1. a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
  2. 16776df funnel all constant colors through append_constant_color() by Mike Klein · 7 years ago
  3. 92db5a3 CPU impl for ToSRGBColorFilter by Mike Klein · 7 years ago
  4. 45c16fa convert over to 2d-mode by Mike Klein · 7 years ago
  5. c91e387 add stages for black and white colors by Mike Reed · 7 years ago
  6. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  7. b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 7 years ago
  8. f391f4e Pass alphaType to append_gamut_transform() to inform the clamp by Matt Sarett · 7 years ago
  9. ee2d9df make append_gamut_tranform() never fail by Mike Klein · 7 years ago
  10. 77a7a1b SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
  11. 1f2fff2 Revert "SkColorSpace: remove named API, add gamut API" by Matt Sarett · 8 years ago
  12. ecaaf6f SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
  13. 319ba3d Move shader register setup to SkRasterPipelineBlitter. by Mike Klein · 8 years ago
  14. c86e470 SkRasterPipeline impl for 2-stop linear gradients by Florin Malita · 8 years ago
  15. 009d9d1 No need to fake makeArrayDefault() now that it exists. by Mike Klein · 8 years ago
  16. ac04fef Remove SkFallbackAlloc and SkFixedAlloc. by Herb Derby · 8 years ago
  17. 35455f9 Detect when we can skip clamps on gamut transforms. by Mike Klein · 8 years ago
  18. c789b61 Bring back SkRasterPipeline::run() for one-off uses. by Mike Klein · 8 years ago
  19. 7a14734d support a8 by Mike Klein · 8 years ago
  20. af49b19 Start each pipeline with (x,y) in (dr,dg) registers for the shader. by Mike Klein · 8 years ago
  21. 662c2ae Fill in gamut-transformation TODOs for software pipeline. by Mike Klein · 8 years ago
  22. 744908e Fix SkModeColorFilter in 565 by Mike Klein · 8 years ago
  23. c71a9b7 Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:140001 of https://codereview.chromium.org/2339233003/ ) by msarett · 8 years ago
  24. 43d6651 Support Float32 output from SkColorSpaceXform by msarett · 8 years ago
  25. 0c90247 Correct sRGB <-> linear everywhere. by mtklein · 8 years ago
  26. 2edf0c6 Remove bloat from SkBlend_opts. by herb · 8 years ago
  27. a84d660 remove experimental treat-skcolor-as-srgb flag by reed · 8 years ago
  28. 6644d93 respect srgb gamma when building mips by reed · 8 years ago
  29. 3db2028 linear -> sRGB: use fast approximate sqrt() by mtklein · 8 years ago
  30. 670f01f This has all the different source types in and working. There are many SkDiffs, but they seem to be due to better resolution. by herb · 8 years ago
  31. 87a0c22 WIP: runtime switch for how to interpret SkColor -vs- srgb by reed · 8 years ago
  32. 8dea4e4 add header guard to SkPM4fPriv.h to prevent accidental multiple inclusion by lsalzman · 8 years ago
  33. 93bb080 make pm4f be RGBA always, not pmcolor order by reed · 8 years ago
  34. 7c249e5 SkNx: kth<...>() -> [...] by mtklein · 9 years ago
  35. dd9ffea make SkPM4f private by reed · 9 years ago
  36. 395eabe float components in xfermodes by reed · 9 years ago
  37. fbc1e29 starter procs for blending with pm4f by reed · 9 years ago