1. 50afc17 Fixed a couple of spots where sksl didn't have proper array support. by Ethan Nicholas · 8 years ago
  2. d519d48 add device-clipping to gpudevice by Mike Reed · 8 years ago
  3. e595bbf GrTessellator (AA): Performance tweaks and cleanup. by Stephen White · 8 years ago
  4. ea91b11 remove code for TextDecorations by Mike Reed · 8 years ago
  5. 7ad8793 SkPDF/font subsetting: Use new version of SfntlyWrapper::SubsetFont by Hal Canary · 8 years ago
  6. 78594b2 SkJumper: everyone gets a start_pipeline(). by Mike Klein · 8 years ago
  7. 9cee33e Take missed opportunity: memset for A8. by Mike Klein · 8 years ago
  8. b8d5275 SkJumper: fma() -> mad() by Mike Klein · 8 years ago
  9. d25cc9b Fix DistanceFieldPathRenderer assert. by Jim Van Verth · 8 years ago
  10. b8702de SkJumper: make some room for wider instructions. by Mike Klein · 8 years ago
  11. 5444446 Use non-linear color spaces for Android decode outputs by Matt Sarett · 8 years ago
  12. f9e678d Use SDF path miplevels based on the original path's size by Jim Van Verth · 8 years ago
  13. fa64774 Flush to zero when loading f16 with sse2/sse4.1. by Mike Klein · 8 years ago
  14. 8729e5b Simplify more: remove SkRasterPipeline::compile(). by Mike Klein · 8 years ago
  15. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 8 years ago
  16. e1caee1 SkJumper by Mike Klein · 8 years ago
  17. 4ec46aa Work around Mac x- and cap-height calculation. by bungeman · 8 years ago
  18. 25834ff Use non-linear blending flag in raster pipeline blitter by Matt Sarett · 8 years ago
  19. f6a1a21 Clean up SkSplicer. by Mike Klein · 8 years ago
  20. 185130c return and take SkImageGenerator as unique_ptr by Mike Reed · 8 years ago
  21. eb62829 Check that coverage FPs are compatible with alpha as coverage by Brian Salomon · 8 years ago
  22. 63c6746 Tighten up GrSurfaceProxy typing by Robert Phillips · 8 years ago
  23. 3614d9a improved performance of parsing SkSLLayout flags by Ethan Nicholas · 8 years ago
  24. c24447d Revert "Revert "make SkClipStack.h private (in src)"" by Mike Reed · 8 years ago
  25. e14d305 Add GrMakeCachedBitmapProxy by Robert Phillips · 8 years ago
  26. cc70083 GrTessellator (AA): null GrGeometryProcessor crash fix. by Stephen White · 8 years ago
  27. 1c8e82b Revert "make SkClipStack.h private (in src)" by Mike Reed · 8 years ago
  28. f3b995b Clarify when tweak alpha for coverage optimizaton can occur. by Brian Salomon · 8 years ago
  29. 2b512d0 much better idea by Mike Klein · 8 years ago
  30. 3efca0a make SkClipStack.h private (in src) by Mike Reed · 8 years ago
  31. a0c9832 Remove GL asserts for geo shaders to not have uniforms by csmartdalton · 8 years ago
  32. 26e573c removed unused code around scaled generators by Mike Reed · 8 years ago
  33. 08f14bd SkPictureImageGenerator.h include guard by Hal Canary · 8 years ago
  34. 56ec758 Make GrPipelineInput::setToSolidCoverage set the opaque bit. by Brian Salomon · 8 years ago
  35. 2ae3a2e Suggest P3 for wide gamut images in SkAndroidCodec by Matt Sarett · 8 years ago
  36. 3f40598 Non linear blending flag for SkColorSpace by Brian Osman · 8 years ago
  37. 485c499 Rename SkConfig8888/SkPixelInfo to SkConvertPixels by Matt Sarett · 8 years ago
  38. c43559e Remove returns at end of stage splices. by Mike Klein · 8 years ago
  39. 4b66512 Handle collapsed drawVertices() texture coords gracefully by Florin Malita · 8 years ago
  40. 70c6063 Move SkDOM to SkArenaAlloc from SkChunkAlloc. by Herb Derby · 8 years ago
  41. 9df70bb Picture backed images must have a bit depth and color space by Matt Sarett · 8 years ago
  42. 46da1cc GrContext option to prevent GPU based YUV -> RGB by Brian Osman · 8 years ago
  43. 5a8fe97 Remove include/xml from public API. by Herb Derby · 8 years ago
  44. c42a1cd work on raster device clipping by Mike Reed · 8 years ago
  45. 78c0c4c Remove SkSmallAllocator. by Herb Derby · 8 years ago
  46. 8572d85 Make raster pipeline support all pixel conversions by Matt Sarett · 8 years ago
  47. 4bf560a Simplify code for making paints with shaders. by Herb Derby · 8 years ago
  48. c6b7146 Remove component flags from GrPipelineInput. by Brian Salomon · 8 years ago
  49. 9a51498 Remove component flags from GrXPFactory output analysis. by Brian Salomon · 8 years ago
  50. 6a307cc Add check for finite phase to SkPath1DPathEffect::Make by Robert Phillips · 8 years ago
  51. ce44a0f SkSplicer: implement constant_color by Mike Klein · 8 years ago
  52. 7598b48 SkSplicer: fix dstover by Mike Klein · 8 years ago
  53. bfdc87a Revert "Revert "Always make SkImageShaders in heap."" by Herb Derby · 8 years ago
  54. 8be952a SkScalarMul is deprecated by Mike Reed · 8 years ago
  55. 351549f SkSplicer support for 2-point gradients. by Mike Klein · 8 years ago
  56. 936f81b Move the rt adjust uniform into GP EmitArgs by csmartdalton · 8 years ago
  57. 5926f2d GrTessellator (AA): fix "Canvas Arcs" coverage artifact. by Stephen White · 8 years ago
  58. 6fcea9d Enable sse2 backend for SkSplicer. by Mike Klein · 8 years ago
  59. 07f665e Revert "Always make SkImageShaders in heap." by Herb Derby · 8 years ago
  60. d2d6d72 Fix stack alignment in Windows before_loop/after_loop. by Mike Klein · 8 years ago
  61. c8f9180 SkPDF: skip shader lookup for SkShader::kColor_GradientType by Hal Canary · 8 years ago
  62. 5cdc9dd Move GrTessellator from SkChunckAlloc to SkArenaAlloc. by Herb Derby · 8 years ago
  63. 385468f SkPDF: better tolerance path conversion to quadratics by Hal Canary · 8 years ago
  64. a12c153 Add preserves premul and modulate optimization to compose fragment processors. by Brian Salomon · 8 years ago
  65. ff590a1 Always make SkImageShaders in heap. by Herb Derby · 8 years ago
  66. 267be7f Revert "Revert "IWYU"" by Mike Reed · 8 years ago
  67. 03a7f5f Make header files idempotent; script to check by Hal Canary · 8 years ago
  68. cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
  69. d1a8bdf Initialize test textures for ProcessorOptimizationValidationTest. by Brian Salomon · 8 years ago
  70. 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  71. b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
  72. b43a3e0 Only use DeviceCM->fNext if the layer doesn't affect the clip by Mike Reed · 8 years ago
  73. e52577f Refactor without turning on sse2/sse41. by Mike Klein · 8 years ago
  74. d37979c Make Win before_loop/after_loop SSE compatible. by Mike Klein · 8 years ago
  75. f8866c5 Revert "Generate sse2/sse4.1 splices, use them." by Mike Klein · 8 years ago
  76. 3c727d2 Revert "IWYU" by Robert Phillips · 8 years ago
  77. 54be5c9 Revert "More non-invertible shader local matrix guards" by Robert Phillips · 8 years ago
  78. 3e50027 Delete legacy named color space API by Matt Sarett · 8 years ago
  79. 75864b0 Add GrGLSLShaderBuilder::declareGlobal by csmartdalton · 8 years ago
  80. 34e91ca Remove unused field, and use official size. by Herb Derby · 8 years ago
  81. 246a3c2 Re-enable ProcessorOptimizationValidationTest on iOS. by Brian Salomon · 8 years ago
  82. 8600b1b Revert "Use SDF path miplevels based on the original path's size." by Jim Van Verth · 8 years ago
  83. 6e83b13 Use SDF path miplevels based on the original path's size. by Jim Van Verth · 8 years ago
  84. 368af46 More non-invertible shader local matrix guards by Florin Malita · 8 years ago
  85. 1fe55dc Generate sse2/sse4.1 splices, use them. by Mike Klein · 8 years ago
  86. a67615f 'gasp' to control symmetric rendering on Windows. by Ben Wagner · 8 years ago
  87. eec6f7b Use new fragment processor optimization queries. by Brian Salomon · 8 years ago
  88. 2aeae78 IWYU by Mike Reed · 8 years ago
  89. da297e6 Remove declaration of non-existent constructor by Brian Osman · 8 years ago
  90. 2e83b13 Remove SkTextureCompressor. by Herb Derby · 8 years ago
  91. 6aa0e11 Add support for RG float textures by csmartdalton · 8 years ago
  92. 63b6156 Fixed3232 overflow in LinearGradientContext::shadeSpan() by Florin Malita · 8 years ago
  93. 57bfa02 Change the Sprite portion of SkBlitter use SkArenaAlloc. by Herb Derby · 8 years ago
  94. f1d0ced Fix GrRenderTargetContext::drawArc's abandoned Context handling by Robert Phillips · 8 years ago
  95. 19c22e9 Revert "Roll minimum picture version up to 44." by Robert Phillips · 8 years ago
  96. b8b51e6 Add a -Mini build bot to build the smallest Skia possible. by Mike Klein · 8 years ago
  97. 6b20a55 Make header files self-sufficient by Hal Canary · 8 years ago
  98. 8616bb2 Fix CopyPixels() bug by Matt Sarett · 8 years ago
  99. 18ec7b9 Replace kCTFontXXXOrientation with kCTFontOrientationXXX. by bungeman · 8 years ago
  100. e037d12 Roll minimum picture version up to 44. by Mike Klein · 8 years ago