- 9f63667 special-case filling narrow rects, where we can be faster than the SSE2 asm by reed@google.com · 12 years ago
- b4f06d7 Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use by robertphillips@google.com · 12 years ago
- 15b5167 Rename tests/images dir as tests/skdiff by epoger@google.com · 12 years ago
- 382322c Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There should be no functional change as these all return NULL on 10.6 and 10.7. by bsalomon@google.com · 12 years ago
- 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
- ff17584 Attached ClipMaskManager to GPU resource freeing system by robertphillips@google.com · 12 years ago
- 706f621 Fixes for Windows Release compiler complaints (overflow in const arith) by robertphillips@google.com · 12 years ago
- 6f31a3b Created SW clip mask creation helper class (in GrSoftwarePathRenderer) by robertphillips@google.com · 12 years ago
- 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 12 years ago
- 59bc8d4 Android does not support pthread_cancel / pthread_testcancel. by bungeman@google.com · 12 years ago
- 620c3b4 Images for testing skdiff tool by epoger@google.com · 12 years ago
- 5548752 Add bench and test for SkRefCnt. http://codereview.appspot.com/6195071/ by bungeman@google.com · 12 years ago
- f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 12 years ago
- 18c464b update the nearly_integral calculation to be (a) faster, and (b) to correctly by reed@google.com · 12 years ago
- 5adf9b2 Remove a dead function and dead var that were incorrectly left in by previous partial-reverts by bsalomon@google.com · 12 years ago
- 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 12 years ago
- f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 12 years ago
- 420f74f only check for nearly-integral if we're a BW clip by reed@google.com · 12 years ago
- 3d8cd17 Discard absurd values (and log warnings) when graphing bench results. by epoger@google.com · 12 years ago
- 7096dc6 fix SK_RESTRICT warnings related to overrides on windows by reed@google.com · 12 years ago
- 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 12 years ago
- 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 12 years ago
- 880dc47 add dox for Shaders, and how the paint's alpha modulates the shader's colors. by reed@google.com · 12 years ago
- 4588490 lazily make a copy of the paint when choosing a blitter. For simple draws, by reed@google.com · 12 years ago
- a1c6ff4 inline isEmpty and isRect (faster) by reed@google.com · 12 years ago
- 7324415 use mapPoints instead of mapXY for the 2 corners of a rect (faster) by reed@google.com · 12 years ago
- 39a7475 Set no rtti option to avoid warnings on Android. by djsollen@google.com · 12 years ago
- f21c704 fix for r3903 compilation issue by robertphillips@google.com · 12 years ago
- 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 12 years ago
- d82f3fa Fix for Android ClipCache unit test crash by robertphillips@google.com · 12 years ago
- 720faa4 Reactivate SSSE3 optimizations, undoing r3770. by tomhudson@google.com · 12 years ago
- 50b8ead Reverting r3898 due to Android failures by robertphillips@google.com · 12 years ago
- fc9054d Use a NDK-compliant way of reading locale. by djsollen@google.com · 12 years ago
- c3e050f Re-enabling ClipCache unit test which now runs on Xoom w/ new tool chain by robertphillips@google.com · 12 years ago
- ef85e3c add experimental variant of dashing, where we explicitly draw rects by reed@google.com · 12 years ago
- 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 12 years ago
- 5d64068 Warn if return values from SkRect's Make* methods are ignored by robertphillips@google.com · 12 years ago
- 7e6c4d1 add SkPath::isLine(), similar to isRect() by reed@google.com · 12 years ago
- 963a8fa remove (unused) reference to SkStrokePathEffect by reed@google.com · 12 years ago
- 75a0972 move SkStrokePathEffect into hiding for now, as its functionality is rethought. by reed@google.com · 12 years ago
- f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 12 years ago
- bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 12 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 12 years ago
- 96a162e Disabled new ClipCache unit test pending investigation of Android failures by robertphillips@google.com · 12 years ago
- beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 12 years ago
- 683001c [PDF] Ensure that filling single line paths (with no area) does not draw anything. by vandebo@chromium.org · 12 years ago
- b1af07a Dialed back complexity of nested clip bench to bring time down to a reasonable level by robertphillips@google.com · 12 years ago
- ffde1e3 rebaseline for MacPro after EXACT aa coverage change by reed@google.com · 12 years ago
- 996498e rebaseline MacPro gm images from EXACT aa coverage change by reed@google.com · 12 years ago
- 6bb99e3 Added new bench test for nested clips by robertphillips@google.com · 12 years ago
- de36132 rebaseline after switching to EXACT aa coverage by reed@google.com · 12 years ago
- 5aff0ef commented-out test for exact aa coverage by reed@google.com · 12 years ago
- cd4e9fb don't define SK_USE_LEGACY_AA_COVERAGE, so that we can get the more exact by reed@google.com · 12 years ago
- 5b7d603 invert sense of conditional EXACT_COVERAGE, renaming to LEGACY_AA_COVERAGE by reed@google.com · 12 years ago
- a869248 remove obsolete comments by reed@google.com · 12 years ago
- 08e7911 add assert by reed@google.com · 12 years ago
- 6997e5d remove dead conditional Review URL: https://codereview.appspot.com/6197065 by reed@google.com · 12 years ago
- 0a71a9c experimental faster sort by reed@google.com · 12 years ago
- 331e2dc add flag/hint to PlatformGetSpecific. If true, then the caller requires that by reed@google.com · 12 years ago
- f51018d allow SkAutoTUnref to be used syntactially as the object is refs by reed@google.com · 12 years ago
- 4b5d78c Check in lists of trybots that are appropriate to run in various circumstances. by epoger@google.com · 12 years ago
- c6ce750 Fixed some fixed point build Windows compiler complaints by robertphillips@google.com · 12 years ago
- 83edde2 mirror of https://codereview.appspot.com/6188054/ by reed@google.com · 12 years ago
- cc61b17 Comment improvements to GrGLInterface by bsalomon@google.com · 12 years ago
- 637d5e9 Move GL function prototype typdefs to a separate header by bsalomon@google.com · 12 years ago
- fcd4f3e shape ops: more work in progress by caryclark@google.com · 12 years ago
- 0389d93 remove unused ptr/len parameters from CreateTypeface by reed@google.com · 12 years ago
- 15fa138 shape ops work in progress by caryclark@google.com · 12 years ago
- e22a421 must include SkTLS.h by reed@google.com · 12 years ago
- 48ca7e3 impl SkTLS for windows, refactoring to share code with pthread impl by reed@google.com · 12 years ago
- 82d447d revert TLS change (until we impl windows backend) by reed@google.com · 12 years ago
- 09dcf75 allow thread-local font cache Review URL: https://codereview.appspot.com/6101053 by reed@google.com · 12 years ago
- 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 12 years ago
- 92fde90 add SkTQSort (stolen from cary's experimental work) by reed@google.com · 12 years ago
- 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
- 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 12 years ago
- 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 12 years ago
- 68288c2 remove incorrect include by bsalomon@google.com · 12 years ago
- 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago
- aa99c9e use std qsort instead of our (now gone) version by reed@google.com · 12 years ago
- c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 12 years ago
- e3987da make CanNormalize inline for the float build (big speedup for PathIter) by reed@google.com · 12 years ago
- c56a83c add bench for SkPath::Iter and SkPath::RawIter by reed@google.com · 12 years ago
- 99a6ef4 add different stroke-widths to dash bench by mike@reedtribe.org · 12 years ago
- 35a81df add gm for dashing variations by reed@google.com · 12 years ago
- 4aa1a70 add initial bench for dashing (more work to do) by reed@google.com · 12 years ago
- 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 12 years ago
- c199293 fix/revert the unsigned-shift change made to clamp in 3836. For clamp we want by reed@google.com · 12 years ago
- 548674f Upstream font changes from Android repository. by djsollen@google.com · 12 years ago
- 0da0627 fix fixed-point build by reed@google.com · 12 years ago
- 99c114e We were numerically overflowing our 16bit coordinates that we communicate by reed@google.com · 12 years ago
- 7265e72 Added "--list" command line option to SampleApp by robertphillips@google.com · 12 years ago
- 67a6db3 Made "Clip" sample use AA clipping by robertphillips@google.com · 12 years ago
- 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 12 years ago
- 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 12 years ago
- 58b3818 Fix to prevent infinite recursion during AA clip mask generation by robertphillips@google.com · 12 years ago
- 5f7c8a5 restore extra slot in sentinal array that was removed in 3825. This extra value by reed@google.com · 12 years ago
- 58b8d4a recreate http://codereview.appspot.com/6131051/ in svn instead of git by epoger@google.com · 12 years ago
- fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 12 years ago
- 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 12 years ago