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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
d2c67f44f8c2351e60e6ee224a060e916cd44f34
/
src
/
gpu
/
GrShaderCaps.cpp
d9ddd07
Revert "Rename sampleVariablesSupport() to sampleMaskSupport()"
by Robert Phillips
· 5 years ago
766b4c9
Rename sampleVariablesSupport() to sampleMaskSupport()
by Chris Dalton
· 5 years ago
5a5f3e8
Workaround for Android Emulator default precision issue
by Brian Salomon
· 5 years ago
25132b6
Remove unused caps: UnsignedSupport and ImageLoadStoreSupport
by Brian Osman
· 5 years ago
68ba117
GrShaderCaps always stores config texture swizzles.
by Brian Salomon
· 5 years ago
6386efa
Remove unused "DropsTileOnZeroDivide" caps bit
by Brian Osman
· 5 years ago
69258ff
Add a workaround to allow sample variables for stencil draws
by Chris Dalton
· 5 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
8e30ad4
Add a mustWriteToFragColor() workaround flag
by Chris Dalton
· 6 years ago
20ae25c
Reland "Reland "Fix blurry edges on large ovals.""
by Jim Van Verth
· 6 years ago
d31b5e7
Revert "Drop unused shader support for sample variables"
by Chris Dalton
· 6 years ago
a708618
sksl: Polyfill fma() when not present in GLSL
by Chris Dalton
· 6 years ago
0f70be8
Reland "Remove ability to sample textures in vertex or geometry shaders."
by Greg Daniel
· 6 years ago
6e2625d
Revert "Remove ability to sample textures in vertex or geometry shaders."
by Greg Daniel
· 6 years ago
f4def34
Move dumpJSON behind the SK_ENABLE_DUMP_GPU flag
by Kevin Lubick
· 6 years ago
d50d657
Remove ability to sample textures in vertex or geometry shaders.
by Greg Daniel
· 6 years ago
2f4c09b
Add remove_pow_with_constant_exponent workaround
by Adrienne Walker
· 6 years ago
8b23ca6
Add rewrite_do_while_loops workaround
by Adrienne Walker
· 6 years ago
92b161f
Add emulate_abs_int_function workaround
by Adrienne Walker
· 6 years ago
c02165f
Add unfold_short_circuit_as_ternary workaround
by Adrienne Walker
· 6 years ago
ee8295c
Add add_and_true_to_loop_condition workaround
by Adrienne Walker
· 6 years ago
7eae3e0
Reland "Move GrGeometryProcessor's textures out of classes and into"
by Brian Salomon
· 6 years ago
fdf05f4
Revert "Move GrGeometryProcessor's textures out of classes and into"
by Brian Salomon
· 6 years ago
986f64c
Remove multitexturing support from GrTextureOp.
by Brian Salomon
· 6 years ago
9b4bd59
Reland "Remove interpolants are inaccurate workaround for Adreno 3xx."
by Brian Salomon
· 6 years ago
662ea4b
Remove texel buffer support.
by Brian Salomon
· 6 years ago
1b112cc
Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."
by Brian Salomon
· 6 years ago
a7a2782
Remove interpolants are inaccurate workaround for Adreno 3xx.
by Brian Salomon
· 6 years ago
061020e
With ES3, enable both ES2 and ES3 external image extensions
by Brian Osman
· 7 years ago
7c7ff03
ccpr: Normalize homogeneous coords with frexp/ldexp
by Chris Dalton
· 7 years ago
c2d0dd6
Add a shader cap for incomplete short int precision
by Chris Dalton
· 7 years ago
7fe33c0
Drop unused shader support for multisample interpolation
by Chris Dalton
· 7 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 7 years ago
426e6c5
Remove (unused) NV_bindless_texture from GL interface
by Brian Osman
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
01b476a
Start of adding GrContextOption that overrides driver workarounds.
by Brian Salomon
· 7 years ago
dba65f9
Add a workaround for inaccurate interpolants on Adreno 3xx.
by Brian Salomon
· 7 years ago
cd3261a
Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord""
by Brian Osman
· 7 years ago
9d6929c
Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"
by Brian Osman
· 7 years ago
1001f84
Added SkSL workaround for devices which cannot safely access gl_FragCoord
by Brian Osman
· 7 years ago
8fd7955
Enable the GL_EXT_geometry_shader extension where necessary
by Chris Dalton
· 7 years ago
10ed243
Add cap on intel to avoid calling abs and floor on the same line in a shader.
by Greg Daniel
· 7 years ago
762d5e7
Revert "Revert "Use a dst size threshold for multitexturing images.""
by Brian Salomon
· 7 years ago
be85ef2
Revert "Use a dst size threshold for multitexturing images."
by Brian Salomon
· 7 years ago
edfa0d2
Use a dst size threshold for multitexturing images.
by Brian Salomon
· 7 years ago
47c8ed3
Reland "Fix precision caps and rrect/ellipse effect precisions"
by Chris Dalton
· 7 years ago
3b2f5b6
Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""
by Greg Daniel
· 7 years ago
b5fb7cf
Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""
by Greg Daniel
· 7 years ago
24f9c19
Revert "Fix precision caps and rrect/ellipse effect precisions"
by Brian Osman
· 7 years ago
e421800
Fix precision caps and rrect/ellipse effect precisions
by Chris Dalton
· 7 years ago
0fb6db4
Revert "Add private grpixelconfigs for alpha_8 and alpha_half"
by Greg Daniel
· 7 years ago
559f556
Remove support for image load/store
by Brian Salomon
· 7 years ago
33d17cb
Add private grpixelconfigs for alpha_8 and alpha_half
by Greg Daniel
· 7 years ago
0b4d8aa
Add benchmark for comparing multitexturing to non-multitexturing image draws.
by Brian Salomon
· 7 years ago
f1b47bb
Add a cap for geometry shader invocations
by Chris Dalton
· 7 years ago
4127456
Disable flat interpolation in TextureOp on Qualcomm
by Brian Salomon
· 7 years ago
195c05b
Move several GrContextOptions fields behind GR_TEST_UTILS
by Brian Osman
· 7 years ago
b4aab9a
Replace SkFAIL with SK_ABORT.
by Ben Wagner
· 7 years ago
8048822
Revert "Revert "Support single line objects and arrays""
by Brian Osman
· 7 years ago
71a1889
Revert "Revert "GrContext::dump that produces JSON formatted output""
by Brian Osman
· 7 years ago
0f450ac
Revert "GrContext::dump that produces JSON formatted output"
by Brian Osman
· 7 years ago
a5a69cf
Revert "Support single line objects and arrays"
by Brian Osman
· 7 years ago
6a7d56f
Support single line objects and arrays
by Brian Osman
· 7 years ago
175af0d
GrContext::dump that produces JSON formatted output
by Brian Osman
· 7 years ago
8a0044f
Tiling support for GrGradientEffect kTwo_ColorType/kThree_ColorType
by Florin Malita
· 7 years ago
dff5d43
Guard against D3D NaN/Infinity literals bug
by Brian Osman
· 7 years ago
1d61635
Add support for instanced draws
by Chris Dalton
· 7 years ago
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 7 years ago
92de631
Remove compressed (ETC1) texture support from Ganesh (take 2)
by Robert Phillips
· 7 years ago
bc262e1
Revert "Remove compressed (ETC1) texture support from Ganesh"
by Brian Osman
· 7 years ago
ee26363
Remove compressed (ETC1) texture support from Ganesh
by Robert Phillips
· 7 years ago
33aa2c7
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 8 years ago
dffe982
Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"""
by Brian Osman
· 8 years ago
ec53c63
Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
by Brian Osman
· 8 years ago
903c3f7
Revert "Allow FPs to elevate default precision for the entire fragment program"
by Brian Osman
· 8 years ago
92d7cca
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 8 years ago
42c456f
Remove PLS path renderer
by Brian Salomon
· 8 years ago
2e777ea
Add a workaround for platforms with broken geo shader invocations
by csmartdalton
· 8 years ago
b34727f
Remove unused/barely-supported compressed GrPixelConfigs
by Robert Phillips
· 8 years ago
6aa0e11
Add support for RG float textures
by csmartdalton
· 8 years ago
80a08dd
Fix Vulkan crashes on nexus player
by Greg Daniel
· 8 years ago
d0be1ef
Remove kIndex_8_GrPixelConfig
by Brian Osman
· 8 years ago
986563b
Add Gray8 pixel config
by Brian Osman
· 8 years ago
4641d7d
Revert "Add Gray8 pixel config"
by Brian Osman
· 8 years ago
f295645
Add Gray8 pixel config
by Brian Osman
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
[Renamed (72%) from src/gpu/glsl/GrGLSLCaps.cpp]
f9f4512
Reland image storage with fixes.
by Brian Salomon
· 8 years ago
59dc411
Revert "Initial OpenGL Image support."
by Brian Salomon
· 8 years ago
be34882
Initial OpenGL Image support.
by Brian Salomon
· 8 years ago
f26f7a0
Add detection of image load/store to caps
by Brian Salomon
· 8 years ago
bf7b620
Revert "Revert "Add integer texture support.""
by Brian Salomon
· 8 years ago
9c7edb8
Revert "Add integer texture support."
by Leon Scroggins
· 8 years ago
434c534
Add integer texture support.
by Brian Salomon
· 8 years ago
18fa642
chmod -x *.cpp *.h
by Hal Canary
· 8 years ago
138c263
Fix various issues with framebuffer fetch
by egdaniel
· 8 years ago
f8a6ce8
Add GLSL support for texelFetch
by cdalton
· 9 years ago
a6b92ad
Infer sampler precision from pixel config
by cdalton
· 9 years ago
9d524f2
Style bikeshed - remove extraneous whitespace
by halcanary
· 9 years ago
c04ce67
Add caps and GL API for buffer texture
by cdalton
· 9 years ago
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