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gerrit-public.fairphone.software
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platform
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external
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skia
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e80b809e8a793492ad9c9edfcc732185586540e9
/
src
/
gpu
/
gl
832787a
[canvaskit] Fallback to CPU more gracefully
by Kevin Lubick
· 5 years ago
d0626aa
Add clamped half-float pixel config to Ganesh
by Brian Osman
· 5 years ago
d7291ba
Restore support for multisample locations
by Chris Dalton
· 6 years ago
858fecc
Got RelaxedPrecision decorations working again in SPIR-V, and removed
by Ethan Nicholas
· 6 years ago
1c1c666
Default implementation of onSetRelease() on GrSurface
by Brian Salomon
· 6 years ago
b2c5dae
Simplify promise image lazy instantiation callbacks.
by Brian Salomon
· 6 years ago
4c56b03
Drop support for GL_EXT_raster_multisample
by Chris Dalton
· 6 years ago
b70990e
add kRGBA_F16Norm_SkColorType
by Mike Klein
· 6 years ago
bae7121
Add flush call to take access type, flags, and semaphore.
by Greg Daniel
· 6 years ago
d31b5e7
Revert "Drop unused shader support for sample variables"
by Chris Dalton
· 6 years ago
8cabb32
Make it safe to enter the cache from a GrTexture idle proc.
by Brian Salomon
· 6 years ago
216a9d7
Fix setting of GL texture swizzle when using 1 for swizzle.
by Greg Daniel
· 6 years ago
be9aff2
Remove GrContextPriv.h from GrRenderTargetContext.h
by Robert Phillips
· 6 years ago
28bafb0
Add option to force GLSL string caching rather than program binaries.
by Brian Salomon
· 6 years ago
f259b8b
Add kRGB_888X_GrPixelConfig
by Greg Daniel
· 6 years ago
73bfb89
GrGLGpu: Avoid potential nullptr dereference
by Greg Kaiser
· 6 years ago
9be246e
GrGLGpu: Remove unused 'return'
by Greg Kaiser
· 6 years ago
1f05d45
Add GrContext::resetGLTextureBindings().
by Brian Salomon
· 6 years ago
d978b90
Track separate texure binding states for each OpenGL texture target.
by Brian Salomon
· 6 years ago
dbf7072
Use different classes for client side arrays and GPU buffer objects.
by Brian Salomon
· 6 years ago
e1f5502
Reland "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 6 years ago
c83da98
Revert "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 6 years ago
91c1d08
SkSL is now pickier about type conversions
by Ethan Nicholas
· 6 years ago
ae64c19
Convert GrBufferType to enum class, rename, and remove dead values
by Brian Salomon
· 6 years ago
2d35a1c
Move texture release proc to GrSurface so that render targets can also have releases.
by Greg Daniel
· 6 years ago
9da87e0
Rename GrContext::contextPriv to priv
by Robert Phillips
· 6 years ago
c1541ae
Move GrContextOptions to GrContext_Base and make GrContextThreadSafeProxy be derived from GrContext_Base
by Robert Phillips
· 6 years ago
8f5aeeb
Revert "Narrow clear-as-draw workaround on D3D11 ANGLE"
by Michael Ludwig
· 6 years ago
d0fe875
Remove destination GrRenderTargetProxy from GrPipeline
by Robert Phillips
· 6 years ago
3dc9389
Narrow clear-as-draw workaround on D3D11 ANGLE
by Michael Ludwig
· 6 years ago
12d2264
Convert GrBuffer owners to sk_sp
by Brian Salomon
· 6 years ago
8bbdfda
Limit PowerVR Rougue clear texture support disable to x86
by Brian Salomon
· 6 years ago
a66be38
Limit Analytic Clip FP workaround to powervr rogue on x86
by Brian Salomon
· 6 years ago
ede88ab
Remove some unused GrGLGpu member fields and functions.
by Brian Salomon
· 6 years ago
805cc7a
Avoid setting the GL color mask and clear color redundantly before glClear.
by Brian Salomon
· 6 years ago
31a60db
Remove GrGLGpu member vars related to already removed clear-as-draw program.
by Brian Salomon
· 6 years ago
8bc352c
Revert "Revert "Avoid checking extension string in GrGLGpu::onResetContext.""
by Brian Salomon
· 6 years ago
04c1ccc
Revert "Avoid checking extension string in GrGLGpu::onResetContext."
by Kevin Lubick
· 6 years ago
a5bc812
Avoid checking extension string in GrGLGpu::onResetContext.
by Brian Salomon
· 6 years ago
9bc76d9
Change the meaning of GrBudgetedType::kUnbudgetedUncacheable.
by Brian Salomon
· 6 years ago
aa6ca0a
Require explicit GrWrapCacheable specification in more places.
by Brian Salomon
· 6 years ago
fa2ebea
Replace bool purgeImmediately with enum GrWrapCacheable.
by Brian Salomon
· 6 years ago
1bf0ed8
Make GrTexture caching for SkPromiseImageTexture work when same texture
by Brian Salomon
· 6 years ago
c39d0c8
Implement generic draw-as-clear fallback for color and stencil
by Michael Ludwig
· 6 years ago
1676cb9
Restore ETC1 compressed texture support.
by Jim Van Verth
· 6 years ago
a21d196
Move clear-as-draw caps into GrCaps
by Michael Ludwig
· 6 years ago
2d2c09f
Don't store the length and checksom on the GrProgramDesc key itself.
by Greg Daniel
· 6 years ago
8d05883
Revert "Revert "we now cache GLSL shaders when we can't cache the binaries""
by Ethan Nicholas
· 6 years ago
5a0338c
Fixed GL shader link status checks
by Ethan Nicholas
· 6 years ago
6cdac62
Remove extra semi-colons
by Kevin Lubick
· 6 years ago
ce9a901
Remove checks for GL_CHROMIUM_unpack_flipy.
by Brian Salomon
· 6 years ago
614c1a8
Add idle texture callback mechanism.
by Brian Salomon
· 6 years ago
bf3e486
Don't use client side buffers with WebGL
by Brian Salomon
· 6 years ago
88f1fa5
Infer GL null buffer hint usage from whether on command buffer or WebGL.
by Brian Salomon
· 6 years ago
77e1ccf
Make requiring VBOs a runtime rather than compile time decision.
by Brian Salomon
· 6 years ago
2cb3b95
Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag.
by Brian Salomon
· 6 years ago
34a2030
Remove window rects flag from GrInternalSurfaceFlags.
by Brian Salomon
· 6 years ago
2ab5e78
Check for null renderer string when checking ANGLE GL info
by Brian Salomon
· 6 years ago
f391d0f
Reduce the number of backend->pixelconfig GrCaps virtuals.
by Brian Salomon
· 6 years ago
255f73a
Revert "we now cache GLSL shaders when we can't cache the binaries"
by Ethan Nicholas
· 6 years ago
830d5c0
we now cache GLSL shaders when we can't cache the binaries
by Ethan Nicholas
· 6 years ago
89f2ff1
Use texparameterf[v]
by Brian Salomon
· 6 years ago
f23a152
Reland "Add clamp to border wrap mode to gpu"
by Michael Ludwig
· 6 years ago
0c75727
Disable OpenGL for Windows-on-ARM64
by Brian Osman
· 6 years ago
858e12c
Remove unused GrSignalSemaphoreOp and forced flushed on semaphore insertion.
by Greg Daniel
· 6 years ago
8137f3c
Revert "Add clamp to border wrap mode to gpu"
by Michael Ludwig
· 6 years ago
0a7e58f
Add glTexParameterf[v] to GrGLInterface
by Brian Salomon
· 6 years ago
f49a578
Add clamp to border wrap mode to gpu
by Michael Ludwig
· 6 years ago
a63593a
Remove sample shading and dest color override
by Brian Osman
· 6 years ago
246bc3d
Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.""
by Brian Salomon
· 6 years ago
47be94a
Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."
by Brian Salomon
· 6 years ago
69e5785
Add RG_88 texture format
by Jim Van Verth
· 6 years ago
c67c31c
Revert "Revert "Mark wrapped textures imported into SkImages as "read only".""
by Brian Salomon
· 6 years ago
ff4ccaa
Revert "Mark wrapped textures imported into SkImages as "read only"."
by Brian Salomon
· 6 years ago
796693a
Mark wrapped textures imported into SkImages as "read only".
by Brian Salomon
· 6 years ago
10273c1
Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.
by Brian Salomon
· 6 years ago
7a82edf
Add support for immuatable samplers in vulkan.
by Greg Daniel
· 6 years ago
240af98
Avoid flat interpolation on ANGLE
by Michael Ludwig
· 6 years ago
5e1f6ea
Remove unnecessary gl_FragCoord workaround
by Michael Ludwig
· 6 years ago
9a51a86
Pass in actual sampled texture and sample params to gpu uniform builders.
by Greg Daniel
· 6 years ago
2335644
Fix occurrences of "-Wextra-semi-stmt"
by Brian Salomon
· 6 years ago
f384193
Modify workaround to never set base or max texture level for GL_TEXTURE_EXTERNAL_OES
by Brian Salomon
· 6 years ago
1144020
Revert "Experimentally disable GrTextureOp chaining on Intel GPUs on Mac."
by Brian Salomon
· 6 years ago
22619c2
Remove instanced flush WAR for Skylake
by Chris Dalton
· 6 years ago
af3dd43
Revert "Disable instanced rendering on Skylake"
by Chris Dalton
· 6 years ago
fc06f98
Clamp GL_TEXTURE_MAX_LEVEL to 1 on Android.
by Brian Salomon
· 6 years ago
240ea4c
Disable instanced rendering on Skylake
by Chris Dalton
· 6 years ago
a6dddea
Disable sampler objects when using ES2 shading language on ES3 contexts.
by Brian Salomon
· 6 years ago
b4f37a6
Experimentally disable GrTextureOp chaining on Intel GPUs on Mac.
by Brian Salomon
· 6 years ago
4065d45
Reland "Reland "Have a GrBackendFormat be stored on gpu proxies.""
by Greg Daniel
· 6 years ago
a708618
sksl: Polyfill fma() when not present in GLSL
by Chris Dalton
· 6 years ago
2268ad2
Add flag to force purge resources from cache as soon as possible.
by Greg Daniel
· 6 years ago
d7157b2
Revert "Reland "Have a GrBackendFormat be stored on gpu proxies.""
by Greg Daniel
· 6 years ago
2f9a5ea
Reland "Have a GrBackendFormat be stored on gpu proxies."
by Greg Daniel
· 6 years ago
275cffb
Avoid overflow in bufferOffset calculations
by Jim Van Verth
· 6 years ago
f04fb3c
Change how GPs configure attributes
by Brian Osman
· 6 years ago
919c9e7
Revert "Have a GrBackendFormat be stored on gpu proxies."
by Greg Daniel
· 6 years ago
51b1c12
Have a GrBackendFormat be stored on gpu proxies.
by Greg Daniel
· 6 years ago
3674336
Reland "make enum santizer fatal"
by Mike Klein
· 6 years ago
f2b35e4
Revert "make enum santizer fatal"
by Mike Klein
· 6 years ago
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