 years ago
  68. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  69. eb2a676 Remove backend factories by joshualitt · 10 years ago
  70. 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
  71. 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
  72. 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
  73. 267ce48 remove proc key by joshualitt · 10 years ago
  74. 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
  75. f2703d8 rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags by bsalomon · 10 years ago
  76. 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
  77. 9e4d6d1 Move willUseInputColor check to computeInvariantOutput by egdaniel · 10 years ago
  78. 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
  79. e305973 Remove uses of GrAutoScratchTexture. by bsalomon · 10 years ago
  80. ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
  81. 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
  82. 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  83. b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
  84. 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  85. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  86. 23e280d Changes to remove program effects builder by joshualitt · 10 years ago
  87. 49586be removing GrDrawEffect by joshualitt · 10 years ago
  88. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
  89. 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
  90. 8482504 make allocPixels throw on failure by reed · 10 years ago
  91. 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
  92. 5e5f948 Reimplement deserialization of SkImageFilter's uniqueID. by senorblanco · 10 years ago
  93. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  94. 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
  95. 673d973 Check all scratch texture allocations for image filters. by senorblanco · 10 years ago
  96. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
  97. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  98. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  99. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  100. 9ea3d57 Clean up SkImageFilter constructors. by senorblanco · 10 years ago