1. a631683 Some more SkPolyUtils optimizations and clean up. by Jim Van Verth · 6 years ago
  2. 804f817 removed SkSLLayoutLexer by Ethan Nicholas · 6 years ago
  3. 75b7526 Address fuzzer issue by Robert Phillips · 6 years ago
  4. b8eeb80 added integration for non-moltenvk use of SkSLC MSL generator by Timothy Liang · 6 years ago
  5. b70beea ccpr: Blacklist Bay Trail and Sandybridge on Mesa by Chris Dalton · 6 years ago
  6. e35055f implemented copy surface as blit for metal gpu backend by Timothy Liang · 6 years ago
  7. 206dbe8 Restrict radial step count by Jim Van Verth · 6 years ago
  8. 0f21c23 fixed a bug with SPIR-V ternaries by Ethan Nicholas · 6 years ago
  9. 0067369 Reland "Reland "Add some optimizations to PolyUtils"" by Jim Van Verth · 6 years ago
  10. 98caedd SkPDF: only draw text with SkglyphRuns by Hal Canary · 6 years ago
  11. dfe1fe4 Convert bitmap to use runs instead of blobs by Herb Derby · 6 years ago
  12. 387eaff Vertex color xform bench by Brian Osman · 6 years ago
  13. 022b1e0 Re-add assert for mip maps. by Greg Daniel · 6 years ago
  14. 43d225f added byte type support to SkSLC MSL generator by Timothy Liang · 6 years ago
  15. 1c1391c ccpr: Blacklist Sandy Bridge by Chris Dalton · 6 years ago
  16. 1a9971e Convert remote glyph cache to use glyp runs by Herb Derby · 6 years ago
  17. cc10d79 Move fragCoord workaround declaration by Brian Osman · 6 years ago
  18. 8e9b4c4 Reland "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 6 years ago
  19. 6e6bc11 Account for square caps in SkStrokeRec::getInflationRadius by Chris Dalton · 6 years ago
  20. eff01a7 GL: Accept "_float" extensions for "_half_float" formats by Chris Dalton · 6 years ago
  21. e534854 Undef the right macro in SkDWriteNTDDI_VERSION.h by Ben Wagner · 6 years ago
  22. c861eee Revert "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 6 years ago
  23. 5191fd7 Don't require mips in GrTextureProducer if texture is 1x1. by Greg Daniel · 6 years ago
  24. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  25. 736db10 Convert PDF device to use glyph runs lists by Herb Derby · 6 years ago
  26. a8046af implemented onWritePixels and related tests for metal gpu backend by Timothy Liang · 6 years ago
  27. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  28. 310f44d rename to Merge patheffect by Mike Reed · 6 years ago
  29. cddab25 Use SkGlyphRunListIterator in gpu by Herb Derby · 6 years ago
  30. 297c3c8 Ignore NTDDI_VERSION with DirectWrite. by Ben Wagner · 6 years ago
  31. 30301c4 share helper for flagging when added to raster cache by Mike Reed · 6 years ago
  32. 785586a remove unused serialization in textblob by Cary Clark · 6 years ago
  33. e70604e created stub for metal gpu command buffer by Timothy Liang · 6 years ago
  34. 84364ee De-virtualize SkBitmapController by Florin Malita · 6 years ago
  35. e9dd316 Revert "Reland "Add some optimizations to PolyUtils"" by Ben Wagner · 6 years ago
  36. 7c0998a Revert "Add kAAHairline to GpuPathRenderers" by Ben Wagner · 6 years ago
  37. 2eacff0 Redo drawTextRSXForm for glyph runs by Herb Derby · 6 years ago
  38. 880b9d3 Add kAAHairline to GpuPathRenderers by Chris Dalton · 6 years ago
  39. 5ed4df3 ccpr: Remove constant scale when solving the cubic midtangent by Chris Dalton · 6 years ago
  40. 0ef539a add new patheffects by Mike Reed · 6 years ago
  41. 0afc75e SkUTF16_CountUnichars to error instead of assert. by Ben Wagner · 6 years ago
  42. 715d08c Fix explicit allocation bug by Robert Phillips · 6 years ago
  43. 946c370 Reland "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  44. ce3c28f Pull non-substantive changes out of "Reduce arbitrary opList splitting when sorting" by Robert Phillips · 6 years ago
  45. 760dbc4 Reland "implemented metal gpu backend texture upload testing" by Timothy Liang · 6 years ago
  46. 8f8bf88 ccpr: Account for stroke and style in path cache keys by Chris Dalton · 6 years ago
  47. 2b0e6cd Reland "SkDEBUGF: use __VA_ARGS__" by Hal Canary · 6 years ago
  48. dc97fdc Fix Valgrind skinning bug by Robert Phillips · 6 years ago
  49. 85dcf6b GrTessellator: fix overlap outer boundary winding. by Stephen White · 6 years ago
  50. 5911364 fixed ASAN dm errors by Ruiqi Mao · 6 years ago
  51. cc3f3d8 fixed ASAN dm errors by Ruiqi Mao · 6 years ago
  52. 4b3a515 MakeAsDrawText for SkTextBlob by Herb Derby · 6 years ago
  53. e398675 Implement scaled color emoji using PNG format fonts. by Bruce Wang · 6 years ago
  54. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 6 years ago
  55. 21a99d4 Fix validity check in SkSurface::MakeFromBackendTextureAsRenderTarget by Justin Novosad · 6 years ago
  56. 4a34197 fixed SPIR-V memory layout by Ethan Nicholas · 6 years ago
  57. bb1ccdb Use std::chrono for measuring timing by Allan MacKinnon · 6 years ago
  58. 6807a01 fix MSAN dm failures by Ruiqi Mao · 6 years ago
  59. 3229e65 Revert "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  60. 8bb0db3 Add some optimizations to PolyUtils by Jim Van Verth · 6 years ago
  61. 92eaa3c Add SkFloat2Bits and Region stub by Kevin Lubick · 6 years ago
  62. a8cdbd7 Restore SkLightingShader and associated classes by Robert Phillips · 6 years ago
  63. 9e0d7e4 Bug fixes and improvements to SKC and HotSort. Vulkan is WIP. by Allan MacKinnon · 6 years ago
  64. 53c8769 remove unused untested parts of text blob by Cary Clark · 6 years ago
  65. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 6 years ago
  66. 6dd4b20 Remove crash when shader linking fails. by Brian Salomon · 6 years ago
  67. f6db495 Remove SkTransferFunctionBehavior by Brian Osman · 6 years ago
  68. 9b4bd59 Reland "Remove interpolants are inaccurate workaround for Adreno 3xx." by Brian Salomon · 6 years ago
  69. 4fa3178 Revert "Reduce arbitrary opList splitting when sorting" by Robert Phillips · 6 years ago
  70. 94fee93 Reduce arbitrary opList splitting when sorting by Robert Phillips · 6 years ago
  71. f35a1c1 Remove SkRefDict. by Ben Wagner · 6 years ago
  72. 30da1c4 Remove processText last vestige of drawText by Herb Derby · 6 years ago
  73. 103dcca Remove drawText support from SkOverdrawCanvas by Herb Derby · 6 years ago
  74. 71ed661 GrTessellator: collinear edges during sanitize. by Stephen White · 6 years ago
  75. b983e6b Device interface uses glyph run list by Herb Derby · 6 years ago
  76. 6196fc1 In GrContext::readSurfacePixels fail gracefully if temp pixmap allocation fails. by Brian Salomon · 6 years ago
  77. 1419534 Whitespace cleanup again by Hal Canary · 6 years ago
  78. 7e83f89 plumb through arenaalloc by Mike Reed · 6 years ago
  79. a80a012 Revert "implemented metal gpu backend texture upload testing" by Timothy Liang · 6 years ago
  80. 1e04b36 Reland: Check for ANGLE's implementation of texture_rectangle by Weiliang Chen · 6 years ago
  81. 36848f6 implemented metal gpu backend texture upload testing by Timothy Liang · 6 years ago
  82. 81d1511 Fixed SPIR-V geometry shaders by Ethan Nicholas · 6 years ago
  83. 0df2113 fixed SPIR-V matrix operations by Ethan Nicholas · 6 years ago
  84. ed1205a Make GrRenderTargetOpList::purgeOpsWithUninstantiatedProxies match the GrTextureOpList version by Robert Phillips · 6 years ago
  85. a07bf67 Add bullet proofing to image_subset GM for TSAN failures by Robert Phillips · 6 years ago
  86. 4a17501 Revert "update SkColor4f::FromColor() to preserve transfer function" by Robert Phillips · 6 years ago
  87. bc8133b Revert "update SkToSRGBColorFilter color management" by Robert Phillips · 6 years ago
  88. 8a6348e Introduce text blob processing but don't wire it up by Herb Derby · 6 years ago
  89. 1c5fd18 GrTessellator: missing intersection rewind fix. by Stephen White · 6 years ago
  90. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  91. 9ec70c6 Remove SkSafeSetNull. by Ben Wagner · 6 years ago
  92. c434ade Move to using pointers in simplifyDraw* by Herb Derby · 6 years ago
  93. b62f50c Replace nearly all kRespect with kIgnore by Brian Osman · 6 years ago
  94. 2272ea2 Disable GPU clip masks by Chris Dalton · 6 years ago
  95. ff19d34 Use simple buffers instead of vectors by Herb Derby · 6 years ago
  96. 8b50926 update SkToSRGBColorFilter color management by Mike Klein · 6 years ago
  97. 9e22923 update SkColor4f::FromColor() to preserve transfer function by Mike Klein · 6 years ago
  98. d46f009 Add check before freeing op in GrTextureOpList by Robert Phillips · 6 years ago
  99. e346b1e Add SkTypeface::getVariationDesignParameters by Ben Wagner · 6 years ago
  100. a470407 clean up some old busted color routines by Mike Klein · 6 years ago