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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
9fbcad0f00d7098574cf3394a812c9d845c9cc5b
/
src
/
gpu
/
GrContext.cpp
9fbcad0
Removed old resource locking system
by robertphillips@google.com
· 12 years ago
50a035d
Added explicit cache clearing
by robertphillips@google.com
· 12 years ago
667c3a3
Fixed assert in unlockStencilBuffer
by robertphillips@google.com
· 12 years ago
f2e93fc
Resource cache now explicitly takes ref of managed resources
by robertphillips@google.com
· 12 years ago
d6bbbf8
Simplified stencil buffer caching
by robertphillips@google.com
· 12 years ago
5955202
Allow cache tracking to be enabled in release
by robertphillips@google.com
· 12 years ago
a9b0623
Added find, lock to GrContext & GrResourceCache interfaces
by robertphillips@google.com
· 12 years ago
f660187
Hide GrDrawTarget::Caps's member vars
by bsalomon@google.com
· 12 years ago
d0f3f68
Fix dumb bug: redundant runs of upm<->pm roundtrip test
by bsalomon@google.com
· 12 years ago
a292112
Remove SkGpuDevice::fTexture, use new pixel ref class name
by bsalomon@google.com
· 12 years ago
a04e8e8
Do premul and r/b swap conversions in a custom effect
by bsalomon@google.com
· 12 years ago
fbfcd56
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
by rmistry@google.com
· 12 years ago
2afb8ec
Change scratch texture cache behavior to only reuse scratch textures used as render targets if they will be reused as render targets.
by rileya@google.com
· 12 years ago
84207c4
Move the code for the GPU implementation of morphology effects from GrContext
by senorblanco@chromium.org
· 12 years ago
521eaf8
Scratch textures are no longer removed from the cache in Debug
by robertphillips@google.com
· 12 years ago
5f9f2f5
Added resource cache debug output to help track changes
by robertphillips@google.com
· 12 years ago
0342a85
Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/
by bsalomon@google.com
· 12 years ago
07ea2db
Remove unnecessary GrContext flushes
by bsalomon@google.com
· 12 years ago
1d4edd3
Make all GrContext draws go through the draw buffer.
by bsalomon@google.com
· 12 years ago
1f47f4f
Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture)
by robertphillips@google.com
· 12 years ago
3319f33
Move resize functionality out of createAndLockTexture and into createResizedTexture
by robertphillips@google.com
· 12 years ago
9c2ea84
Split cache-specific fields out of GrTextureDesc
by robertphillips@google.com
· 12 years ago
46a8600
Refactored cacheID in preparation for clip mask caching changes
by robertphillips@google.com
· 12 years ago
a2d7148
Removed GrClip & related classes
by robertphillips@google.com
· 12 years ago
0982d35
Make 0-texture GrCustomStages work.
by bsalomon@google.com
· 12 years ago
cddaf34
Remove GrDrawState::setTexture/getTexture
by bsalomon@google.com
· 12 years ago
1c31f63
Remove texture/mask setters on GrPaint
by bsalomon@google.com
· 12 years ago
beb1af7
Altered Ganesh's clip stack plumbing to pass down new GrClipData class
by robertphillips@google.com
· 12 years ago
b867099
Move filter/wrap out of GrSamplerState into GrTextureParams
by bsalomon@google.com
· 12 years ago
8f4fdc9
Fix npot bitmap tiling
by bsalomon@google.com
· 12 years ago
1e8f016
Remove easily-removable uses of setTexture(), instead creating a GrSingleTextureEffect -
by tomhudson@google.com
· 12 years ago
e3d3216
Remove stage masks
by bsalomon@google.com
· 12 years ago
aa72eab
Create GL implementation for GrSingleTextureEffect, use it instead of GrPaint::setTexture()
by tomhudson@google.com
· 12 years ago
1e95d71
Clean up the use of AutoScratchTexture in the gaussian blur and morphology
by senorblanco@chromium.org
· 12 years ago
fde2c0a
Having updated the documentation of GrCustomStage to argue that all custom stages must be
by tomhudson@google.com
· 12 years ago
e742bf0
Start removing calls to GrDrawState::setTexture() (and GrPaint::setTexture()?) when there's
by tomhudson@google.com
· 12 years ago
d0c1a06
Introduces new SingleTextureEffect base class for GrCustomStage objects.
by tomhudson@google.com
· 12 years ago
56c79b1
Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack
by robertphillips@google.com
· 12 years ago
fea85ac
Minor refactoring to make GrAutoMatrix a nested sub-class of GrContext
by robertphillips@google.com
· 12 years ago
3e11c0b
Forced GrClip to always have conservative bounds
by robertphillips@google.com
· 12 years ago
cb325ce
Change TextContext handling of stages and draw targets; this allows us to
by tomhudson@google.com
· 12 years ago
676e660
More carefully disable stages in Ganesh to avoid textures or effects
by tomhudson@google.com
· 12 years ago
c377baf
Add placement new macros to SkPostConfig, call SkNEW* from Ganesh.
by tomhudson@google.com
· 12 years ago
54823c2
Rolling back r4034 (Proposed plumbing to propagate save & restore)
by robertphillips@google.com
· 12 years ago
fa35e3d
plumb SkInstCnt to all subclasses of GrRefCnt
by reed@google.com
· 12 years ago
0966206
Disable assert blocking DEPS roll. This is a sanity-checking assert not
by tomhudson@google.com
· 12 years ago
1015e03
Fix crash when buidling with no deferred drawing in grcontext
by bsalomon@google.com
· 12 years ago
f13f588
Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions.
by tomhudson@google.com
· 12 years ago
b213ed8
Simplify vertex layout bitfields by making Position-as-texcoords the default.
by tomhudson@google.com
· 12 years ago
7d6afdd
Extend texture release on GrDrawState to also handle custom stages.
by tomhudson@google.com
· 12 years ago
07fc0d1
Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac)
by bsalomon@google.com
· 12 years ago
a0a66c1
Fix clipping of ovals on top & right
by robertphillips@google.com
· 12 years ago
15c0fea
AutoScratchTexture can now release its texture and it will return to the texture cache when freed
by robertphillips@google.com
· 12 years ago
c82a8b7
Fixed two bugs in SW-only clip mask generation
by robertphillips@google.com
· 12 years ago
8f7e1da
Remove count budget from resource cache
by bsalomon@google.com
· 12 years ago
c0af317
TLS GrContext count
by bsalomon@google.com
· 12 years ago
972265d
releaseTextures portion of GrDrawState Ref textures CL (http://codereview.appspot.com/6251049/)
by robertphillips@google.com
· 12 years ago
f6747b0
Split GrContext's AA Rect drawing methods into helper class
by robertphillips@google.com
· 12 years ago
75b3c96
Move clientID into texture desc
by robertphillips@google.com
· 12 years ago
4705954
Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix.
by bsalomon@google.com
· 12 years ago
9923c2b
Remove gpu stats tracking
by bsalomon@google.com
· 12 years ago
a1e5795
GrTexture can now create its own cache key
by robertphillips@google.com
· 12 years ago
b505a12
Implement morphology as a custom effect
by bsalomon@google.com
· 12 years ago
c077d1e
Rolling back 4053
by robertphillips@google.com
· 13 years ago
ab303ef
Speculative fix for Android Debug only crash in r4049
by robertphillips@google.com
· 13 years ago
ac2c666
Rolling back r4049
by robertphillips@google.com
· 13 years ago
837576b
Altered GrDrawState to always ref textures and render target
by robertphillips@google.com
· 13 years ago
72176b2
Removed SoftwarePathRenderer from GrContext's path renderer chain
by robertphillips@google.com
· 13 years ago
49d9fd5
Plumbing to propagate save & restore from SkCanvas down to GrContext & lower
by robertphillips@google.com
· 13 years ago
5acc0e3
Free cached AA clip mask when create hard/stencil clip mask
by robertphillips@google.com
· 13 years ago
4b2d3f3
make "Partial pixel coverage will be incorrectly blended" debug message conditional
by reed@google.com
· 13 years ago
ff17584
Attached ClipMaskManager to GPU resource freeing system
by robertphillips@google.com
· 13 years ago
7a39633
Fixed GrContext.cpp Windows compiler complaints
by robertphillips@google.com
· 13 years ago
d8f856c
Move convolution from code in GrGLProgram to new GrConvolutionEffect
by tomhudson@google.com
· 13 years ago
58b3818
Fix to prevent infinite recursion during AA clip mask generation
by robertphillips@google.com
· 13 years ago
ed4155d
Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp
by robertphillips@google.com
· 13 years ago
1ac87ff
by twiz@google.com
· 13 years ago
8d033a1
Remove GrPath typedef
by bsalomon@google.com
· 13 years ago
5af5606
convert float to SkScalar changes
by robertphillips@google.com
· 13 years ago
e7655f1
Fix trivial int->scalar warning introduced in r3772
by bsalomon@google.com
· 13 years ago
93c9660
draw circle paths directly via GPU
by bsalomon@google.com
· 13 years ago
f4c2c52
First portion of refactoring to bundle SW path rendering into GrPathRenderer
by robertphillips@google.com
· 13 years ago
99a5ac0
Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a performance gain for large blurs
by robertphillips@google.com
· 13 years ago
8637a36
Minor Windows compiler complaint fixes
by robertphillips@google.com
· 13 years ago
92edd31
add macro DEFER_PATHS to proper checks
by bsalomon@google.com
· 13 years ago
3c4d032
Revert 3857 (which was committed from wrong tree)
by bsalomon@google.com
· 13 years ago
5f017a4
Fix GL attach/detach in Mac SampleApp
by bsalomon@google.com
· 13 years ago
193395c
Unify text flushing with other deferred drawing
by bsalomon@google.com
· 13 years ago
873ea0c
Make fewer copies when using GrDrawTarget::AutoStateRestore
by bsalomon@google.com
· 13 years ago
10e04bf
Reland 3507
by bsalomon@google.com
· 13 years ago
b9014f4
Remove deprecated names from Gr (WK is no longer using them)
by bsalomon@google.com
· 13 years ago
e79c815
Don't look at current vertex layout when vertex source hasn't been set
by bsalomon@google.com
· 13 years ago
5b819c1
Revert 3507
by bsalomon@google.com
· 13 years ago
4fd99ea
Fix comparison of GrPaint::fCoverage (which is a byte not a uint32_t)
by bsalomon@google.com
· 13 years ago
95cd7bd
Make printf in GrContext about partial pixel coverage be debug-only
by bsalomon@google.com
· 13 years ago
a5d2203
Use a single GrDrawState in GrContext for direct and buffered drawing
by bsalomon@google.com
· 13 years ago
f8aa18c
Compile with c++0x. http://codereview.appspot.com/5841074/
by bungeman@google.com
· 13 years ago
26936d0
Make the text context not have to save / restore GrDrawState at each draw.
by bsalomon@google.com
· 13 years ago
6036149
Change vertex buffer size for draw buffer. Hopefully helps with some of the perf regression of r3382 on txt drawing.
by bsalomon@google.com
· 13 years ago
fb4ce6f
Batch path draws.
by bsalomon@google.com
· 13 years ago
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