Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
cae3a4c8ab7082df009a1e340f10292350e0c763
/
src
/
gpu
/
glsl
/
GrGLSLProgramBuilder.cpp
cae3a4c
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
by Ethan Nicholas
· 8 years ago
de4d301
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 8 years ago
8c852be
Removing tracking of whether GP/FP coverage calculations are used by XP.
by Brian Salomon
· 8 years ago
941e7e2
re-land of added sk_FragCoord support to skslc
by Ethan Nicholas
· 8 years ago
e8e4a3e
Revert "added sk_FragCoord support to skslc"
by Greg Daniel
· 8 years ago
ce33f10
added sk_FragCoord support to skslc
by Ethan Nicholas
· 8 years ago
1edc5b9
Rename vars and functions from 'glslcaps'->'shadercaps'
by Brian Salomon
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
f9f4512
Reland image storage with fixes.
by Brian Salomon
· 8 years ago
59dc411
Revert "Initial OpenGL Image support."
by Brian Salomon
· 8 years ago
be34882
Initial OpenGL Image support.
by Brian Salomon
· 8 years ago
276cc41
Revive geometry shaders
by csmartdalton
· 8 years ago
99938a8
Merge GrGLSLShaderVar and GrShaderVar
by Brian Salomon
· 8 years ago
101b844
Remove GrGLSLSampler type and subclasses
by Brian Salomon
· 8 years ago
b014cca
Make GrBufferAccess a nested class of GrProcessor
by Brian Salomon
· 8 years ago
db4183d
In GrProcessor::TextureSampler drop the "get", it's cleaner
by Brian Salomon
· 8 years ago
0bbecb2
Rename GrTextureAccess to GrProcessor::TextureSampler.
by Brian Salomon
· 8 years ago
2245803
Rename GrTextureBufferSampler to GrBufferSampler
by csmartdalton
· 8 years ago
739c5bf
Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""
by Brian Salomon
· 8 years ago
ce4d04a
Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."
by Ben Wagner
· 8 years ago
4d53c44
Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
by Brian Salomon
· 8 years ago
b58a2b4
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
by bsalomon
· 8 years ago
a624bf3
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
56b7dc4
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ )
by bsalomon
· 8 years ago
d91237e
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
cc6aeee
Remove GrPrimitiveProcessor::hasTransformedLocalCoords
by bsalomon
· 8 years ago
05a4cf5
Add GM/slide to simulate Android-style reveal clip
by robertphillips
· 8 years ago
6c177a1
Add alternative ambient shadow method to Android shadow sample
by jvanverth
· 8 years ago
ee92063
LightingShader and NormalSource comment and style fixes
by dvonbeck
· 8 years ago
84bca78
Split distance vector into direction and magnitude components
by dvonbeck
· 8 years ago
9b03e7b
GrFP can express distance vector field req., program builder declares variable for it
by dvonbeck
· 8 years ago
02aed95
Revert of GrFP can express distance vector field req., program builder declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ )
by mtklein
· 8 years ago
4ef6dfa
GrFP can express distance vector field req., program builder declares variable for it
by dvonbeck
· 8 years ago
990dbc8
Add Texture2D and Sampler GrSLTypes
by egdaniel
· 8 years ago
09aa1fc
Refactor how we store and use samplers in Ganesh
by egdaniel
· 8 years ago
b800248
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ )
by egdaniel
· 8 years ago
45b61a1
Refactor how we store and use samplers in Ganesh
by egdaniel
· 8 years ago
74b8d32
Implement texel buffers
by cdalton
· 8 years ago
3f6f76f
Rename EmitArgs::fSamplers to fTexSamplers
by cdalton
· 8 years ago
a6b92ad
Infer sampler precision from pixel config
by cdalton
· 8 years ago
9d524f2
Style bikeshed - remove extraneous whitespace
by halcanary
· 8 years ago
0e1853c
Update how we send draws to gpu backend to reduce state setting.
by egdaniel
· 8 years ago
5f2d8e2
Add sampler precision to GrTextureAccess
by cdalton
· 8 years ago
9c3f143
Add support for vertex and geometry shader textures
by cdalton
· 8 years ago
28f45b9
Add "sample locations" feature to GrProcessor
by cdalton
· 8 years ago
8733210
Replace fWillReadFragmentPosition with a bitfield
by cdalton
· 9 years ago
5e58cee
Add GrShaderFlags enum
by cdalton
· 9 years ago
9f1d415
Finalize gpu shaders in ProgramBuilding.
by egdaniel
· 9 years ago
2279325
added support for PLS path rendering
by ethannicholas
· 9 years ago
5366a09
Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ )
by ethannicholas
· 9 years ago
7df3f5e
added support for PLS path rendering
by ethannicholas
· 9 years ago
fa89632
Move some program building utils from GL to GLSL
by egdaniel
· 9 years ago
7ea439b
Create GLSLUniformHandler class for gpu backend
by egdaniel
· 9 years ago
8dcdedc
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
by egdaniel
· 9 years ago