- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 274218e move largest apis into private by Mike Reed · 7 years ago
- b67821d Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget by Robert Phillips · 7 years ago
- cb2e235 Reduce stencil buffer clearing by Robert Phillips · 7 years ago
- a93a14a Convert NULL and 0 to nullptr. by Ben Wagner · 7 years ago
- c4f0a82 Move Flags from GrRenderTarget to GrTypesPriv.h & rename by Robert Phillips · 7 years ago
- d34edf3 Revert "Revert "Remove GrSurfaceDesc member from GrSurface."" by Brian Salomon · 7 years ago
- 4b30a96 Revert "Remove GrSurfaceDesc member from GrSurface." by Greg Daniel · 7 years ago
- 8491154 Remove GrSurfaceDesc member from GrSurface. by Brian Salomon · 7 years ago
- 7c8460e Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type". by Brian Salomon · 8 years ago
- 1119dc3 Remove discard from GrRenderTarget & force it to always go through a RenderTargetContext by Robert Phillips · 8 years ago
- 45580d3 Added GrSurfaceContext and GrTextureContext by Brian Osman · 8 years ago
- d6214d4 Further centralize computation of GrSurface VRAM consumption - take 2 by Robert Phillips · 8 years ago
- 9c46b68 Revert "Further centralize computation of GrSurface VRAM consumption" by Ben Wagner · 8 years ago
- ccd3c89 Further centralize computation of GrSurface VRAM consumption by Robert Phillips · 8 years ago
- 29e52f1 Centralize computation of GrRenderTarget & GrTexture VRAM consumption by Robert Phillips · 8 years ago
- c7635fa Make GrDrawContext be GrRenderTargetProxy-backed by Robert Phillips · 8 years ago
- f2361d2 Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList by Robert Phillips · 8 years ago
- f963599 Add flag for window rectangles to GrRenderTarget by csmartdalton · 8 years ago
- 0d28e57 Fix caching of sample locations by csmartdalton · 8 years ago
- 42e6798 Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ ) by rmistry · 8 years ago
- 09d49a3 Fix caching of sample locations by csmartdalton · 8 years ago
- 76948d4 Add Gr*Proxy classes by robertphillips · 9 years ago
- 4f16e63 Revert of Add Gr*Proxy classes (patchset #10 id:220001 of https://codereview.chromium.org/1937553002/ ) by robertphillips · 9 years ago
- 92605b3 Add Gr*Proxy classes by robertphillips · 9 years ago
- 89d09a1 Revert of Add Gr*Proxy classes (patchset #9 id:160001 of https://codereview.chromium.org/1937553002/ ) by robertphillips · 9 years ago
- de5bf0c Add Gr*Proxy classes by robertphillips · 9 years ago
- 2e6055b Refactor to separate backend object lifecycle and GpuResource budget decision by kkinnunen · 9 years ago
- 498d7ac Dependencies are now added between the drawTargets in GrPipeline by robertphillips · 9 years ago
- a352b14 Revert of Dependencies are now added between the drawTargets in GrPipeline (patchset #6 id:120001 of https://codereview.chromium.org/1414903002/ ) by robertphillips · 9 years ago
- 869c5e8 Dependencies are now added between the drawTargets in GrPipeline by robertphillips · 9 years ago
- a106c62 Loosen requirement that there be only one GrDrawTarget by robertphillips · 9 years ago
- ec00d94 Move some of the adding stencil attachment logic of Gpu and into Render Target. by egdaniel · 9 years ago
- 8179341 add ability to get FBO ID to Surface by joshualitt · 9 years ago
- 2766c00 remove SkInstCnt by mtklein · 9 years ago
- dded696 Implement support for mixed sampled render targets by vbuzinov · 9 years ago
- 8dc7c3a Rename GrStencilBuffer to GrStencilAttachment by egdaniel · 10 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 6bc1b5f Dynamically create stencil buffer when needed. by bsalomon · 10 years ago
- 2340dcb Remove unused and unimplemented abstract functions from GrRenderTarget by kkinnunen · 10 years ago
- 5236cf4 Make uncached textures uncached from the get go. by bsalomon · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 87a94eb Rename and clarify semantics of GrContext::resolveRenderTarget. by bsalomon · 10 years ago
- 37dd331 Add class GrGLTextureRenderTarget for GL texture/rendertarget objects by bsalomon · 10 years ago
- f2703d8 rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags by bsalomon · 10 years ago
- 81beccc Devirtualize read/write pixels on surface. by bsalomon · 10 years ago
- 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
- 089a780 Split GrResource into GrCacheable/GrGpuObject by commit-bot@chromium.org · 11 years ago
- 28361fa Add discard API to SkCanvas, plumb it to glDiscardFramebuffer() by commit-bot@chromium.org · 11 years ago
- f6de475 Replace uses of GrAssert by SkASSERT. by tfarina@chromium.org · 11 years ago
- fd03d4a Replace all instances of GrRect with SkRect. by commit-bot@chromium.org · 11 years ago
- 686bcb8 Reland of 8525 with fix for case when GrRT outlives GrTexture. by bsalomon@google.com · 12 years ago
- e06f8ef Revert 8525,8526 pending investigation of bench_pictures crashes. by bsalomon@google.com · 12 years ago
- d02e880 Remove GrTexture::releaseRenderTarget() and add GrSurface::isSameAs(). by bsalomon@google.com · 12 years ago
- 3cb406b Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc. by senorblanco@chromium.org · 12 years ago
- cf9faf6 Reverting r7545 (render target origin change) due to layout test issues (see https://codereview.chromium.org/12210002/) by robertphillips@google.com · 12 years ago
- ed8659b Implement support for origin-TopLeft render targets in GL backend. by senorblanco@chromium.org · 12 years ago
- ef5dbe1 Add an origin flag for backend (external) textures. Some textures in WebKit have a topdown orientation, and skia needs to be notified of this, so that they are not drawn upside-down. by senorblanco@chromium.org · 12 years ago
- 7283022 Make GrResource know whether 3D objects' lifetimes are managed by Skia or not. by bsalomon@google.com · 12 years ago
- dd335ae Change to BDS license (as we did with all the other files that were Apache) by reed@google.com · 12 years ago
- 2d0bade Make the orientation of a texture accessible from and known by GrSurface. by bsalomon@google.com · 12 years ago
- 16e3dde Platform/Engine -> Backend createPlatform -> wrapBackend by bsalomon@google.com · 12 years ago
- d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 12 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
- 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 12 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 12 years ago
- 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 12 years ago
- e98ade4 Added Texture desc to render target by robertphillips@google.com · 12 years ago
- 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
- 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 13 years ago
- 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 13 years ago
- d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrRenderTarget.h]
- 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
- 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
- 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 13 years ago
- 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 13 years ago
- 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 13 years ago
- a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 13 years ago
- 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 13 years ago
- aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago