1. c08d53e Parametric SkPath oval/rect/rrect starting point by fmalita · 9 years ago
  2. 83a5d42 Fix skia_gpu=0 build (samplecode/SampleAnimatedText.cpp) by kkinnunen · 9 years ago
  3. 887e18e Make SkAndroidCodec support bmp by msarett · 9 years ago
  4. 195fe08 simplify BlendTest.cpp by mtklein · 9 years ago
  5. f3182eb Implement multi-color-stops in linear gradients using Sk4f by reed · 9 years ago
  6. 44509fa Disable testcase7.bmp on SkImageDecoder and clean up dm_flags by msarett · 9 years ago
  7. ee10a42 Add decodeYUV8Planes to SkImageDecoder_empty by scroggo · 9 years ago
  8. aa6f739 Respect SkPictureRecorder::kPlaybackDrawPicture_RecordFlag for SkDrawables by djsollen · 9 years ago
  9. 1970358 Revert of Enable temporarily disabled GpuDrawPathTest (patchset #1 id:1 of https://codereview.chromium.org/1447973002/ ) by caryclark · 9 years ago
  10. d634629 Enable temporarily disabled GpuDrawPathTest by kkinnunen · 9 years ago
  11. a5d1207 add caps option 'k' to FatBits by reed · 9 years ago
  12. ee9fe1e De-spam SkOpts.cpp by mtklein · 9 years ago
  13. 1e5cbf2 update iOS build flags by mtklein · 9 years ago
  14. 14102ca __vectorcall needs SSE by mtklein · 9 years ago
  15. 33c7623 Make SkAndroidCodec support wbmp by msarett · 9 years ago
  16. 3257c12 runs some sample animations side by side in canvas and svg by caryclark · 9 years ago
  17. 73d882e Only support jpeg, png, and webp for BRD by msarett · 9 years ago
  18. 31b80a9 increase pre-allocated MCRecs to match common android calling pattern by reed · 9 years ago
  19. 566b23c Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://codereview.chromium.org/1436033003/ ) by mtklein · 9 years ago
  20. 755c553 skstd -> std for unique_ptr by mtklein · 9 years ago
  21. 56da025 Switch uses of SkChecksum::Compute to Murmur3. by mtklein · 9 years ago
  22. 504ce5d Optionally pass rendertarget to getTestTarget by robertphillips · 9 years ago
  23. 3c2d32b Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:20001 of https://codereview.chromium.org/1436973003/ ) by mtklein · 9 years ago
  24. 05b48e2 SkPDF: fix large-number bug by halcanary · 9 years ago
  25. 540e954 Switch uses of SkChecksum::Compute to Murmur3. by mtklein · 9 years ago
  26. e004bfc Increase the amount of debug information printed out by batches by robertphillips · 9 years ago
  27. a7a21cf Disable incomplete image tests in nanobench by msarett · 9 years ago
  28. a779ef1 Fix for chrome's skia gl bindings code. by bsalomon · 9 years ago
  29. b500239 Documentation: Further cleanup by halcanary · 9 years ago
  30. b1a32ad Add support for EGLImage to GrGLInterface by bsalomon · 9 years ago
  31. 0dfa62c Update testing frameworks/tests for MDB by robertphillips · 9 years ago
  32. e4d1770 Update SKP version by update-skps · 9 years ago
  33. 1d51273 Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of https://codereview.chromium.org/1441533003/ ) by egdaniel · 9 years ago
  34. fa7e1a0 Fix BUILD.public INCLUDES after https://codereview.chromium.org/1438873002 by benjaminwagner · 9 years ago
  35. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  36. 04d52f3 Create a standalone example for using Skia with SDL by joshualitt · 9 years ago
  37. d28ada7 turn on libc++ for iOS by mtklein · 9 years ago
  38. 4b0778e Remove dependency on src/android from dm and nanobench by msarett · 9 years ago
  39. e659a58 Move GrGLPrimitive/GeometryProc to GLSL by egdaniel · 9 years ago
  40. 60795d9 Add visualbench option for nvpr stencil samples by cdalton · 9 years ago
  41. f844177 Fix visualbench flicker on triple buffered platforms by cdalton · 9 years ago
  42. 1023725 Make visualbench timing continuous for no-reset mode by cdalton · 9 years ago
  43. fa4cc8b Move XferProcessors to glsl by egdaniel · 9 years ago
  44. 266e202 Add visualbench option to not reset between samples by cdalton · 9 years ago
  45. 0b47d4b Exclude src/android from CMake build too. by mtklein · 9 years ago
  46. 0274efb Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:20001 of https://codereview.chromium.org/1436973003/ ) by mtklein · 9 years ago
  47. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  48. 6b90df6 augment gradients_many to exercise flipped gradients and clampping by reed · 9 years ago
  49. 506e19a Move SkBitmapRegionDecoder to include/android and src/android by msarett · 9 years ago
  50. 9c86051 Update testing frameworks/tests for MDB by robertphillips · 9 years ago
  51. 7fdda60 Lock pixels again after dummy reset of pixel ref in SkBitmapRegionCodec by msarett · 9 years ago
  52. e0c64c5 Documentation: clean up by halcanary · 9 years ago
  53. 1d024a3 Switch uses of SkChecksum::Compute to Murmur3. by mtklein · 9 years ago
  54. c94cd7c Fix GrCoverageSetOpXP unit test on mixed samples by cdalton · 9 years ago
  55. 23267db SkAtomic: always use std::atomic by mtklein · 9 years ago
  56. 6459352 Replace SkFunction with std::function by mtklein · 9 years ago
  57. 3aa5fce API changes to GrTextureAdjuster. by bsalomon · 9 years ago
  58. 147ea2f Factor CSS3 matching rules. by bungeman · 9 years ago
  59. 3aea725 Fix mixed sampled inverse path fills by cdalton · 9 years ago
  60. 386127f Increment text pointer when the width is zero in the subpixel with center and right alignment. by herb · 9 years ago
  61. d7b25c7 Target Mac bots at 10.7+libc++ to approximate Chrome's 10.6+libc++. by mtklein · 9 years ago
  62. 9510593 Add include guards for SkBRDAllocator by scroggo · 9 years ago
  63. 3877ab8 In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix by bsalomon · 9 years ago
  64. ede7574 Enable AA stencil clip for mixed samples by cdalton · 9 years ago
  65. 7e806f3 Revert of Enable stencil clipping in mixed sampled render targets (patchset #6 id:100001 of https://codereview.chromium.org/1232103002/ ) by cdalton · 9 years ago
  66. 24ddb0a Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:20001 of https://codereview.chromium.org/1415503008/ ) by cdalton · 9 years ago
  67. cb8d719 Make BRD take advantage of zero initialized memory by msarett · 9 years ago
  68. caef345 Readd "immediate" mode by robertphillips · 9 years ago
  69. dad57c8 bring up SDL on windows by joshualitt · 9 years ago
  70. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  71. 33bee09 Fix -Wunused-parameter errors in SkCodec.h in Android by msarett · 9 years ago
  72. 67d7620 Fix leaks in unit tests of GrGLTextureInfos by bsalomon · 9 years ago
  73. a13e202 Move GrBatchFlushState from GrDrawTarget to GrDrawingManager by robertphillips · 9 years ago
  74. 084db25 float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX. by mtklein · 9 years ago
  75. 9be5ff6 Replace glyph find and position with common code for the gpu bitmap case. by herb · 9 years ago
  76. 0b2a189 Fix code that left shifts a negative value. This has undefined behavior. by benjaminwagner · 9 years ago
  77. b5213e6 Change quality settings on SkImageDecoder_libjpeg by msarett · 9 years ago
  78. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  79. 49115b5 Add an Allocator interface that indicates if memory is zero init by msarett · 9 years ago
  80. 84a8065 Reorganize BRD code in new tools directory by msarett · 9 years ago
  81. 5c351f3 Delete dead SkImageDecoder::buildTileIndex and decodeSubset code by msarett · 9 years ago
  82. 5c9e34a Delete dead BitmapRegionDecoder code in tools by msarett · 9 years ago
  83. 164d302 Delete dead subset test code from dm by msarett · 9 years ago
  84. 0459c94 Delete dead subset benches from nanobench by msarett · 9 years ago
  85. fbd87d6 Missing resources crash SampleFilterQuality. by bungeman · 9 years ago
  86. d472792 Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://codereview.chromium.org/1431593006/ ) by cdalton · 9 years ago
  87. 091f60c Use a struct for client GL texture handles by bsalomon · 9 years ago
  88. 6dfe9ac Reduce messages from libjpeg-turbo by msarett · 9 years ago
  89. 824f46c GYP: remove stale skia_scalar gyp variable by Hal Canary · 9 years ago
  90. 1f0e350 Disable preemptive batch preparation by robertphillips · 9 years ago
  91. 80ec3db SkPDF: Deal with missing ColorTable (don't assert) by halcanary · 9 years ago
  92. 5fb56f1 Fix reversion to bilerp on clipped mipmap draws by bsalomon · 9 years ago
  93. 43f610f Parse command line arguments for sdl + android by joshualitt · 9 years ago
  94. 01f4a9e Fixes for building with sdl on android by joshualitt · 9 years ago
  95. 07d56b1 Make SkBlurImageFilter capable of cropping during blur (GPU path). by senorblanco · 9 years ago
  96. 07e2692 SkResourceCache::GetAllocator() index8 and other color types handling by aleksandar.stojiljkovic · 9 years ago
  97. d9ffaed apply mozilla patch by reed · 9 years ago
  98. 14184d5 Fix mixed samples stencil clip by cdalton · 9 years ago
  99. 60029a5 Update Layer Hoisting to store its atlas texture in the resource cache by robertphillips · 9 years ago
  100. e5911c9 Extract glyph find and position code in preparation to use it in XPS and GPU code. by herb · 9 years ago