1. a41a74a Revert "In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface." by Greg Daniel · 6 years ago
  2. 9b7bfd0 In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface. by Greg Daniel · 6 years ago
  3. 733b265 Match AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM HW buffer format by Stan Iliev · 6 years ago
  4. 0f70be8 Reland "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  5. 29b11d6 ccpr: Delete the stashed atlas texture before allocating a new one by Chris Dalton · 6 years ago
  6. 6e2625d Revert "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  7. f4def34 Move dumpJSON behind the SK_ENABLE_DUMP_GPU flag by Kevin Lubick · 6 years ago
  8. d50d657 Remove ability to sample textures in vertex or geometry shaders. by Greg Daniel · 6 years ago
  9. cfa3935 Remove debug only clearStencil virtual on GrGpu. by Greg Daniel · 6 years ago
  10. 6be4715 isolate users of SkFindAndPlaceGlyph.h by Mike Reed · 6 years ago
  11. 1b4ad76 ccpr: Unblacklist PowerVR Rogue by Chris Dalton · 6 years ago
  12. b7e0371 ccpr: Fix a divide-by-zero in corner attenuation by Chris Dalton · 6 years ago
  13. 080e77f Use SkPMColor4f in OverrideInput, remove some kruft from SkGr by Brian Osman · 6 years ago
  14. f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
  15. c4d3ded ccpr: Unblacklist Sandy Bridge/Bay Trail on Mesa by Chris Dalton · 6 years ago
  16. 4429a4f re-precate SkMatrix44::SkMatrix44() by Mike Klein · 6 years ago
  17. 72535fb Reland "Reland "Implement an explicit binary search-based analytic gradient colorizer"" by Michael Ludwig · 6 years ago
  18. f09abc5 Always turn off domain in GrTextureOp for no-aa/nearest by Brian Salomon · 6 years ago
  19. 6989ba4 ccpr: Remove the Mac+Radeon GL blacklist by Chris Dalton · 6 years ago
  20. 99b88e0 Pass a VkRenderPass through pipeline state creation instead of GrVkRenderPass. by Greg Daniel · 6 years ago
  21. b4d8956 Reland "Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN."" by Greg Daniel · 6 years ago
  22. f170904 Move integer rect checks from GrRenderTarget::drawTexture to GrTextureOp by Brian Salomon · 6 years ago
  23. a55e214 Revert "Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN."" by Mike Klein · 6 years ago
  24. 3093a17 Remove unused macro SK_DONT_DROP_UNNECESSARY_AA_IN_TEXTURE_OP by Brian Salomon · 6 years ago
  25. 55aea84 Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN." by Greg Daniel · 6 years ago
  26. 5ea96bf Remove unused premul/unpremul FP code by Brian Osman · 6 years ago
  27. 76c775f ccpr: Fix the path cache on Android framework by Chris Dalton · 6 years ago
  28. 684b506 Revert "Always include public/include headers for vulkan and just guard src files with SK_VULKAN." by Mike Klein · 6 years ago
  29. 6e2d607 Always include public/include headers for vulkan and just guard src files with SK_VULKAN. by Greg Daniel · 6 years ago
  30. f86073a Add some checks to GrDashOp by Jim Van Verth · 6 years ago
  31. 2213ee9 Add support for per-edge AA to GrTextureOp. by Brian Salomon · 6 years ago
  32. 7597551 On ES2 + EXT_color_buffer_half_float cannot render to GL_R16F. by Brian Salomon · 6 years ago
  33. 15f0f29 Reland "Reland "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace""" by Brian Osman · 6 years ago
  34. 083bc15 Update parameter generation for randomized gradient tests by Michael Ludwig · 6 years ago
  35. e50efdf Remove a few exit-time destructors. by Nico Weber · 6 years ago
  36. 7d8e1f7 Move remote glyph cache DFT handling to painter by Herb Derby · 6 years ago
  37. 1d5b598 Towards removing GrColor4f by Brian Osman · 6 years ago
  38. 7f3ceba Revert "Reland "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace""" by Mike Klein · 6 years ago
  39. 4374e96 Disable write pixels fast path on vulkan mali to workaround driver bug. by Greg Daniel · 6 years ago
  40. 475eb70 Reland "Add support for RGB config to Vulkan." by Greg Daniel · 6 years ago
  41. 4157687 Reland "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace"" by Brian Osman · 6 years ago
  42. 87311c6 Remove SkPM4fPriv.h includes, then IWYU by Brian Osman · 6 years ago
  43. d3a357d Remove recursion from setData() in GrGLSLFragmentProcessor by Michael Ludwig · 6 years ago
  44. d004e0b Cleanup resource flags by Chris Dalton · 6 years ago
  45. 1620b87 Reland "Change how GrTextureOp computes outset vertices." by Brian Salomon · 6 years ago
  46. e2a801d Revert "Reland "Implement an explicit binary search-based analytic gradient colorizer"" by Brian Osman · 6 years ago
  47. ab3144c Revert "Change how GrTextureOp computes outset vertices." by Brian Salomon · 6 years ago
  48. f065907 Reland "Implement an explicit binary search-based analytic gradient colorizer" by Michael Ludwig · 6 years ago
  49. 42e086c Change how GrTextureOp computes outset vertices. by Brian Salomon · 6 years ago
  50. dac1ed5 Redo GrTextBlob path flush by Herb Derby · 6 years ago
  51. cfe1264 GrTessellator: two fixes for boundary simplification artifacts. by Stephen White · 6 years ago
  52. f18c297 Revert "Add support for RGB config to Vulkan." by Greg Daniel · 6 years ago
  53. ce202d5 Extract code common to Renderer and GPU for Fallback by Herb Derby · 6 years ago
  54. a8b20a1 Add support for RGB config to Vulkan. by Greg Daniel · 6 years ago
  55. a925bb0 Don't draw device-independent ellipses with degenerate matrix by Jim Van Verth · 6 years ago
  56. 40599fe Enable CCPR on Vulkan without geometry shaders by Chris Dalton · 6 years ago
  57. dedf8f2 ccpr: Fix heap use-after-free caused by member destruction order by Chris Dalton · 6 years ago
  58. 646f637 Add rowBytes to createTestingOnlyBackendTexture by Robert Phillips · 6 years ago
  59. 87a3011 More valid input checking for text by Jim Van Verth · 6 years ago
  60. 9461dcf Revert "Implement an explicit binary search-based analytic gradient colorizer" by Michael Ludwig · 6 years ago
  61. dcc85fc Implement an explicit binary search-based analytic gradient colorizer by Michael Ludwig · 6 years ago
  62. 11f4994 Revert "Reland "Preserve colorType and alphaType in SkImage::makeColorSpace"" by Brian Osman · 6 years ago
  63. d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
  64. 893052e Reland "Preserve colorType and alphaType in SkImage::makeColorSpace" by Brian Osman · 6 years ago
  65. 6e78ae5 Reland "have SkConvertPixels use SkColorSpaceXformSteps" by Mike Klein · 6 years ago
  66. 0d08b3e Revert "Preserve colorType and alphaType in SkImage::makeColorSpace" by Brian Osman · 6 years ago
  67. 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
  68. d842557 Preserve colorType and alphaType in SkImage::makeColorSpace by Brian Osman · 6 years ago
  69. b4a8eac Add SkImage_Base API to access planar data by Robert Phillips · 6 years ago
  70. f610bae fixed spelling of 'preferred' by Ethan Nicholas · 6 years ago
  71. 217056c [CanvasKit] Implement some basic Canvas/Surface things. by Kevin Lubick · 6 years ago
  72. 75d6db7 Properly align inside GrTextBlob. by Ben Wagner · 6 years ago
  73. a85838c send SkPMColor::toPMColor() through Sk4f_toL32() by Mike Klein · 6 years ago
  74. 653c6b5 Remove (unused) GrBlend.cpp, and some GrColor helpers by Brian Osman · 6 years ago
  75. bf6bf39 Increase precision for two point gradient coordinates. by Michael Ludwig · 6 years ago
  76. cf370b1 Clean up GPU strike sk_sp by Herb Derby · 6 years ago
  77. a5c578f Add Short4 vertex attributes, and benchmark them as 4.12 colors by Brian Osman · 6 years ago
  78. 4a3f5c8 Remove hacks for UShort2 texture coords by Brian Osman · 6 years ago
  79. f723264 Revert "Revert "Reland "Add ability to specify different GP textures for each mesh in a draw.""" by Brian Salomon · 6 years ago
  80. 0790f8a Fix DDL reattachment of uniquely keyed proxies by Robert Phillips · 6 years ago
  81. 869fe56 Revert "Suppress addition of changeListeners during DDL recording" by Robert Phillips · 6 years ago
  82. 90d2d93 Revert "Add Short4 vertex attributes, and benchmark them as 4.12 colors" by Brian Osman · 6 years ago
  83. d2ca047 Add Short4 vertex attributes, and benchmark them as 4.12 colors by Brian Osman · 6 years ago
  84. c525d4f When merging into an already chained op update the head's op bounds. by Brian Salomon · 6 years ago
  85. 499bf1a Add half-float vertex attribute caps bit and benchmark by Brian Osman · 6 years ago
  86. 49ec21d ccpr: Don't require flat interpolation by Chris Dalton · 6 years ago
  87. afebe16 Remove all old gpu gradient code by Michael Ludwig · 6 years ago
  88. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  89. ce038dc ccpr: Clamp the number of linear stroke segments by Chris Dalton · 6 years ago
  90. 7f8c524 Port gradient unit tests over to new FPs by Michael Ludwig · 6 years ago
  91. b96cba3 Report optimizations in master gradient effects by Michael Ludwig · 6 years ago
  92. a7914d3 Implement textured gradients by Michael Ludwig · 6 years ago
  93. b68bcc4 ccpr: Remove the dangling pointer from GrCCDrawPathsOp by Chris Dalton · 6 years ago
  94. 0495f7a Implement dual interval gradients by Michael Ludwig · 6 years ago
  95. 776a411 Pin miter sin half angle to 0 in GrAAConvexTessellator. by Brian Salomon · 6 years ago
  96. 66261f1 ccpr: Don't release the stashed atlas proxy inside CopyAtlasOp by Chris Dalton · 6 years ago
  97. d29dcd1 Add fallback path for drawing unsupported bitmap configs by Brian Osman · 6 years ago
  98. 8f68508 Implement 2-pt conical gradient layout by Michael Ludwig · 6 years ago
  99. 24d438b Implement sweep gradient layout by Michael Ludwig · 6 years ago
  100. 505dd57 Add GrSurfaceOrigin to MakeFromAHardwareBuffer by Stan Iliev · 6 years ago