- e9ab391 Reland "Convert GrDitherEffect to a runtime FP" by Brian Osman · 3 years, 3 months ago
- 1c46777 Revert "Convert GrConfigConversionEffect to a runtime FP" by Brian Osman · 3 years, 3 months ago
- a149e8f Add support for FT_COLR_PAINTFORMAT_SCALE by Ben Wagner · 3 years, 3 months ago
- 9c060b5 Roll Dawn from 2b1b14527d03 to a5f24e590ae0 (2 revisions) by skia-autoroll · 3 years, 3 months ago
- 6915b5b Roll SwiftShader from 1231b445b902 to 314508f788b2 (2 revisions) by skia-autoroll · 3 years, 3 months ago
- 137edf7 Roll ANGLE from dba2e1361d2d to 4a3fc4b56681 (2 revisions) by skia-autoroll · 3 years, 3 months ago
- b14bdcf Roll Chromium from 6083e24534e3 to ed08a40dbb11 (385 revisions) by skia-autoroll · 3 years, 3 months ago
- 3dd52c7 Revert "Convert GrDitherEffect to a runtime FP" by Brian Osman · 3 years, 3 months ago
- 202441f ES2ify fixed count tessellation shaders by Chris Dalton · 3 years, 3 months ago
- 3c22730 Add Spin513 bots to the tree. by Joe Gregorio · 3 years, 3 months ago
- 2fa843a Convert GrDitherEffect to a runtime FP by Brian Osman · 3 years, 3 months ago
- a8d2bf7 Disable large png bench by Florin Malita · 3 years, 3 months ago
- d584ddd Add skottie-vs-png decode bench by Florin Malita · 3 years, 3 months ago
- 4d45e09 Rename experimental app to 'sorttoy' by Robert Phillips · 3 years, 3 months ago
- 7cef678 Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2 by Robert Phillips · 3 years, 3 months ago
- db17484 BackendAllocationTest doesn't need blend for alpha-only color types by Brian Salomon · 3 years, 3 months ago
- 6904303 Add an isinf() polyfill for tessellation shaders by Chris Dalton · 3 years, 3 months ago
- ebf89a0 Simplify uses of asBlendMode by Mike Reed · 3 years, 3 months ago
- bb995e6 Add an sk_VertexID workaround for tessellated stroking by Chris Dalton · 3 years, 3 months ago
- 024668c Rename gn options to skgpu_v1 and skgpu_v2 by Robert Phillips · 3 years, 3 months ago
- 6102afc Fix G3 roll by Robert Phillips · 3 years, 3 months ago
- 266bf82 Fix mutex re-entry when FT_OpenFace fails by Ben Wagner · 3 years, 3 months ago
- 7548ac0 Roll SK Tool from 01bc5f924777 to 1e4c97212117 by skia-autoroll · 3 years, 3 months ago
- 1a82a4e Remove GrResourceProvider.h from all other header files by Robert Phillips · 3 years, 3 months ago
- 2cd8067 [fiddle] Add PRESUBMIT rule to run tools/fiddle/make_all_examples_cpp.py by Kevin Lubick · 3 years, 3 months ago
- 2d1b716 [fiddle] Update named fiddles by Kevin Lubick · 3 years, 3 months ago
- e55c587 Correct failure return for GrMtlGpu::clearTexture by Ben Wagner · 3 years, 3 months ago
- 4a77813 Convert GrConfigConversionEffect to a runtime FP by Brian Osman · 3 years, 3 months ago
- 569f29d Only trigger serializing blender if it isn't a mode by Mike Reed · 3 years, 3 months ago
- 043f010 Make a dedicated (non-runtime) FP for turning on high-precision mode by Brian Osman · 3 years, 3 months ago
- 34b52bf Revert "Metal: Add labels and debug groups to help with GPU Debugging." by Greg Daniel · 3 years, 3 months ago
- 11dd57a Roll ANGLE from a8959a9b56b4 to dba2e1361d2d (6 revisions) by skia-autoroll · 3 years, 3 months ago
- 255eeb7 Roll Chromium from 20cc6c3bb504 to 6083e24534e3 (390 revisions) by skia-autoroll · 3 years, 3 months ago
- 6736762 Roll Dawn from 3d5402c0a4a0 to 2b1b14527d03 (27 revisions) by skia-autoroll · 3 years, 3 months ago
- 92bb5f5 Roll SwiftShader from 9c5d0d73e2f3 to 1231b445b902 (1 revision) by skia-autoroll · 3 years, 3 months ago
- 69a378c fix tint roll - enable tint_build_wgsl_writer by Sarah · 3 years, 3 months ago
- eaa76b9 Replace mask blur FPs with GrSkSLFP by Brian Osman · 3 years, 3 months ago
- 9e583bf Metal: Add labels and debug groups to help with GPU Debugging. by Jim Van Verth · 3 years, 3 months ago
- 1700f86 Revert "Omit inner join geometry when possible" by Tyler Denniston · 3 years, 3 months ago
- 36a5dff Revert "Clear the tile backend textures when drawing DDLs" by Robert Phillips · 3 years, 3 months ago
- d650c1f Roll SwiftShader from 964b9e39e44a to 9c5d0d73e2f3 (3 revisions) by skia-autoroll · 3 years, 3 months ago
- 1b0a95e Omit inner join geometry when possible by Tyler Denniston · 3 years, 3 months ago
- 9b5e3c9 Pulled vectors out of SkSLType and made them pointers by Ethan Nicholas · 3 years, 3 months ago
- cc6ddcd Metal: replace last temp transfer buffer with staging slice by Jim Van Verth · 3 years, 3 months ago
- 0734c62 Clear the tile backend textures when drawing DDLs by Robert Phillips · 3 years, 3 months ago
- a05ccc3 Finish sk_VertexID workarounds for tessellated fills by Chris Dalton · 3 years, 3 months ago
- e592613 Hoist matrix transform out of GrRectBlurEffect by Brian Osman · 3 years, 3 months ago
- e1f7237 Convert fill tessellation shaders back to indexed draws by Chris Dalton · 3 years, 3 months ago
- b4252b2 Roll ANGLE from e70c21f4cb16 to a8959a9b56b4 (18 revisions) by skia-autoroll · 3 years, 3 months ago
- bca21b3 Roll SK Tool from c6bdfb0f5cd1 to 01bc5f924777 by skia-autoroll · 3 years, 3 months ago
- c9897a5 Always use high precision in GrRectBlurEffect by Brian Osman · 3 years, 3 months ago
- b393c4b Lots of prose fixes by Mike Reed · 3 years, 4 months ago
- 76e4513 Roll Chromium from 5803a306de81 to 20cc6c3bb504 (481 revisions) by skia-autoroll · 3 years, 3 months ago
- 55b401e Make blender the source-of-truth by Mike Reed · 3 years, 3 months ago
- c6804ed Convert Clamped and Tiled gradient effects to GrSkSLFP by Brian Osman · 3 years, 3 months ago
- c3ded43 Run CreateDockerImage bots only on main branch by Ravi Mistry · 3 years, 3 months ago
- 581c336 Remove all unused GrProcessor class IDs by Brian Osman · 3 years, 3 months ago
- 56b6107 Fix a subtle bug with pass-through children of GrSkSLFP by Brian Osman · 3 years, 3 months ago
- 62ce248 Roll SK Tool from ab601dcaea01 to e3e7f63ba062 by skia-autoroll · 3 years, 3 months ago
- 4716a76 SkRuntimeEffect: Don't keep two copies of SkSL source around by Brian Osman · 3 years, 4 months ago
- c04503d Run gldmsaa on the AppleM1 bot by Chris Dalton · 3 years, 4 months ago
- 9080a2f [infra] Update M1 Mac jobs to use 11.4 by Kevin Lubick · 3 years, 4 months ago
- bee1b55 Make sure we aren't allocating more ycbcr desc sets in Vk than available. by Greg Daniel · 3 years, 4 months ago
- 2f5466e Initialize fBackend in Window_unix by Brian Osman · 3 years, 4 months ago
- b25ce71 Fix bug in GrResourceCache::purgeAsNeeded by Robert Phillips · 3 years, 4 months ago
- d1285c6 Guard default path renderer against buffer allocation failure by Robert Phillips · 3 years, 4 months ago
- 1df8756 [androidkit] Color filter support by Florin Malita · 3 years, 4 months ago
- 78af79e Roll Chromium from a685aa37c9fa to 5803a306de81 (1325 revisions) by skia-autoroll · 3 years, 4 months ago
- a7d4294 Roll SwiftShader from e4fea30bb438 to 964b9e39e44a (6 revisions) by skia-autoroll · 3 years, 4 months ago
- ff11290 Roll ANGLE from 8767ec1549a7 to e70c21f4cb16 (24 revisions) by skia-autoroll · 3 years, 4 months ago
- baae2dd Implement inverse fill support in GrTessellationPathRenderer by Chris Dalton · 3 years, 4 months ago
- 1bddd42 Add base outlines to colrv1 test font by Ben Wagner · 3 years, 4 months ago
- 141cfdf Remove the "DMSAA" bots by Chris Dalton · 3 years, 4 months ago
- b7af487 Don't use SkSL node pools for runtime effects by Brian Osman · 3 years, 4 months ago
- 661abd0 Reland "Use GL_ANGLE_instanced_arrays" by Chris Dalton · 3 years, 4 months ago
- 4588910 [androidkit] expose paint stroke settings by Jorge Betancourt · 3 years, 4 months ago
- 40fefb2 Make SkTOptional C++14 safe by Mike Reed · 3 years, 4 months ago
- 5a0e6c0 Roll SK Tool from 164b720af267 to f22c7abcd92e by skia-autoroll · 3 years, 4 months ago
- 549c6b8 Added Poison values to SkSL to improve DSL error handling by Ethan Nicholas · 3 years, 4 months ago
- 1c39eca Various workarounds for es3 command buffer by Chris Dalton · 3 years, 4 months ago
- e0f4de6 Add a cmdbuffer_es3 config by Chris Dalton · 3 years, 4 months ago
- e5766b8 [infra] Remove Pixel (sailfish) jobs by Eric Boren · 3 years, 4 months ago
- f8316fd Check for invertible device matrix by Michael Ludwig · 3 years, 4 months ago
- 0407283 Revert "Use GL_ANGLE_instanced_arrays" by Chris Dalton · 3 years, 4 months ago
- ee3902d Reland "Remove all instances of incorrect coverage with DMSAA" by Chris Dalton · 3 years, 4 months ago
- 0ce5827 [androidkit] introduce clipping to java Canvas by Jorge Betancourt · 3 years, 4 months ago
- d0eb770 Reland "Metal: First pass at async pipelineState creation." by Jim Van Verth · 3 years, 4 months ago
- 9f39daf [canvaskit] Deploy 0.28.1 by Kevin Lubick · 3 years, 4 months ago
- b8c4add Revert "Avoid non-indexed quad draws on PowerVR Rogue and 54x" by Brian Salomon · 3 years, 4 months ago
- 8fd0ccf [skottie] Update lotties_with_assets to include all lotties from lottie-samples by Kevin Lubick · 3 years, 4 months ago
- bd71936 [canvaskit] Document perf-canvaskit-puppeteer by Kevin Lubick · 3 years, 4 months ago
- 76b80ec Use GL_ANGLE_instanced_arrays by Chris Dalton · 3 years, 4 months ago
- e3a1b69 [infra] Update infra dep to roll cpython3 back to 3.8.10 by Eric Boren · 3 years, 4 months ago
- eef5b0e Roll ANGLE from c24494415a1a to 8767ec1549a7 (12 revisions) by skia-autoroll · 3 years, 4 months ago
- e8e67e2 Roll Dawn from a9faf7f74aef to 3d5402c0a4a0 (10 revisions) by skia-autoroll · 3 years, 4 months ago
- b1590f1 Roll SwiftShader from 8f075627d16b to e4fea30bb438 (3 revisions) by skia-autoroll · 3 years, 4 months ago
- 0f1ac21 Roll SK Tool from 14f373690fe1 to 0b5d4a7786e6 by skia-autoroll · 3 years, 4 months ago
- 96a7f06 Roll SK Tool from 107a95a6bc03 to 14f373690fe1 by skia-autoroll · 3 years, 4 months ago
- 1d9fe00 Revert "Fix warning" by Jim Van Verth · 3 years, 4 months ago
- 702fb67 Fix warning by Jim Van Verth · 3 years, 4 months ago