1. d0626aa Add clamped half-float pixel config to Ganesh by Brian Osman · 5 years ago
  2. b70990e add kRGBA_F16Norm_SkColorType by Mike Klein · 6 years ago
  3. 9338c60 Switch FP creation over to GrRecordingContext by Robert Phillips · 6 years ago
  4. f259b8b Add kRGB_888X_GrPixelConfig by Greg Daniel · 6 years ago
  5. a41c685 Move proxyProvider and singleOwner to GrImageContext by Robert Phillips · 6 years ago
  6. e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  7. c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
  8. 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
  9. 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
  10. 1676cb9 Restore ETC1 compressed texture support. by Jim Van Verth · 6 years ago
  11. 69e5785 Add RG_88 texture format by Jim Van Verth · 6 years ago
  12. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  13. 5c8a6b3 Add helpers to deal with byte vs. half-float vertex colors by Brian Osman · 6 years ago
  14. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  15. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  16. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  17. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  18. 00b2939 Remove some more GrColor references by Brian Osman · 6 years ago
  19. 6064e1c Remove texColorSpace output param from various producer APIs by Brian Osman · 6 years ago
  20. e7fd8c3 Un-plumb dstColorSpace through GrTextureProducer by Brian Osman · 6 years ago
  21. cb3d087 Remove all remaining GrColor4f (other than gradients) by Brian Osman · 6 years ago
  22. eace935 Revert "converted AARectEffect to new FP system" by Ethan Nicholas · 6 years ago
  23. 222e275 converted AARectEffect to new FP system by Ethan Nicholas · 6 years ago
  24. 080e77f Use SkPMColor4f in OverrideInput, remove some kruft from SkGr by Brian Osman · 6 years ago
  25. f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
  26. 87311c6 Remove SkPM4fPriv.h includes, then IWYU by Brian Osman · 6 years ago
  27. d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
  28. b0f4d0a Reland "Switch SkPaint's color to SkColor4f" by Brian Osman · 6 years ago
  29. cacf496 Revert "Switch SkPaint's color to SkColor4f" by Brian Osman · 6 years ago
  30. ee87c86 Switch SkPaint's color to SkColor4f by Brian Osman · 6 years ago
  31. 78aceb2 converted overdraw effect to new FP system by Ethan Nicholas · 6 years ago
  32. 04ae8ee Add color space to SkColorFilter::filterColor4f by Brian Osman · 6 years ago
  33. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 6 years ago
  34. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  35. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  36. 238069b Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext." by Brian Salomon · 6 years ago
  37. 143cf8e Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext." by Brian Salomon · 6 years ago
  38. f4c5bb9 Make GPU cache invalidation SkMessageBus messages go to one GrContext. by Brian Salomon · 6 years ago
  39. a50205f Add color type to the image filter DAG's OutputProperties by Brian Osman · 6 years ago
  40. 34ec374 Replace isGammaCorrect with isLinearlyBlended by Brian Osman · 6 years ago
  41. 3785471 basic first pass at RGBA F32 support by Mike Klein · 6 years ago
  42. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 6 years ago
  43. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 6 years ago
  44. 3567c14 Implement nonlinear (as-encoded) blending in GrColorSpaceXform by Brian Osman · 6 years ago
  45. 08a50e0 Include sRGB -> Linear in the cached "from sRGB" xform by Brian Osman · 6 years ago
  46. 8f9c325 Always use filterColor4f to filter paint colors by Brian Osman · 6 years ago
  47. 9363ac4 Remove most of the remaining conflation of colorSpace and sRGB in Ganesh by Brian Osman · 6 years ago
  48. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  49. 22f673d Move SkColorTable to src/codec by Leon Scroggins III · 6 years ago
  50. c7fe0f7 Make GrCaps and GrShaderCaps private. by Brian Salomon · 6 years ago
  51. ce4cf72 non-linear blending first steps by Mike Klein · 6 years ago
  52. c6c5ead Reland "Fix handling of MaskFilter matrices" by Florin Malita · 6 years ago
  53. c64ee20 Revert "Fix handling of MaskFilter matrices" by Robert Phillips · 6 years ago
  54. 2097fd0 Fix handling of MaskFilter matrices by Florin Malita · 6 years ago
  55. cf6da8c Dump additional details about the gpu resources. by Derek Sollenberger · 6 years ago
  56. d3b37a1 Fix TSAN race in SkPaintToGrPaintNoShader by Robert Phillips · 6 years ago
  57. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 6 years ago
  58. 5c4b33b Don't add change listeners to pixelRefs in DDL mode by Robert Phillips · 6 years ago
  59. a421112 Reland "Add back missing unique key checks when creating CachedBitmap/Image Proxies" by Greg Daniel · 6 years ago
  60. 4f57eb8 Revert "Add back missing unique key checks when creating CachedBitmap/Image Proxies" by Greg Daniel · 6 years ago
  61. b78dd5d Add back missing unique key checks when creating CachedBitmap/Image Proxies by Greg Daniel · 6 years ago
  62. 58389b9 Initial texture data is never flipped when uploaded. by Brian Salomon · 7 years ago
  63. 2a4f983 Remove GrSurfaceOrigin from GrSurfaceDesc. by Brian Salomon · 7 years ago
  64. 10fc6fd Revert "Revert "Add 1010102 support to Ganesh"" by Brian Osman · 7 years ago
  65. ded47a5 Revert "Add 1010102 support to Ganesh" by Brian Osman · 7 years ago
  66. 44b6120 Add 1010102 support to Ganesh by Brian Osman · 7 years ago
  67. aad2ec6 Revert "Do not return null paint if shaderFP is null" by Yuqian Li · 7 years ago
  68. db78cba Avoid creating MIPs until necessary when MIP bias is active by Brian Osman · 7 years ago
  69. 366093f Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a by Brian Salomon · 7 years ago
  70. bc54fad Refactor GrUploadPixmap logic into MakeCrossContextFromPixmap by Greg Daniel · 7 years ago
  71. 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 7 years ago
  72. 7619b64 Make GrUploadBitmapToTexutreProxy to support lazy proxies by Greg Daniel · 7 years ago
  73. 7e1912a Move GrMakeCachedBitmapProxy work in lazy mode by Greg Daniel · 7 years ago
  74. a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 7 years ago
  75. 490695b Add param to GrMakeCachedImageProxy to specify the SkBackingFit by Greg Daniel · 7 years ago
  76. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  77. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  78. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  79. fb3abcd Update GrYUVGenerator to upload to texture vs use writePixels by Greg Daniel · 7 years ago
  80. 7a92639 Disable texture strip atlasing for DDL by Robert Phillips · 7 years ago
  81. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  82. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
  83. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
  84. 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 7 years ago
  85. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
  86. d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 7 years ago
  87. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  88. 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 7 years ago
  89. 3bc266b Revert "Revert "simplify GrFPArgs, isolating localmatrix"" by Mike Reed · 7 years ago
  90. bfadcf0 Revert "Revert "use GrFPArgs for maskfilters"" by Mike Reed · 7 years ago
  91. 4f7f197 Revert "use GrFPArgs for maskfilters" by Mike Reed · 7 years ago
  92. 3d628fe Revert "simplify GrFPArgs, isolating localmatrix" by Mike Reed · 7 years ago
  93. b76c717 simplify GrFPArgs, isolating localmatrix by Mike Reed · 7 years ago
  94. a99b393 use GrFPArgs for maskfilters by Mike Reed · 7 years ago
  95. e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
  96. 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
  97. 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
  98. 243f605 Fix android framework build by Brian Osman · 7 years ago
  99. 9d44081 Remove conversion to 8888 of sRGB sources with other configs by Brian Osman · 7 years ago
  100. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago