1. 05da783 Revert "Make SkGpuDevice hold a GrRecordingContext" by Chris Dalton · 4 years ago
  2. 95dfda4 Revert "Return the actual block capacity from GrBufferAllocPool::makeSpaceAtLeast" by Chris Dalton · 4 years ago
  3. d10f080 Return the actual block capacity from GrBufferAllocPool::makeSpaceAtLeast by Chris Dalton · 4 years ago
  4. c8b721b Make SkGpuDevice hold a GrRecordingContext by Robert Phillips · 4 years ago
  5. ac45f49 Dawn: work around a fragcoord.w issue on D3D12. by Stephen White · 4 years ago
  6. 709ce81 Make sure we have a valid command buffer throughout vulkan. by Greg Daniel · 4 years ago
  7. ffd15ea Remove unused base class GrGLSLFragmentBuilder by Brian Salomon · 4 years ago
  8. a6d1e98 Revert "ICU API: only in SkParagraph, simplified." by Julia Lavrova · 4 years ago
  9. 3851be4 Add support for an inputFP in SkTableColorFilter::asFragmentProcessor. by John Stiles · 4 years ago
  10. 8d639e1 ICU API: only in SkParagraph, simplified. by Julia Lavrova · 4 years, 1 month ago
  11. 609f159 Remove most GrCoordTransform code by Brian Osman · 4 years ago
  12. 6ecc59e In SkRuntimeEffect, use make_tuple, not make_pair by Brian Osman · 4 years ago
  13. b750806 Combine GrTessellateStrokeOps when possible by Chris Dalton · 4 years ago
  14. 786c5b2 GrRenderTargetContext scaffolding by Herb Derby · 4 years, 1 month ago
  15. c05b2de Simplify GrMixerEffect. by John Stiles · 4 years ago
  16. 3b0d7d1 Change D3D waitFence() to poll rather than wait. by Jim Van Verth · 4 years ago
  17. bc4d13a move GrTextBlobCache to GrContextThreadSafeProxy by Herb Derby · 4 years, 1 month ago
  18. cdcdb04 Restore support for Metal 1.x when setting up globals. by John Stiles · 4 years ago
  19. 08cb2c1 Report an error when samplers in Metal don't have layout data. by John Stiles · 4 years ago
  20. 92c33f3 document Make for paths, and move from pathbuilder into path by Mike Reed · 4 years ago
  21. 0106fcc Make sure we are checking for failed wrapping of semaphores. by Greg Daniel · 4 years ago
  22. d62c154 Fix generated files by Robert Phillips · 4 years ago
  23. 795efd2 Add pass-through sampling to SkVM, use it when possible by Brian Osman · 4 years ago
  24. b7bfbc2 Move GrRecordingContext.h and GrDirectContext.h into include/gpu by Robert Phillips · 4 years ago
  25. 1298bc4 Change SampleMatrix to SampleUsage by Brian Osman · 4 years ago
  26. f8f45d9 Make asDirectContext public by Robert Phillips · 4 years ago
  27. e381036 Fix D3D debug clang build. by Jim Van Verth · 4 years ago
  28. 400ba22 save only xmm6-15 on windows by Mike Klein · 4 years ago
  29. 77d7d5e with sanitizers, JIT but ignore it by Mike Klein · 4 years ago
  30. 1e6460d Implement GrFence in D3D. by Jim Van Verth · 4 years ago
  31. a68d933 nullptr -> paint color by Mike Klein · 4 years ago
  32. dd3b401 Direct3D: Fix commandlist cleanup crash. by Jim Van Verth · 4 years ago
  33. 9eb0002 Double down on abandoned being publicly accessible on contexts by Robert Phillips · 4 years ago
  34. 4e3cab7 Reland "Simplify GrClip API" by Michael Ludwig · 4 years ago
  35. ce9f016 Remove unused GrFlushFlags. by Greg Daniel · 4 years ago
  36. 511cf4f start on windows jit support by Mike Klein · 4 years, 1 month ago
  37. 746460e Fix d3d backend texture uploads when used formats need swizzling. by Greg Daniel · 4 years ago
  38. 09dbeff Update SkModeColorFilter to support an input FP. by John Stiles · 4 years ago
  39. 44333c5 Make asDirectContext return a GrDirectContext by Robert Phillips · 4 years ago
  40. 5c57e88 Redesign GrXfermodeFragmentProcessor to use one FP instead of two. by John Stiles · 4 years ago
  41. 5e09432 careful constants map handling by Mike Klein · 4 years ago
  42. 2d7cf46 Use SkTPin instead of std::clamp by Chris Dalton · 4 years ago
  43. 1c62a7b Implement stroking with GPU tessellation by Chris Dalton · 4 years ago
  44. b6b9573 SkSL: Rename isConstant to isCompileTimeConstant by Brian Osman · 4 years ago
  45. 711e73c SkSL: Variable references are never "isConstant" by Brian Osman · 4 years ago
  46. fc2fdf0 Support sample coords in .fp main() by Michael Ludwig · 4 years ago
  47. ad24845 Make the GrDirectContext a thing and move it to include/private by Robert Phillips · 4 years ago
  48. 41abd4f Remove SkWhitelistTypefaces. by Ben Wagner · 4 years ago
  49. 8f3a836 Write SkSL visitor pattern and consolidate sampling analysis by Michael Ludwig · 4 years ago
  50. 10b7541 Add proj() intrinsic (XY / Z), fix bug with perspective matrix sampling by Brian Osman · 4 years ago
  51. 49b30f4 SkSL ByteCode: Remove specialized instructions for N up to 4 by Brian Osman · 4 years ago
  52. e7e25ac Remove workarounds to support legacy coord transforms by Michael Ludwig · 4 years ago
  53. 9f2a333 Update SkColorFilterShader to use an inputFP instead of RunInSeries. by John Stiles · 4 years ago
  54. c7ed7e6 Revert "Add storage on the surface for its last render task" by Robert Phillips · 4 years ago
  55. 0c24320 Reland "Don't flatten images in SkImageShader" by Brian Salomon · 4 years ago
  56. 4320664 Update SkGaussianColorFilter to support an input FP. by John Stiles · 4 years ago
  57. a112133 Be more consistent about calling release procs in SkImage factories (take 2) by Robert Phillips · 4 years ago
  58. ad43fd8 Update SkSRGBGammaColorFilter to accept an input fragment processor. by John Stiles · 4 years ago
  59. 3e62762 Clean up GrColorSpaceXformEffect to allow a null child FP. by John Stiles · 4 years ago
  60. fbe2859 Remove GrFragmentProcessor::addCoordTransform() by Michael Ludwig · 4 years ago
  61. f19bbb5 Finish the DDL sk_sp migration by Adlai Holler · 4 years ago
  62. 0851459 Revert "Don't flatten images in SkImageShader" by Derek Sollenberger · 4 years ago
  63. ca5b36c Add storage on the surface for its last render task by Adlai Holler · 4 years ago
  64. bedaef3 Use recording context more widely in SkGpuDevice by Robert Phillips · 4 years ago
  65. 24e2f6e Add program pre-compilation to Vulkan backend by Robert Phillips · 4 years ago
  66. d71cf40 Remove SkFontMgr::matchFaceStyle. by Ben Wagner · 4 years, 1 month ago
  67. 3d00fc9 Make SkFontMgr::onMakeFromStreamArgs pure virtual. by Ben Wagner · 4 years ago
  68. 0dba3bb Remove remaining CGFontCreateWithDataProvider support. by Ben Wagner · 4 years ago
  69. b29a1a6 Fix D3D dynamic buffer reuse. by Jim Van Verth · 4 years ago
  70. f123f06 Expose GrRecordingContext accessor on SkCanvas and SkSurface by Robert Phillips · 4 years ago
  71. 1ca54d4 remove purge more interface from GrTextBlobCache by Herb Derby · 4 years ago
  72. 562c8db Move the DDL unreffing to task destructor and update tests by Adlai Holler · 4 years ago
  73. 7e47c21 fiddle with perspective divide by Mike Klein · 4 years ago
  74. f2935c6 Use GrMatrixEffect in SkPerlinNoiseShader by Michael Ludwig · 4 years ago
  75. b5bd1b3 Remove GrCoordTransform from GrBicubicEffect by Michael Ludwig · 4 years ago
  76. 63a0a75 Reland "Add async rescale and read APIs to SkImage." by Brian Salomon · 4 years ago
  77. 56079c4 Support sample(matrix) in SkRuntimeEffect's CPU backend by Brian Osman · 4 years ago
  78. 1caf378 Revert "Add async rescale and read APIs to SkImage." by Brian Salomon · 4 years ago
  79. e2d67ce Remove explicit matrix from GrDeviceEffect by Michael Ludwig · 4 years ago
  80. 318afe6 Don't flatten images in SkImageShader by Brian Salomon · 4 years ago
  81. be1b837 Support sample(matrix) with runtime effects by Brian Osman · 4 years, 1 month ago
  82. 49e1b00 Increase interpreter stack limit slightly by Brian Osman · 4 years, 1 month ago
  83. 7ac9b5f Add async rescale and read APIs to SkImage. by Brian Salomon · 4 years ago
  84. 1b7399b Use GrMatrixEffect in gradients instead of GrCoordTransform by Michael Ludwig · 4 years ago
  85. 7991594 Revert "Revert "clean up after big refactor of SkColorFilter --> ...Base"" by Mike Reed · 4 years ago
  86. 96ead54 Reland "Consolidate GrDrawingManager <-> GrRenderTask lifecycle" by Adlai Holler · 4 years ago
  87. e6c33ea Don't erase child optimization flags by Michael Ludwig · 4 years, 1 month ago
  88. c19b9c5 androidFramework_replaceClip proposal by Michael Ludwig · 4 years, 1 month ago
  89. a693a47 Revert "clean up after big refactor of SkColorFilter --> ...Base" by Michael Ludwig · 4 years, 1 month ago
  90. 29c70f2 Update SkComposeColorFilter to support an input FP. by John Stiles · 4 years, 1 month ago
  91. c1a67b5 Implement Direct3D semaphores by Jim Van Verth · 4 years, 1 month ago
  92. 7e16715 Remove outdated comment by Adlai Holler · 4 years, 1 month ago
  93. ac9d3f6 Cleanup of GrSkSLFP by Brian Osman · 4 years, 1 month ago
  94. 1af72d1 Make GrBicubicEffect also support centripetal Catmull-Rom kernel. by Brian Salomon · 4 years, 1 month ago
  95. c36b8aa Add support for passing an inputFP to SkColorFilter objects. by John Stiles · 4 years, 1 month ago
  96. 6dc67b1 clean up after big refactor of SkColorFilter --> ...Base by Mike Reed · 4 years, 1 month ago
  97. 6c9bb62 Have the drawing manager ref & unref DDLs on playback by Adlai Holler · 4 years, 1 month ago
  98. b9b1373 Fix nearest neighbor sampling of YUV[A] images by Brian Salomon · 4 years, 1 month ago
  99. 061a5cf Move SkSLSampleMatrix to include/private by Brian Osman · 4 years, 1 month ago
  100. d0fa3ee add mutex to GrTextBlobCache by Herb Derby · 4 years, 1 month ago