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gerrit-public.fairphone.software
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platform
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external
/
skia
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eee3c09e96d0a925e1ecaec118cc3ac0294e86ea
/
src
/
gpu
/
gl
/
GrGLCaps.cpp
9bada54
Revert "Revert "Expand partial render target write pixels workaround.""
by Brian Salomon
· 8 years ago
6d9c88b
Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.
by Brian Salomon
· 8 years ago
af971de
Add flush before drawing lines workaround for Adreno 3xx
by Brian Salomon
· 8 years ago
e03a729
Disable buffer mapping on Galaxy J5
by Brian Salomon
· 8 years ago
5ab7276
Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9
by Robert Phillips
· 8 years ago
b52fa02
Limit Adreno 4xx stencil clear workaround to older drivers
by Brian Salomon
· 8 years ago
31550db
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
by Mike Klein
· 8 years ago
8b06ed7
Revert "Workaround Adreno driver issue with stencil clears."
by Mike Klein
· 8 years ago
4e8c581
Workaround Adreno driver issue with stencil clears.
by Brian Salomon
· 8 years ago
e18474e
Re-enable single channel renderability for ANGLE ES2
by Robert Phillips
· 8 years ago
bc71274
Disable single channel renderability for ANGLE ES2
by Robert Phillips
· 8 years ago
48c9919
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 8 years ago
842a560
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
by Brian Osman
· 8 years ago
c2b5175
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 8 years ago
c674e26
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
by Brian Osman
· 8 years ago
9f6f41b
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 8 years ago
6799939
Blacklist sRGB MSAA on AMD (ATI) Macs
by Brian Osman
· 8 years ago
1d61635
Add support for instanced draws
by Chris Dalton
· 8 years ago
fdd1170
Revert "Expand partial render target write pixels workaround."
by Brian Salomon
· 8 years ago
0cc507d
Expand partial render target write pixels workaround.
by Brian Salomon
· 8 years ago
bb581ce
Convert DstTexture to DstProxy (take 2)
by Robert Phillips
· 8 years ago
1c21431
Revert "Clear atlas textures at creation in Chrome"
by Brian Salomon
· 8 years ago
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 8 years ago
cd2f512
Initialize blit framebuffer in GL even if not doing msaa
by Greg Daniel
· 8 years ago
3b3307f
Disable MSAA for Intel GPUs and re-enable GrSurfaceRenderability test
by Robert Phillips
· 8 years ago
8785df1
Clear atlas textures at creation in Chrome
by Brian Salomon
· 8 years ago
d17b4a6
Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. ""
by Brian Salomon
· 8 years ago
a9e795e
Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "
by Brian Salomon
· 8 years ago
45e5068
Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation.
by Brian Salomon
· 8 years ago
92de631
Remove compressed (ETC1) texture support from Ganesh (take 2)
by Robert Phillips
· 8 years ago
bc262e1
Revert "Remove compressed (ETC1) texture support from Ganesh"
by Brian Osman
· 8 years ago
ee26363
Remove compressed (ETC1) texture support from Ganesh
by Robert Phillips
· 8 years ago
b7b7e5f
Add fixes & test for isConfigTexturable and isConfigRenderable
by Robert Phillips
· 8 years ago
aeaf22b
Updated workaround for Intel 6xxx clear to 0/1 bug
by Eric Karl
· 8 years ago
9926f4b
Add drawArraysBaseVertexIsBroken flag
by Chris Dalton
· 8 years ago
63e7973
Remove GrSurfaceProxy::desc()
by Brian Salomon
· 8 years ago
0eb4ecb
Remove Windows Intel blacklisting of cross context texture
by Brian Osman
· 8 years ago
028a9a5
Workaround for Intel 6xxx clear to opaque black bug
by Brian Salomon
· 8 years ago
5c77975
Add flag to avoid stencil buffers in Skia
by Eric Karl
· 8 years ago
15b2509
Update minimum non-ES OpenGL spec to 2.0.
by Brian Salomon
· 8 years ago
f086167
Remove support for GLs without separate stencil.
by Brian Salomon
· 8 years ago
bf25d43
Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)
by Robert Phillips
· 8 years ago
9a121cc
Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"
by Robert Phillips
· 8 years ago
d7cda9a
Make GrCopySurfaceOp friendlier to GrSurfaceProxy
by Robert Phillips
· 8 years ago
33aa2c7
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 8 years ago
7448088
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 8 years ago
dffe982
Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"""
by Brian Osman
· 8 years ago
ec61785
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
by Mike Klein
· 8 years ago
d58f040
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 8 years ago
ec53c63
Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
by Brian Osman
· 8 years ago
903c3f7
Revert "Allow FPs to elevate default precision for the entire fragment program"
by Brian Osman
· 8 years ago
92d7cca
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 8 years ago
84eef51
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
by Brian Salomon
· 8 years ago
e0ff6ab
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 8 years ago
1b52df3
Remove draw-as-clear workaround for Adreno 3xx in Chrome.
by Brian Salomon
· 8 years ago
467921e
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
by Brian Salomon
· 8 years ago
42c456f
Remove PLS path renderer
by Brian Salomon
· 8 years ago
2c2bc11
Add GrExternalTextureData and SkCrossContextImageData
by Brian Osman
· 8 years ago
372953b
Don't use mixed samples if NVPR is disabled
by csmartdalton
· 8 years ago
008b9d8
Add the ability to enable/disable GPU path renderers
by csmartdalton
· 8 years ago
2e777ea
Add a workaround for platforms with broken geo shader invocations
by csmartdalton
· 8 years ago
1d2aed0
Check for GL_EXT_geometry_shader on ES
by csmartdalton
· 8 years ago
b34727f
Remove unused/barely-supported compressed GrPixelConfigs
by Robert Phillips
· 8 years ago
6aa0e11
Add support for RG float textures
by csmartdalton
· 8 years ago
0ee6f95
Make GL_RED workaround only be triggered by osmesa
by Brian Salomon
· 8 years ago
d0be1ef
Remove kIndex_8_GrPixelConfig
by Brian Osman
· 8 years ago
f4faccd
Fix overwriting of config flags in a few cases
by Brian Osman
· 8 years ago
986563b
Add Gray8 pixel config
by Brian Osman
· 8 years ago
4641d7d
Revert "Add Gray8 pixel config"
by Brian Osman
· 8 years ago
f295645
Add Gray8 pixel config
by Brian Osman
· 8 years ago
09d994e
Misc batch->op cleanup Part 1 of 2
by Brian Salomon
· 8 years ago
851c238
Skip the sRGB mip-map testing on command buffer
by brianosman
· 8 years ago
2047189
Two (related) changes here:
by brianosman
· 8 years ago
a6abb57
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ )
by brianosman
· 8 years ago
1aeb78c
Two (related) changes here:
by brianosman
· 8 years ago
0a2782c
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ )
by brianosman
· 8 years ago
9db12d2
Two (related) changes here:
by brianosman
· 8 years ago
8b7a7dd
Remove caps image storage caps hack.
by Brian Salomon
· 8 years ago
1edc5b9
Rename vars and functions from 'glslcaps'->'shadercaps'
by Brian Salomon
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
f9f4512
Reland image storage with fixes.
by Brian Salomon
· 8 years ago
3ab83e2
Remove old driver bug workaround for glTexStorage.
by Brian Salomon
· 8 years ago
59dc411
Revert "Initial OpenGL Image support."
by Brian Salomon
· 8 years ago
be34882
Initial OpenGL Image support.
by Brian Salomon
· 8 years ago
a675910
Fix typo in GrGLCaps
by elemental
· 8 years ago
3a88725
Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
by Brian Osman
· 8 years ago
f26f7a0
Add detection of image load/store to caps
by Brian Salomon
· 8 years ago
d327e8c
Add 4.20 as a GLSL output version.
by Brian Salomon
· 8 years ago
bf7b620
Revert "Revert "Add integer texture support.""
by Brian Salomon
· 8 years ago
9c7edb8
Revert "Add integer texture support."
by Leon Scroggins
· 8 years ago
434c534
Add integer texture support.
by Brian Salomon
· 8 years ago
2c3db32
Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that aren't renderable
by bsalomon
· 8 years ago
71d9d84
Use temporary FBO for GrGLGpu::onReadPixels.
by Brian Salomon
· 8 years ago
0ea7d43
Blacklist blend equation advanced on Adreno 5xx devices
by Greg Daniel
· 8 years ago
c5eceb0
Add support for ANGLE MSAA framebuffer extensions.
by Brian Salomon
· 8 years ago
e5e7eb1
Rework GL fbo blit limitations as finer grained flags.
by Brian Salomon
· 8 years ago
00731b4
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
by Brian Salomon
· 8 years ago
eaabe00
Workaround unreachable code warning in GrGLCaps
by Brian Salomon
· 8 years ago
84741b3
Add fence support for TransferBuffers
by jvanverth
· 8 years ago
f8d2c8d
Latest ANGLE as of September 27, 2016
by brianosman
· 8 years ago
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