- 4395612 Update generated effects to use views. by Greg Daniel · 4 years, 8 months ago
- b962eff Revert "Revert "Complete rewrite of the SkSL interpreter"" by Ethan Nicholas · 4 years, 8 months ago
- 470e0ac Revert "Revert "Revert "Complete rewrite of the SkSL interpreter""" by Ben Wagner · 4 years, 9 months ago
- 7deb1c2 Revert "Revert "Complete rewrite of the SkSL interpreter"" by Ethan Nicholas · 4 years, 9 months ago
- b26b4e7 Revert "Revert "use SkM44 internally"" by Mike Reed · 4 years, 9 months ago
- f79aacb Revert "use SkM44 internally" by Mike Reed · 4 years, 9 months ago
- 295cdf8 use SkM44 internally by Mike Reed · 4 years, 9 months ago
- 99c54f0 Revert "Complete rewrite of the SkSL interpreter" by Ethan Nicholas · 4 years, 9 months ago
- 2cde3a1 Complete rewrite of the SkSL interpreter by Ethan Nicholas · 4 years, 9 months ago
- 2a099da SkSL description methods are now only present in debug mode by Ethan Nicholas · 4 years, 9 months ago
- 8fa469d Lift TextureSampler's proxy to SurfaceProxy by Michael Ludwig · 4 years, 10 months ago
- db80f69 SkSL now supports functions defined in sksl_gpu.inc by Ethan Nicholas · 4 years, 11 months ago
- fc671ad Reland "Fixed some GrSkSLFP limitations." by Ethan Nicholas · 4 years, 11 months ago
- 056358a Revert "Fixed some GrSkSLFP limitations." by Ethan Nicholas · 4 years, 11 months ago
- 190157b Fixed some GrSkSLFP limitations. by Ethan Nicholas · 4 years, 11 months ago
- c95c4a6 Remove old SkSL JIT and cleanup include files a bit by Brian Osman · 5 years ago
- 409f6f0 Additional SkSL swizzle optimizations by Ethan Nicholas · 5 years ago
- 73b8376 Fixed skslc assertion failure discovered by fuzzer by Ethan Nicholas · 5 years ago
- 0be3480 Revert "Revert "unified Vulkan uniform buffers"" by Ethan Nicholas · 5 years ago
- 19754b5 Revert "unified Vulkan uniform buffers" by Greg Daniel · 5 years ago
- 5f5a481 unified Vulkan uniform buffers by Ethan Nicholas · 5 years ago
- 792e230 SkSL: implement full support for separate textures and samplers. by Stephen White · 5 years ago
- 886af0d Allow defined functions in the SkSL .inc files by Brian Osman · 5 years ago
- ff5d7a2 Implement separate sampler and textures in SkSL. by Stephen White · 5 years ago
- 3908059 fixed SkSL handling of constant arrays by Ethan Nicholas · 5 years ago
- ebab03f Add Ganesh support for LUM16F (take 2) by Robert Phillips · 5 years ago
- cdb40c9 Revert "Add Ganesh support for LUM16F" by Robert Phillips · 5 years ago
- 2f6c8af Add Ganesh support for LUM16F by Robert Phillips · 5 years ago
- 02eefbe header self-sufficiency and idempotency by Hal Canary · 5 years ago
- fb32ddf Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" by Brian Osman · 5 years ago
- 37a59ef Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU" by Robert Phillips · 5 years ago
- 9050728 Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU by Brian Osman · 5 years ago
- 53bd4c5 fixed an skslc crash with uninitialized globals by Ethan Nicholas · 5 years ago
- d188c18 fixed SkSL handling of negated literal vectors by Ethan Nicholas · 5 years ago
- fc99416 Major rearchitecture of SkSL parsing, focused on improving performance. by Ethan Nicholas · 5 years ago
- eca66b3 SkVector4 as ctype for half4 by Brian Salomon · 5 years ago
- 8da1e65 restructured SkSL include files by Ethan Nicholas · 5 years ago
- fe0aeb3 update SkUserConfig.h a bit by Mike Klein · 5 years ago
- 9e6a393 support for SkSL interpreter external function calls by Ethan Nicholas · 5 years ago
- 91164d1 added external value support to SkSL interpreter by Ethan Nicholas · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 746035a added support for interpreting generic SkSL functions by Ethan Nicholas · 5 years ago
- 898a8a5 Fixed internal skslc error with negated literal vectors by Ethan Nicholas · 5 years ago
- 0d99766 Revert "Reland "Revert "Reland "GPU support for SkMixers"""" by Ethan Nicholas · 5 years ago
- 1263889 Reland "Revert "Reland "GPU support for SkMixers""" by Robert Phillips · 5 years ago
- d3c9245 Revert "Revert "Reland "GPU support for SkMixers""" by Ethan Nicholas · 5 years ago
- 147c087 fix SkSL constant comparisons involving negated vectors by Ethan Nicholas · 6 years ago
- c1c686b added support for half input variables in SkSL fragment processors by Ethan Nicholas · 6 years ago
- a6dd1eb Revert "Reland "GPU support for SkMixers"" by Mike Reed · 6 years ago
- c9822a1 Reland "GPU support for SkMixers" by Mike Reed · 6 years ago
- e6ebe74 Revert "GPU support for SkMixers" by Ethan Nicholas · 6 years ago
- 3f2d05e GPU support for SkMixers by Ethan Nicholas · 6 years ago
- 03896ae Fixed a couple of Vulkan bugs by Ethan Nicholas · 6 years ago
- 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 6 years ago
- a70693b Add support for runtime color filters written in SkSL. by Ethan Nicholas · 6 years ago
- ee1c8a7 Revert "Revert "SkSL now supports null child processors"" by Ethan Nicholas · 6 years ago
- bce7d86 Revert "SkSL now supports null child processors" by Robert Phillips · 6 years ago
- 0e8dc4c SkSL now supports null child processors by Ethan Nicholas · 6 years ago
- ac285b1 added constant 0 and 1 swizzle components to SkSL by Ethan Nicholas · 6 years ago
- 0dc8087 SkSL Metal backend can now handle CCPR by Ethan Nicholas · 6 years ago
- e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
- a7ceb50 added PLS support to SkSL by Ethan Nicholas · 6 years ago
- 495993a Remove GrColor4f by Brian Osman · 6 years ago
- eace935 Revert "converted AARectEffect to new FP system" by Ethan Nicholas · 6 years ago
- bf79a72 String -> const char* where possbile by Mike Klein · 6 years ago
- 222e275 converted AARectEffect to new FP system by Ethan Nicholas · 6 years ago
- f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
- 9094f2c Add fields to fragmentProcessors in sksl code. by Michael Ludwig · 6 years ago
- 78aceb2 converted overdraw effect to new FP system by Ethan Nicholas · 6 years ago
- a427559 Refactor 'in uniform' CPP code generation by Michael Ludwig · 6 years ago
- cd700e9 Revert "Revert "added support for sk_Dimensions to SkSL"" by Ethan Nicholas · 6 years ago
- e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
- 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
- 937efc3 BAD_COPY_PASTE in SkSLLayout.h by z102.zhang · 6 years ago
- ee04df4 switched SkSL from std::map to std::unordered_map by Ethan Nicholas · 6 years ago
- 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 6 years ago
- 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
- 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
- b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 6 years ago
- f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 6 years ago
- dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 6 years ago
- d9d33c3 renamed SkSL's assert macros by Ethan Nicholas · 6 years ago
- 3c6ae62 cache SkSL headers by Ethan Nicholas · 6 years ago
- dc09213 Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used."" by Brian Salomon · 7 years ago
- d401330 Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used." by Brian Salomon · 7 years ago
- 7e1dd20 Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used. by Brian Salomon · 7 years ago
- 26a9aad initial SkSLJIT checkin by Ethan Nicholas · 7 years ago
- 8f7e28f added frexp support to SkSL by Ethan Nicholas · 7 years ago
- 16c1196 fix SkSL SPIR-V geometry shaders' entry point declaration by Ethan Nicholas · 7 years ago
- 68dd2c1 Fixed SkSL use-after-free fuzzer bug and added defensive code to catch such problems in the future. by Ethan Nicholas · 7 years ago
- 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 7 years ago
- b6ba82c sk_in array is now sized correctly in SPIR-V output by Ethan Nicholas · 7 years ago
- 8f6c2ab cleaned up SkSL constant handling by Ethan Nicholas · 7 years ago
- 2c33e3e fixed inconsistent ordering of SkSL enums by Ethan Nicholas · 7 years ago
- 58d5648 fixed a couple of SkSL ushort issues by Ethan Nicholas · 7 years ago
- 39204fd added SkSL support for all blend mode layouts by Ethan Nicholas · 7 years ago
- aae47c8 sksl enum support by Ethan Nicholas · 7 years ago
- 82a62d2 Revert "refactored SkSLVarDeclaration out of existence" by Ethan Nicholas · 7 years ago