- 9d8a41c Reland "Ignore calls to freeGpuResources on abandoned contexts" by Adlai Holler · 4 years, 6 months ago
- 9689e39 Update complex clip GMs to only use supported clip ops by Michael Ludwig · 4 years, 8 months ago
- 5d164a2 Initialize SkVertices::Sizes::fTotal by Brian Osman · 4 years, 6 months ago
- a6858ae Don't write instance locations for unused resolve levels by Chris Dalton · 4 years, 6 months ago
- 768adaa Remove GrMiddleOutCubicShader::kMaxResolveLevel by Chris Dalton · 4 years, 6 months ago
- adac288 Reland "simplify freeAll" by Herb Derby · 4 years, 6 months ago
- 7580ad4 Add an sk_sp API for DDLs with a macro for staging by Adlai Holler · 4 years, 6 months ago
- e684c6d Update Go Deps by skia-recreate-skps · 4 years, 6 months ago
- d723551 Roll ANGLE from 1496de215a39 to 6ef0387d581d (10 revisions) by skia-autoroll · 4 years, 6 months ago
- d6ee22f Roll Chromium from 66992a849fec to 6d759c2e5e1f (551 revisions) by skia-autoroll · 4 years, 6 months ago
- ec60ef9 Roll dawn from 8ab3719fc486 to 2a6cc4f8fb40 (2 revisions) by skia-autoroll · 4 years, 6 months ago
- 49f9437 Revert "Be more consistent about calling release procs in SkImage factories" by Robert Phillips · 4 years, 6 months ago
- 9861b7c Switch inline variables to use a counter by Michael Ludwig · 4 years, 6 months ago
- b11e627 Move impl into SkColorFilterBase by Mike Reed · 4 years, 6 months ago
- 0e94f94 Remove unnecessary AsyncReadPixels command buffer disable. by Brian Salomon · 4 years, 6 months ago
- 1de1481 Fixed an SkSL optimizer issue with collapsing static ifs / switches. by Ethan Nicholas · 4 years, 7 months ago
- f075414 Be more consistent about calling release procs in SkImage factories by Robert Phillips · 4 years, 6 months ago
- 54c9093 Pass the primProc and uniformHandler to tessellation shader back doors by Chris Dalton · 4 years, 6 months ago
- 3487882 Revert "Implement Skottie vs Lottie perf tool" by Michael Ludwig · 4 years, 6 months ago
- 9a5acc5 Add another make_get_error_with_random_oom valgrind suppression by Brian Salomon · 4 years, 6 months ago
- 632db1c Revert "Make glPatchParameteri required when tessellation is supported" by Greg Daniel · 4 years, 6 months ago
- d8f4f42 Revert "Simplify GrClip API" by Michael Ludwig · 4 years, 6 months ago
- 287c28c update gradle version for android projects by Jorge Betancourt · 4 years, 6 months ago
- 8857497 Fix RTHeight for SkRuntimeEffectSimple case. by Stephen White · 4 years, 6 months ago
- a026e91 Fix d3d PromiseImageTest by Greg Daniel · 4 years, 6 months ago
- 345e999 Roll dawn from 92379bff49c2 to 8ab3719fc486 (2 revisions) by skia-autoroll · 4 years, 6 months ago
- fac4c0d Reland "Remove SkSpecialImage::makeTextureImage" by Brian Osman · 4 years, 6 months ago
- 38b7d2f Add support for magenta highlights on shader mouseover in Metal. by John Stiles · 4 years, 6 months ago
- 8ee607c Implement Skottie vs Lottie perf tool by Stan Iliev · 4 years, 6 months ago
- 3824f58 Revert "simplify freeAll" by Michael Ludwig · 4 years, 6 months ago
- 1507d71 Update path to fix Android ASAN bots by Ravi Mistry · 4 years, 6 months ago
- 24069eb Add GrContext::oomed() and implement for GL and VK. by Brian Salomon · 4 years, 6 months ago
- 03b92cd Fix crash in Viewer when attempting to view shaders in Metal. by John Stiles · 4 years, 6 months ago
- 72e5764 Rename MakeResult so that it can be used more broadly. by John Stiles · 4 years, 6 months ago
- 900630c Add GM::gpuSetup call in fm by Robert Phillips · 4 years, 6 months ago
- 9716414 Simplify GrClip API by Michael Ludwig · 4 years, 6 months ago
- 9977ab9 Misc changes to get *ooprdll configs running by Robert Phillips · 4 years, 7 months ago
- b8219e4 update ApplyMatrix signature by Mike Klein · 4 years, 6 months ago
- 513e475 Make sure we hold refs to sampled textures in d3d. by Greg Daniel · 4 years, 6 months ago
- 4621428 Revert "Ignore calls to freeGpuResources on abandoned contexts" by Robert Phillips · 4 years, 6 months ago
- 568d113 Revert "Remove SkSpecialImage::makeTextureImage" by Brian Osman · 4 years, 6 months ago
- f8d25ef Disable one more D3D test by Jim Van Verth · 4 years, 6 months ago
- c23b732 Update viewer to call the gpuSetup GM entry point by Robert Phillips · 4 years, 6 months ago
- d9b9e5e [canvaskit] High performance Path APIs by Kevin Lubick · 4 years, 6 months ago
- 8268108 Reland "[skottie] skottie_tool updates" by Florin Malita · 4 years, 6 months ago
- 322e4be Roll ANGLE from 9daab8cbffb7 to 1496de215a39 (13 revisions) by skia-autoroll · 4 years, 6 months ago
- 8278c73 Roll SwiftShader from 9167e1e22a46 to eb0a25a189b7 (3 revisions) by skia-autoroll · 4 years, 6 months ago
- 92c3b89 Roll Chromium from adf736e29a5b to 66992a849fec (532 revisions) by skia-autoroll · 4 years, 6 months ago
- a3b0b30 [skrive] Parse ellipse data by Florin Malita · 4 years, 6 months ago
- 22f246f add simple pathbuilder by Mike Reed · 4 years, 6 months ago
- 5aaaeea Supply device and local coords to SkShader_Base::onProgram by Brian Osman · 4 years, 6 months ago
- fe02dd1 Roll NDK to r21d by Leon Scroggins III · 4 years, 6 months ago
- 99a7e66 Adjust which Direct3D tests are disabled by Jim Van Verth · 4 years, 6 months ago
- aed25a9 Disable PromiseImageTextureShutdown test for D3D by Jim Van Verth · 4 years, 6 months ago
- c5f25bc make internal shared methods by Herb Derby · 4 years, 6 months ago
- 7d7cd2b Make glPatchParameteri required when tessellation is supported by Chris Dalton · 4 years, 6 months ago
- 3b6b747 simplify freeAll by Herb Derby · 4 years, 6 months ago
- d34528c Remove SkSpecialImage::makeTextureImage by Brian Osman · 4 years, 6 months ago
- d12c124 [demos] Move to subdir by Kevin Lubick · 4 years, 6 months ago
- 2639a14 [demos] Add directory from which to serve demos.skia.org by Kevin Lubick · 4 years, 6 months ago
- ebea6d0 Ignore calls to freeGpuResources on abandoned contexts by Adlai Holler · 4 years, 6 months ago
- 43a6e17 Reland "Reland "Fill in GrD3DGpu::onUpdateBackendTexture"" by Jim Van Verth · 4 years, 6 months ago
- b884645 Fix public.bzl formatting by Florin Malita · 4 years, 6 months ago
- 7f9aa5a Reduce calls to `addColorFragmentProcessor` in GrPaint creation. by John Stiles · 4 years, 6 months ago
- d79197d Add api to GrVkMemoryAllocator to return VkResult from allocate calls. by Greg Daniel · 4 years, 6 months ago
- 044e8bc Add SkottieUtils src/hdr defines to public.bzl by Florin Malita · 4 years, 6 months ago
- 2eb3c17 Add appendNodeIdArray to avoid code duplication. by Dominic Mazzoni · 4 years, 6 months ago
- 1fcdcaa Reland the new module for skia lib for g3 by Jorge Betancourt · 4 years, 6 months ago
- 0615aec [canvaskit] Fix CPU build by Kevin Lubick · 4 years, 6 months ago
- e7ad8c0 Remove GPU read-back logic in SkSpecialImage by Brian Osman · 4 years, 6 months ago
- f105d38 Update image_from_yuv_textures GM for *ooprddl configs by Robert Phillips · 4 years, 7 months ago
- d424d6a Revert "[skottie] skottie_tool updates" by Florin Malita · 4 years, 6 months ago
- 2106373 [skrive] Parse color paints by Florin Malita · 4 years, 6 months ago
- 2bf27f2 Revert "Reland "Fill in GrD3DGpu::onUpdateBackendTexture"" by Jim Van Verth · 4 years, 6 months ago
- c2f46c1 Roll ANGLE from b772a955e70c to 9daab8cbffb7 (13 revisions) by skia-autoroll · 4 years, 6 months ago
- 1b8ef7b Roll Chromium from 5964c496b4b5 to adf736e29a5b (505 revisions) by skia-autoroll · 4 years, 6 months ago
- fc25346 Roll SwiftShader from ae1007957f09 to 9167e1e22a46 (1 revision) by skia-autoroll · 4 years, 6 months ago
- b444943 Update SkString::resize to preserve string contents efficiently. by John Stiles · 4 years, 6 months ago
- 6dd62cb Update SKP version by skia-recreate-skps · 4 years, 6 months ago
- f58d19a Reland "Fill in GrD3DGpu::onUpdateBackendTexture" by Jim Van Verth · 4 years, 6 months ago
- 6499e7f [skottie] skottie_tool updates by Florin Malita · 4 years, 6 months ago
- 9aba625 Move setSampleMatrix and setSampledWithExplicitCoords into child registration by Michael Ludwig · 4 years, 6 months ago
- 3cf3d92 Allow custom typeface deserializing of picture typefaces. by Alan Screen · 4 years, 7 months ago
- 362db58 DawnTestContext: print validation errors with SkDebugf. by Stephen White · 4 years, 6 months ago
- 15ee455 Simplify SkParse::FindNamedColor by Florin Malita · 4 years, 6 months ago
- 768e91f Dawn: fixes for skipped call to bindTextures(), instance attributes. by Stephen White · 4 years, 6 months ago
- 65888b8 Revert "Consolidate GrDrawingManager <-> GrRenderTask lifecycle" by Adlai Holler · 4 years, 6 months ago
- abe2375 Implement inline uploads on d3d. by Greg Daniel · 4 years, 6 months ago
- 0f39699 Reland "Make it easier to test rectangle textures by using createBackendTexture." by Brian Salomon · 4 years, 7 months ago
- 05ca1f6 Revert "Fill in GrD3DGpu::onUpdateBackendTexture" by Jim Van Verth · 4 years, 6 months ago
- 2002b86 Fixing line metrics (baseline) - de-coupled from ICU CL by Julia Lavrova · 4 years, 7 months ago
- 553db62 Reland "Centralize geometry processor vertex shader transform code" by Michael Ludwig · 4 years, 7 months ago
- 956ec8a Update GrCCClipProcessor to support an input FP. by John Stiles · 4 years, 7 months ago
- a061b4a Roll Chromium from 4a914f2106e0 to 5964c496b4b5 (498 revisions) by skia-autoroll · 4 years, 6 months ago
- edf9bab Roll SwiftShader from eb6824408d08 to ae1007957f09 (3 revisions) by skia-autoroll · 4 years, 6 months ago
- 611743c Roll dawn from 581c407cd20b to 92379bff49c2 (11 revisions) by skia-autoroll · 4 years, 6 months ago
- ad20226 Roll ANGLE from c81f0b7b921f to b772a955e70c (18 revisions) by skia-autoroll · 4 years, 6 months ago
- 50daedd Update Go Deps by skia-recreate-skps · 4 years, 7 months ago
- dc3b8f9 Revert "Enable _LIBCPP_DEBUG in Clang for non-Xcode-based debug builds." by John Stiles · 4 years, 7 months ago
- b577655 Don't submit vk command buffer in updateBackendTexture. by Greg Daniel · 4 years, 7 months ago