1. 3614d9a improved performance of parsing SkSLLayout flags by Ethan Nicholas · 8 years ago
  2. c24447d Revert "Revert "make SkClipStack.h private (in src)"" by Mike Reed · 8 years ago
  3. e14d305 Add GrMakeCachedBitmapProxy by Robert Phillips · 8 years ago
  4. cc70083 GrTessellator (AA): null GrGeometryProcessor crash fix. by Stephen White · 8 years ago
  5. 1c8e82b Revert "make SkClipStack.h private (in src)" by Mike Reed · 8 years ago
  6. f3b995b Clarify when tweak alpha for coverage optimizaton can occur. by Brian Salomon · 8 years ago
  7. 2b512d0 much better idea by Mike Klein · 8 years ago
  8. 3efca0a make SkClipStack.h private (in src) by Mike Reed · 8 years ago
  9. a0c9832 Remove GL asserts for geo shaders to not have uniforms by csmartdalton · 8 years ago
  10. 26e573c removed unused code around scaled generators by Mike Reed · 8 years ago
  11. 08f14bd SkPictureImageGenerator.h include guard by Hal Canary · 8 years ago
  12. 56ec758 Make GrPipelineInput::setToSolidCoverage set the opaque bit. by Brian Salomon · 8 years ago
  13. 2ae3a2e Suggest P3 for wide gamut images in SkAndroidCodec by Matt Sarett · 8 years ago
  14. 3f40598 Non linear blending flag for SkColorSpace by Brian Osman · 8 years ago
  15. 485c499 Rename SkConfig8888/SkPixelInfo to SkConvertPixels by Matt Sarett · 8 years ago
  16. c43559e Remove returns at end of stage splices. by Mike Klein · 8 years ago
  17. 4b66512 Handle collapsed drawVertices() texture coords gracefully by Florin Malita · 8 years ago
  18. 70c6063 Move SkDOM to SkArenaAlloc from SkChunkAlloc. by Herb Derby · 8 years ago
  19. 9df70bb Picture backed images must have a bit depth and color space by Matt Sarett · 8 years ago
  20. 46da1cc GrContext option to prevent GPU based YUV -> RGB by Brian Osman · 8 years ago
  21. 5a8fe97 Remove include/xml from public API. by Herb Derby · 8 years ago
  22. c42a1cd work on raster device clipping by Mike Reed · 8 years ago
  23. 78c0c4c Remove SkSmallAllocator. by Herb Derby · 8 years ago
  24. 8572d85 Make raster pipeline support all pixel conversions by Matt Sarett · 8 years ago
  25. 4bf560a Simplify code for making paints with shaders. by Herb Derby · 8 years ago
  26. c6b7146 Remove component flags from GrPipelineInput. by Brian Salomon · 8 years ago
  27. 9a51498 Remove component flags from GrXPFactory output analysis. by Brian Salomon · 8 years ago
  28. 6a307cc Add check for finite phase to SkPath1DPathEffect::Make by Robert Phillips · 8 years ago
  29. ce44a0f SkSplicer: implement constant_color by Mike Klein · 8 years ago
  30. 7598b48 SkSplicer: fix dstover by Mike Klein · 8 years ago
  31. bfdc87a Revert "Revert "Always make SkImageShaders in heap."" by Herb Derby · 8 years ago
  32. 8be952a SkScalarMul is deprecated by Mike Reed · 8 years ago
  33. 351549f SkSplicer support for 2-point gradients. by Mike Klein · 8 years ago
  34. 936f81b Move the rt adjust uniform into GP EmitArgs by csmartdalton · 8 years ago
  35. 5926f2d GrTessellator (AA): fix "Canvas Arcs" coverage artifact. by Stephen White · 8 years ago
  36. 6fcea9d Enable sse2 backend for SkSplicer. by Mike Klein · 8 years ago
  37. 07f665e Revert "Always make SkImageShaders in heap." by Herb Derby · 8 years ago
  38. d2d6d72 Fix stack alignment in Windows before_loop/after_loop. by Mike Klein · 8 years ago
  39. c8f9180 SkPDF: skip shader lookup for SkShader::kColor_GradientType by Hal Canary · 8 years ago
  40. 5cdc9dd Move GrTessellator from SkChunckAlloc to SkArenaAlloc. by Herb Derby · 8 years ago
  41. 385468f SkPDF: better tolerance path conversion to quadratics by Hal Canary · 8 years ago
  42. a12c153 Add preserves premul and modulate optimization to compose fragment processors. by Brian Salomon · 8 years ago
  43. ff590a1 Always make SkImageShaders in heap. by Herb Derby · 8 years ago
  44. 267be7f Revert "Revert "IWYU"" by Mike Reed · 8 years ago
  45. 03a7f5f Make header files idempotent; script to check by Hal Canary · 8 years ago
  46. cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
  47. d1a8bdf Initialize test textures for ProcessorOptimizationValidationTest. by Brian Salomon · 8 years ago
  48. 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  49. b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
  50. b43a3e0 Only use DeviceCM->fNext if the layer doesn't affect the clip by Mike Reed · 8 years ago
  51. e52577f Refactor without turning on sse2/sse41. by Mike Klein · 8 years ago
  52. d37979c Make Win before_loop/after_loop SSE compatible. by Mike Klein · 8 years ago
  53. f8866c5 Revert "Generate sse2/sse4.1 splices, use them." by Mike Klein · 8 years ago
  54. 3c727d2 Revert "IWYU" by Robert Phillips · 8 years ago
  55. 54be5c9 Revert "More non-invertible shader local matrix guards" by Robert Phillips · 8 years ago
  56. 3e50027 Delete legacy named color space API by Matt Sarett · 8 years ago
  57. 75864b0 Add GrGLSLShaderBuilder::declareGlobal by csmartdalton · 8 years ago
  58. 34e91ca Remove unused field, and use official size. by Herb Derby · 8 years ago
  59. 246a3c2 Re-enable ProcessorOptimizationValidationTest on iOS. by Brian Salomon · 8 years ago
  60. 8600b1b Revert "Use SDF path miplevels based on the original path's size." by Jim Van Verth · 8 years ago
  61. 6e83b13 Use SDF path miplevels based on the original path's size. by Jim Van Verth · 8 years ago
  62. 368af46 More non-invertible shader local matrix guards by Florin Malita · 8 years ago
  63. 1fe55dc Generate sse2/sse4.1 splices, use them. by Mike Klein · 8 years ago
  64. a67615f 'gasp' to control symmetric rendering on Windows. by Ben Wagner · 8 years ago
  65. eec6f7b Use new fragment processor optimization queries. by Brian Salomon · 8 years ago
  66. 2aeae78 IWYU by Mike Reed · 8 years ago
  67. da297e6 Remove declaration of non-existent constructor by Brian Osman · 8 years ago
  68. 2e83b13 Remove SkTextureCompressor. by Herb Derby · 8 years ago
  69. 6aa0e11 Add support for RG float textures by csmartdalton · 8 years ago
  70. 63b6156 Fixed3232 overflow in LinearGradientContext::shadeSpan() by Florin Malita · 8 years ago
  71. 57bfa02 Change the Sprite portion of SkBlitter use SkArenaAlloc. by Herb Derby · 8 years ago
  72. f1d0ced Fix GrRenderTargetContext::drawArc's abandoned Context handling by Robert Phillips · 8 years ago
  73. 19c22e9 Revert "Roll minimum picture version up to 44." by Robert Phillips · 8 years ago
  74. b8b51e6 Add a -Mini build bot to build the smallest Skia possible. by Mike Klein · 8 years ago
  75. 6b20a55 Make header files self-sufficient by Hal Canary · 8 years ago
  76. 8616bb2 Fix CopyPixels() bug by Matt Sarett · 8 years ago
  77. 18ec7b9 Replace kCTFontXXXOrientation with kCTFontOrientationXXX. by bungeman · 8 years ago
  78. e037d12 Roll minimum picture version up to 44. by Mike Klein · 8 years ago
  79. d956966 Fix int64 overflow in SkClampRange::init() by Florin Malita · 8 years ago
  80. c7b2908 Refactor pixel conversion: premul and unpremul by Matt Sarett · 8 years ago
  81. f1ef1fa Properly create CTFontDescriptor from SkFontStyle. by bungeman · 8 years ago
  82. d678723 Move C effects into effects. by Mike Klein · 8 years ago
  83. 2c49a41 Remove inner/outer threshold restriction on SkAlphaThresholdFilter. by Brian Salomon · 8 years ago
  84. 3d1a6bc [4fGradient] Relax interval checks for SkGradientShaderBase also by Florin Malita · 8 years ago
  85. 84645e3 re-land of skslc type constructor cleanups by Ethan Nicholas · 8 years ago
  86. 99dbe7b Temporarily don't mark alpha threshold fp as modulating by Brian Salomon · 8 years ago
  87. 5101448 Pixel conversion refactors: use raster pipeline for 565 and gray by Matt Sarett · 8 years ago
  88. a04bb45 Make src/effects explicitly optional. by Mike Klein · 8 years ago
  89. 67d6460 added support for sk_ClipDistance by Ethan Nicholas · 8 years ago
  90. 5d4cd9e Re-enable processor optimization test with some fixes. by Brian Salomon · 8 years ago
  91. e659c7f [4fGradient] Relax interval checks by Florin Malita · 8 years ago
  92. cf1bff9 Remove last use of ktx.h by Herb Derby · 8 years ago
  93. 8cefe40 Don't batch circles and circular rrects beyond index limit by Jim Van Verth · 8 years ago
  94. 49a36ba Revert "skslc type constructor cleanups" by Ethan Nicholas · 8 years ago
  95. 8fa7468 Include correct header in SkFontMgr_custom_empty_factory.cpp. by Ben Wagner · 8 years ago
  96. cac5b12 Revert "added support for sk_ClipDistance" by Ethan Nicholas · 8 years ago
  97. 8ab590f Split custom font managers. by Ben Wagner · 8 years ago
  98. 6f22328 skslc type constructor cleanups by Ethan Nicholas · 8 years ago
  99. 8b8c765 added support for sk_ClipDistance by Ethan Nicholas · 8 years ago
  100. 52bab30 [4fLinearGradient] Avoid NaNs for degenerate perspectives by Florin Malita · 8 years ago