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gerrit-public.fairphone.software
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platform
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external
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skia
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a13b248e926f03f9a635f20c36209d27efa8c1ad
/
src
a13b248
Remove _lowp SkSplicer experiment for now.
by Mike Klein
· 8 years ago
ea69686
Another workaround for libstdc++ unique_ptr
by Brian Salomon
· 8 years ago
2b57b7f
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
by Herb Derby
· 8 years ago
aff27a2
Use SkVertices for tessellated spot and ambient shadow rendering.
by Brian Salomon
· 8 years ago
67386d4
ShadowUtils: Fix umbra inset calculation when determining if umbra is fully occluded.
by Brian Salomon
· 8 years ago
8bb3b21
Add GM to exercise some of the darker corners of SkMagnifierImageFilter
by Robert Phillips
· 8 years ago
fab30a3
Add a fast case for copying vertices in GrDrawVerticesOp.
by Brian Salomon
· 8 years ago
a950a86
Fix rounding error with tiled bitmap draws
by Brian Osman
· 8 years ago
92eba8a
GrTessellator (AA): improve antialiasing of thin shapes.
by Stephen White
· 8 years ago
3a97054
Make workaround for std::unique_ptr<const T[]> bug in old libstdc++ work.
by Brian Salomon
· 8 years ago
604c989
Work around broken std::unique_ptr<const T[]> constructor from std::unique_ptr<T>&& in older libstdc++.
by Brian Salomon
· 8 years ago
6852170
Add sk_sp make variant to SkArenaAlloc.
by Herb Derby
· 8 years ago
e1d9cb8
Revert "Added dead variable / code elimination to skslc."
by Ethan Nicholas
· 8 years ago
a84898d
Have ShadowTessellators transform path; add SkShadowTessellator base class
by Jim Van Verth
· 8 years ago
a8f4139
Revert "Allow conversion from non-opaque to opaque"
by Matt Sarett
· 8 years ago
d05cdc3
Fix two bugs when deciding to tile. Large images were always tiling.
by Brian Osman
· 8 years ago
5e221e7
SkXPS: new document API.
by Hal Canary
· 8 years ago
604971e
Reland "Respect canvas size and frame offset in webp decoder"
by Matt Sarett
· 8 years ago
9e2a319
SK_USE_SDL is never defined
by Hal Canary
· 8 years ago
160907f
Clean up more references to GYP.
by Mike Klein
· 8 years ago
199fb87
Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.
by Brian Salomon
· 8 years ago
abc88d2
SkXPS: Begin refactoring SkXPSDevice
by Hal Canary
· 8 years ago
a99b6ce
start removing uses of SkScalarMul
by Mike Reed
· 8 years ago
0312a0c
Add toXYZD50() to SkColorSpace API
by Matt Sarett
· 8 years ago
b3050b9
Revert "Respect canvas size and frame offset in webp decoder"
by Robert Phillips
· 8 years ago
20fbada
Remove unused assignment in SkScan::AntiFillXRect.
by Jeremy Roman
· 8 years ago
0f33970
Respect canvas size and frame offset in webp decoder
by Matt Sarett
· 8 years ago
d1ac982
Improved SkShadowUtils caching
by Brian Salomon
· 8 years ago
8d3ffad
Revert "Revert "Don't instantiate shaders with non-invertible local matrix""
by Florin Malita
· 8 years ago
8d3196b
expose new tight-bounds method on SkPath
by Mike Reed
· 8 years ago
0dda9cb
Make shadow tessellators fail gracefully and add unit test for this.
by Brian Salomon
· 8 years ago
48ded38
GrTessellator (AA): Fix for missing fill artifacts.
by Stephen White
· 8 years ago
0f90668
Initialize some more variables in SpotShadowTessellator
by Jim Van Verth
· 8 years ago
0d7dac8
experimental tight-bounds
by Mike Reed
· 8 years ago
113628d
Added dead variable / code elimination to skslc.
by Ethan Nicholas
· 8 years ago
3f36369
Batch across matrix changes in drawVertices and add GM to test.
by Brian Salomon
· 8 years ago
66085ed
Revert "Revert "Spot shadow cleanup and optimization""
by Brian Salomon
· 8 years ago
b39b09e
SkXPSDevice inherits from SkBaseDevice
by Hal Canary
· 8 years ago
0e86725
Revert "Don't instantiate shaders with non-invertible local matrix"
by Hal Canary
· 8 years ago
aa2bd8f
Revert "Spot shadow cleanup and optimization"
by Hal Canary
· 8 years ago
47784c1
Spot shadow cleanup and optimization
by Jim Van Verth
· 8 years ago
cae3a4c
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
by Ethan Nicholas
· 8 years ago
ebfbba9
Don't instantiate shaders with non-invertible local matrix
by Florin Malita
· 8 years ago
4151160
Force instantiation in GaussianBlur to hopefully prevent (and diagnose) Chrome crash
by Robert Phillips
· 8 years ago
529bcd6
Revert "Revert "SkScalar: delete code that doesn't compile.""
by Hal Canary
· 8 years ago
8233fc8
Revert "SkScalar: delete code thqat doesn't compile."
by Leon Scroggins
· 8 years ago
6f6961e
make GR_TEST_UTILS=0 work
by Hal Canary
· 8 years ago
351b045
Have Vulkan advertise that compressed textures are currently unsupported
by Robert Phillips
· 8 years ago
565da18
SkScalar: delete code thqat doesn't compile.
by Hal Canary
· 8 years ago
09a1c08
Prepare to test all image decode modes to F16
by Matt Sarett
· 8 years ago
0bd699e
Add a GM for SkShadowUtils and fix a few issues.
by Brian Salomon
· 8 years ago
5e68952
Add caching of ambient and spot shadow meshes.
by Brian Salomon
· 8 years ago
3390e15
Expand SkImage::getTextureHandle call
by Robert Phillips
· 8 years ago
77b3f32
Broaden checking of GrSurfaceProxy::MakeDeferred's return value
by Robert Phillips
· 8 years ago
6520a69
Add test for proactive proxy-creation failure
by Robert Phillips
· 8 years ago
d689f7a
GR_PROXY_MOVE: Work around Win/Clang eval order bug
by Hans Wennborg
· 8 years ago
8f741bb
Add more pre-checks to surfaceProxy creation
by Robert Phillips
· 8 years ago
a54ccb2
Update SkSurface's cached image ownership handling to sk_sp
by Robert Phillips
· 8 years ago
6de9904
Reduce use of SkImage_Base::peekTexture
by Robert Phillips
· 8 years ago
4427f16
Fix assert in SkShadowVertices constructor
by Brian Salomon
· 8 years ago
1a8b79a
Work around GCC 4.6 issue with constructing unique_ptr<const T[]> from a T*.
by Brian Salomon
· 8 years ago
958fbc4
Make SkShadowUtils tessellations ref counted in preparation for caching them.
by Brian Salomon
· 8 years ago
9206c76
SkRasterPipeline shader adapter
by Florin Malita
· 8 years ago
ac95c5f
Make sure to preserve stencil on vulkan copy as draws
by Greg Daniel
· 8 years ago
56158ae
GrTessellator (AA): improve AA quality for near-overlapping paths.
by Stephen White
· 8 years ago
738bc58
delete SkLayer.cpp
by Hal Canary
· 8 years ago
e4ba105
GIF: Only report a frame after knowing dependency
by Leon Scroggins III
· 8 years ago
85dc96b
Fix SkShadowTessellator.cpp for Chrome iOS build
by Jim Van Verth
· 8 years ago
f200a90
Rationalize GrContext's Gr*Proxy getter naming
by Robert Phillips
· 8 years ago
efe3ded
Change shadow tessellators to use SkColor and move to util.
by Jim Van Verth
· 8 years ago
08c5ec7
Make blur utils take GrTextureProxies - take 2
by Robert Phillips
· 8 years ago
8d2fb47
Implement onAppendStages for SkPictureShader
by Yuqian Li
· 8 years ago
3de0aee
Make SkGpuDevice::drawVertices perform color byte order swap and premul step using vertex shader.
by Brian Salomon
· 8 years ago
877b15b
Revert "Make blur utils take GrTextureProxies"
by Robert Phillips
· 8 years ago
d0dc05b
Make blur utils take GrTextureProxies
by Robert Phillips
· 8 years ago
40fd7c9
Push GrTextureProxy down to more effects
by Robert Phillips
· 8 years ago
5ce33ef
Revert "SkRasterPipeline shader adapter"
by Florin Malita
· 8 years ago
6d11ed2
SkRasterPipeline shader adapter
by Florin Malita
· 8 years ago
22af73f
Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulAndMulByOutput.
by Brian Salomon
· 8 years ago
0a84a34
Make SkSmallAllocator obey alignment properties of objects.
by herb
· 8 years ago
e95941f
Update SkJPEGImageEncoder
by Matt Sarett
· 8 years ago
0bd8f36
Add missing nextafter() clamping to SkLinearBitmapPipeline tile procs
by Florin Malita
· 8 years ago
86cc841
AA GrTessellator: fix bevelling of acute angles.
by Stephen White
· 8 years ago
26d3f21
verify that glyph position rect is non-empty in GrAtlasTextBlob::appendGlyph
by Lee Salzman
· 8 years ago
91af727
Add geometric version of spot shadow
by Jim Van Verth
· 8 years ago
4288657
Set fOptions in SkCodec::getPixels
by Leon Scroggins III
· 8 years ago
c121a88
give up on big cubics (for now) and just draw a line
by Mike Reed
· 8 years ago
1b2b3fb
SkTScopedComPtr: implicit nullptr cast to SkTScopedComPtr<T>()
by Hal Canary
· 8 years ago
00dca8c
Remove SkBlitter:resetShaderContext()
by Florin Malita
· 8 years ago
26caf89
Add utilities to create GrSurfaceProxy & GrSurfaceContext from backend descs
by Robert Phillips
· 8 years ago
882ccaf
Raster pipeline support for SkLocalMatrixShader composition
by Florin Malita
· 8 years ago
dbd44c7
Add offset to uniform blocks in Vulkan
by Greg Daniel
· 8 years ago
587e08f
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
by Brian Salomon
· 8 years ago
052fd51
Revert "Start of rewrite of GrFragmentProcessor optimizations."
by Ethan Nicholas
· 8 years ago
85eb422
Start of rewrite of GrFragmentProcessor optimizations.
by Brian Salomon
· 8 years ago
1c2974b
Delete SkAutoTime from jpeg encoder
by Matt Sarett
· 8 years ago
2527230
Implement getFamilyName for stream fonts on Linux.
by Ben Wagner
· 8 years ago
bbeb573
Simplify SkShader::ContextRec::fLocalMatrix handling
by Florin Malita
· 8 years ago
690dd5e
Really use vpmaddwd in hsw::convolve_vertical().
by Mike Klein
· 8 years ago
88235bb
Graceful degredation for SkOpts_hsw.
by Mike Klein
· 8 years ago
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