1. ac9be9d Remove shader text trace events and simplify the SKSL/GLSL printing code by Brian Osman · 5 years ago
  2. a085a41 Normalize storage of shader strings in the cache by Brian Osman · 5 years ago
  3. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  4. 6b797fe Simplify persistent cache code, make GLSL easier for tools to access by Brian Osman · 5 years ago
  5. f71b070 Fix the GLSL persistent cache (and add a config to test it) by Brian Osman · 5 years ago
  6. d79ba79 Remove unused variant of compileAndAttachShaders by Brian Osman · 5 years ago
  7. d0fe875 Remove destination GrRenderTargetProxy from GrPipeline by Robert Phillips · 5 years ago
  8. 8d05883 Revert "Revert "we now cache GLSL shaders when we can't cache the binaries"" by Ethan Nicholas · 6 years ago
  9. 255f73a Revert "we now cache GLSL shaders when we can't cache the binaries" by Ethan Nicholas · 6 years ago
  10. 830d5c0 we now cache GLSL shaders when we can't cache the binaries by Ethan Nicholas · 6 years ago
  11. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  12. cd700e9 Revert "Revert "added support for sk_Dimensions to SkSL"" by Ethan Nicholas · 6 years ago
  13. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  14. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  15. ad77dce fix for persistent shader cache by Ethan Nicholas · 6 years ago
  16. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 6 years ago
  17. 92be2f7 Revert "Revert "Change how vertex/instance attributes are handled in geometry processors."" by Brian Salomon · 6 years ago
  18. 5045e50 Revert "Change how vertex/instance attributes are handled in geometry processors." by Mike Klein · 6 years ago
  19. 19c1233 Change how vertex/instance attributes are handled in geometry processors. by Brian Salomon · 6 years ago
  20. 802cb31 Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu. by Brian Salomon · 6 years ago
  21. d1b2eec API to cache shader binaries between runs of Skia. by Ethan Nicholas · 7 years ago
  22. 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 7 years ago
  23. cae3a4c Revert "Replaced all calls to fragmentPosition() with sk_FragCoord" by Ethan Nicholas · 7 years ago
  24. de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  25. 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  26. e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
  27. ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  28. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  29. 5d8f69f Merge GrGLSLProgramDesc into GrProgramDesc by egdaniel · 8 years ago
  30. 0d9990f Merge ProgramDesc's for GL and Vulkan by egdaniel · 8 years ago
  31. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  32. 0e1853c Update how we send draws to gpu backend to reduce state setting. by egdaniel · 8 years ago
  33. 9c3f143 Add support for vertex and geometry shader textures by cdalton · 8 years ago
  34. fa89632 Move some program building utils from GL to GLSL by egdaniel · 9 years ago
  35. 7f9b2e4 Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPixelConfig by bsalomon · 9 years ago
  36. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  37. 56cf6dc Create a static instances of SrcOver XferProcessor by egdaniel · 9 years ago
  38. 0eafe79 Create GrGLSLVaryingHandler class for program building by egdaniel · 9 years ago
  39. e659a58 Move GrGLPrimitive/GeometryProc to GLSL by egdaniel · 9 years ago
  40. fa4cc8b Move XferProcessors to glsl by egdaniel · 9 years ago
  41. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  42. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  43. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  44. 44972e2 Remove debug print statement by egdaniel · 9 years ago
  45. f3bace9 Add addFragPosUniform to GrGLrogramBuilder by egdaniel · 9 years ago
  46. 574a4c1 Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups. by egdaniel · 9 years ago
  47. 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago
  48. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  49. 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
  50. f529439 Move shader precision modifier check onto GLSLCaps by egdaniel · 9 years ago
  51. eb00eab fix up GrGLProgrambuilder precision on varyings by joshualitt · 9 years ago
  52. d8dd47b remove path specific program building classes by joshualitt · 9 years ago
  53. e7afc2d Start trying to collapse path program stuff by joshualitt · 9 years ago
  54. 465283c Remove batchtracker by joshualitt · 9 years ago
  55. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  56. ac856c9 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  57. 4bf69f7b Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ ) by rmistry · 9 years ago
  58. 2424344 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  59. 7375d6b fixup precision with configurable atlas by joshualitt · 9 years ago
  60. 6bb6d40 Implement support for CHROMIUM_path_rendering pseudo extension by kkinnunen · 9 years ago
  61. 6968428 Revert of Another trivial cleanup (patchset #6 id:100001 of https://codereview.chromium.org/1229303003/) by joshualitt · 9 years ago
  62. 52e7657 Another trivial cleanup by joshualitt · 9 years ago
  63. 2853fe4 Revert of Implement support for CHROMIUM_path_rendering pseudo extension (patchset #4 id:60001 of https://codereview.chromium.org/1192663002/) by jvanverth · 9 years ago
  64. eeef46d Implement support for CHROMIUM_path_rendering pseudo extension by kkinnunen · 9 years ago
  65. 7aedda5 Refactor separable varying location info to be stored in GrGLProgram subclass by kkinnunen · 9 years ago
  66. 4271765 Don't call bindTexture from GrGLProgram by cdalton · 9 years ago
  67. 6c89110 GLProgramsTest 3.0 by joshualitt · 9 years ago
  68. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
  69. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  70. 43466a1 Multi-string shaders by joshualitt · 9 years ago
  71. b8a82f2 Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/) by joshualitt · 9 years ago
  72. 1c3c2d8 Multi-string shaders by joshualitt · 9 years ago
  73. 8072caa A simple change to move a bunch of stuff out of Gr*Geometry.h by joshualitt · 9 years ago
  74. 50785a3 Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #1 id:1 of https://codereview.chromium.org/901663007/) by bsalomon · 9 years ago
  75. 21b2c53 Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:200001 of https://codereview.chromium.org/885923002/) by bsalomon · 9 years ago
  76. 5e1378d Move DstCopy on gpu into the GrXferProcessor. by egdaniel · 9 years ago
  77. 4dce32c Revert "Move DstCopy on gpu into the GrXferProcessor." by egdaniel · 9 years ago
  78. 7adb355 Revert of Revert "Move DstCopy on gpu into the GrXferProcessor." (patchset #1 id:1 of https://codereview.chromium.org/896163003/) by egdaniel · 9 years ago
  79. 3e9dfdb Revert "Move DstCopy on gpu into the GrXferProcessor." by egdaniel · 9 years ago
  80. 74a1175 Move DstCopy on gpu into the GrXferProcessor. by egdaniel · 9 years ago
  81. 8dd688b Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder by egdaniel · 10 years ago
  82. 17e7314 remove drawtype by joshualitt · 10 years ago
  83. b77e4b6 remove drawType from optState by joshualitt · 10 years ago
  84. 873ad0e BUG=skia: by joshualitt · 10 years ago
  85. 71c9260 More changes to bring together path / geo procs by joshualitt · 10 years ago
  86. abb52a1 Move most of the transform logic into the primitive processors by joshualitt · 10 years ago
  87. ee2af95 ViewMatrix uniform upload moved to GeometryProcessor by joshualitt · 10 years ago
  88. 16b2789 Change to create device coord coordset by joshualitt · 10 years ago
  89. 861e103 Rename GrGpuGL to GrGLGpu for consistency by bsalomon · 10 years ago
  90. 9b98932 This change will ultimately pull uniform color, and to a much lesser degree uniform coverage, into GPs. There are still some loose ends because drawstate has the ability to override the GP, but fixing these cleanly will have to wait until we have deferred geometry in place and can make attribute / uniform decisions on the fly. by joshualitt · 10 years ago
  91. c230414 Create xfer processor backend. by egdaniel · 10 years ago
  92. 2947382 Revert of Create xfer processor backend. (patchset #6 id:100001 of https://codereview.chromium.org/764643004/) by joshualitt · 10 years ago
  93. 4dffc94 Create xfer processor backend. by egdaniel · 10 years ago
  94. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  95. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  96. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  97. dafa4d0 move program descriptor generation to flush by joshualitt · 10 years ago
  98. f78c60c Revert of move program descriptor generation to flush (patchset #7 id:120001 of https://codereview.chromium.org/777673003/) by joshualitt · 10 years ago
  99. 829e1b8 move program descriptor generation to flush by joshualitt · 10 years ago
  100. 2dd1ae0 First step to moving vertex attributes to the geometryProcessor by joshualitt · 10 years ago