1. 9bada54 Revert "Revert "Expand partial render target write pixels workaround."" by Brian Salomon · 8 years ago
  2. 6d9c88b Modify Adreno 3xx workaround to toggle face culling rather than call glFlush. by Brian Salomon · 8 years ago
  3. af971de Add flush before drawing lines workaround for Adreno 3xx by Brian Salomon · 8 years ago
  4. e03a729 Disable buffer mapping on Galaxy J5 by Brian Salomon · 8 years ago
  5. 5ab7276 Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9 by Robert Phillips · 8 years ago
  6. b52fa02 Limit Adreno 4xx stencil clear workaround to older drivers by Brian Salomon · 8 years ago
  7. 31550db Revert "Revert "Workaround Adreno driver issue with stencil clears."" by Mike Klein · 8 years ago
  8. 8b06ed7 Revert "Workaround Adreno driver issue with stencil clears." by Mike Klein · 8 years ago
  9. 4e8c581 Workaround Adreno driver issue with stencil clears. by Brian Salomon · 8 years ago
  10. e18474e Re-enable single channel renderability for ANGLE ES2 by Robert Phillips · 8 years ago
  11. bc71274 Disable single channel renderability for ANGLE ES2 by Robert Phillips · 8 years ago
  12. 48c9919 Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 8 years ago
  13. 842a560 Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS" by Brian Osman · 8 years ago
  14. c2b5175 Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 8 years ago
  15. c674e26 Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS" by Brian Osman · 8 years ago
  16. 9f6f41b Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 8 years ago
  17. 6799939 Blacklist sRGB MSAA on AMD (ATI) Macs by Brian Osman · 8 years ago
  18. 1d61635 Add support for instanced draws by Chris Dalton · 8 years ago
  19. fdd1170 Revert "Expand partial render target write pixels workaround." by Brian Salomon · 8 years ago
  20. 0cc507d Expand partial render target write pixels workaround. by Brian Salomon · 8 years ago
  21. bb581ce Convert DstTexture to DstProxy (take 2) by Robert Phillips · 8 years ago
  22. 1c21431 Revert "Clear atlas textures at creation in Chrome" by Brian Salomon · 8 years ago
  23. ac1e496 Workaround Mali static analysis bug by Brian Osman · 8 years ago
  24. cd2f512 Initialize blit framebuffer in GL even if not doing msaa by Greg Daniel · 8 years ago
  25. 3b3307f Disable MSAA for Intel GPUs and re-enable GrSurfaceRenderability test by Robert Phillips · 8 years ago
  26. 8785df1 Clear atlas textures at creation in Chrome by Brian Salomon · 8 years ago
  27. d17b4a6 Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "" by Brian Salomon · 8 years ago
  28. a9e795e Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. " by Brian Salomon · 8 years ago
  29. 45e5068 Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. by Brian Salomon · 8 years ago
  30. 92de631 Remove compressed (ETC1) texture support from Ganesh (take 2) by Robert Phillips · 8 years ago
  31. bc262e1 Revert "Remove compressed (ETC1) texture support from Ganesh" by Brian Osman · 8 years ago
  32. ee26363 Remove compressed (ETC1) texture support from Ganesh by Robert Phillips · 8 years ago
  33. b7b7e5f Add fixes & test for isConfigTexturable and isConfigRenderable by Robert Phillips · 8 years ago
  34. aeaf22b Updated workaround for Intel 6xxx clear to 0/1 bug by Eric Karl · 8 years ago
  35. 9926f4b Add drawArraysBaseVertexIsBroken flag by Chris Dalton · 8 years ago
  36. 63e7973 Remove GrSurfaceProxy::desc() by Brian Salomon · 8 years ago
  37. 0eb4ecb Remove Windows Intel blacklisting of cross context texture by Brian Osman · 8 years ago
  38. 028a9a5 Workaround for Intel 6xxx clear to opaque black bug by Brian Salomon · 8 years ago
  39. 5c77975 Add flag to avoid stencil buffers in Skia by Eric Karl · 8 years ago
  40. 15b2509 Update minimum non-ES OpenGL spec to 2.0. by Brian Salomon · 8 years ago
  41. f086167 Remove support for GLs without separate stencil. by Brian Salomon · 8 years ago
  42. bf25d43 Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2) by Robert Phillips · 8 years ago
  43. 9a121cc Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy" by Robert Phillips · 8 years ago
  44. d7cda9a Make GrCopySurfaceOp friendlier to GrSurfaceProxy by Robert Phillips · 8 years ago
  45. 33aa2c7 Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 8 years ago
  46. 7448088 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 8 years ago
  47. dffe982 Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""" by Brian Osman · 8 years ago
  48. ec61785 Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup" by Mike Klein · 8 years ago
  49. d58f040 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 8 years ago
  50. ec53c63 Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" by Brian Osman · 8 years ago
  51. 903c3f7 Revert "Allow FPs to elevate default precision for the entire fragment program" by Brian Osman · 8 years ago
  52. 92d7cca Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 8 years ago
  53. 84eef51 Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup" by Brian Salomon · 8 years ago
  54. e0ff6ab Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 8 years ago
  55. 1b52df3 Remove draw-as-clear workaround for Adreno 3xx in Chrome. by Brian Salomon · 8 years ago
  56. 467921e Move GrDrawOp pipeline/clip processing to GrRenderTargetContext by Brian Salomon · 8 years ago
  57. 42c456f Remove PLS path renderer by Brian Salomon · 8 years ago
  58. 2c2bc11 Add GrExternalTextureData and SkCrossContextImageData by Brian Osman · 8 years ago
  59. 372953b Don't use mixed samples if NVPR is disabled by csmartdalton · 8 years ago
  60. 008b9d8 Add the ability to enable/disable GPU path renderers by csmartdalton · 8 years ago
  61. 2e777ea Add a workaround for platforms with broken geo shader invocations by csmartdalton · 8 years ago
  62. 1d2aed0 Check for GL_EXT_geometry_shader on ES by csmartdalton · 8 years ago
  63. b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
  64. 6aa0e11 Add support for RG float textures by csmartdalton · 8 years ago
  65. 0ee6f95 Make GL_RED workaround only be triggered by osmesa by Brian Salomon · 8 years ago
  66. d0be1ef Remove kIndex_8_GrPixelConfig by Brian Osman · 8 years ago
  67. f4faccd Fix overwriting of config flags in a few cases by Brian Osman · 8 years ago
  68. 986563b Add Gray8 pixel config by Brian Osman · 8 years ago
  69. 4641d7d Revert "Add Gray8 pixel config" by Brian Osman · 8 years ago
  70. f295645 Add Gray8 pixel config by Brian Osman · 8 years ago
  71. 09d994e Misc batch->op cleanup Part 1 of 2 by Brian Salomon · 8 years ago
  72. 851c238 Skip the sRGB mip-map testing on command buffer by brianosman · 8 years ago
  73. 2047189 Two (related) changes here: by brianosman · 8 years ago
  74. a6abb57 Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ ) by brianosman · 8 years ago
  75. 1aeb78c Two (related) changes here: by brianosman · 8 years ago
  76. 0a2782c Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ ) by brianosman · 8 years ago
  77. 9db12d2 Two (related) changes here: by brianosman · 8 years ago
  78. 8b7a7dd Remove caps image storage caps hack. by Brian Salomon · 8 years ago
  79. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  80. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  81. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  82. 3ab83e2 Remove old driver bug workaround for glTexStorage. by Brian Salomon · 8 years ago
  83. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  84. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  85. a675910 Fix typo in GrGLCaps by elemental · 8 years ago
  86. 3a88725 Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3. by Brian Osman · 8 years ago
  87. f26f7a0 Add detection of image load/store to caps by Brian Salomon · 8 years ago
  88. d327e8c Add 4.20 as a GLSL output version. by Brian Salomon · 8 years ago
  89. bf7b620 Revert "Revert "Add integer texture support."" by Brian Salomon · 8 years ago
  90. 9c7edb8 Revert "Add integer texture support." by Leon Scroggins · 8 years ago
  91. 434c534 Add integer texture support. by Brian Salomon · 8 years ago
  92. 2c3db32 Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that aren't renderable by bsalomon · 8 years ago
  93. 71d9d84 Use temporary FBO for GrGLGpu::onReadPixels. by Brian Salomon · 8 years ago
  94. 0ea7d43 Blacklist blend equation advanced on Adreno 5xx devices by Greg Daniel · 8 years ago
  95. c5eceb0 Add support for ANGLE MSAA framebuffer extensions. by Brian Salomon · 8 years ago
  96. e5e7eb1 Rework GL fbo blit limitations as finer grained flags. by Brian Salomon · 8 years ago
  97. 00731b4 Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType. by Brian Salomon · 8 years ago
  98. eaabe00 Workaround unreachable code warning in GrGLCaps by Brian Salomon · 8 years ago
  99. 84741b3 Add fence support for TransferBuffers by jvanverth · 8 years ago
  100. f8d2c8d Latest ANGLE as of September 27, 2016 by brianosman · 8 years ago