1. ef21d7e implement onreadpixels for metal gpu backend by Timothy Liang · 6 years ago
  2. e886e80 implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend by Timothy Liang · 6 years ago
  3. 6d138bf Reland "Remove GrBackendObject and all related functions from Skia." by Greg Daniel · 6 years ago
  4. a0ca909 Revert "Remove GrBackendObject and all related functions from Skia." by Brian Osman · 6 years ago
  5. ccd4cfc Remove GrBackendObject and all related functions from Skia. by Greg Daniel · 6 years ago
  6. 7444c3c Revert "Delete getRenderTargetHandle call on SkSurface." by Greg Daniel · 6 years ago
  7. c828109 Delete getRenderTargetHandle call on SkSurface. by Greg Daniel · 6 years ago
  8. ba375a8 Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS by Robert Phillips · 6 years ago
  9. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  10. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  11. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  12. b67821d Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget by Robert Phillips · 7 years ago
  13. e252f08 Add hint to SkSurface::MakeRenderTarget that we will use mips by Greg Daniel · 7 years ago
  14. 51fd6d8 Add GrMtlRenderTarget class by Greg Daniel · 7 years ago