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gerrit-public.fairphone.software
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platform
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external
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skia
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fad9e3f54112ea8c8bb6bb72384f47b9759578f5
fad9e3f
Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
by Robert Phillips
· 8 years ago
4f8c695
Revert "use pipeline for non-opt xfermodes"
by Mike Klein
· 8 years ago
9e99b3d
remove 32K table for emboss
by Mike Reed
· 8 years ago
574db9e
use statically linked glGetShaderPrecisionFormat on Android
by Brian Salomon
· 8 years ago
32057c1
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
40c18cb
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
f046594
Remove AVX+ special case for load<U8>().
by Mike Klein
· 8 years ago
c0f8e42
Update skia to use ifdefs for Vulkan code instead of dummy header
by Greg Daniel
· 8 years ago
3809bab
Add GrPrimitiveType::kLinesAdjacency
by Chris Dalton
· 8 years ago
f1debdf
Remove IntelIris640 jobs.
by Ben Wagner
· 8 years ago
f1b41a7
Refactor SkBlurImageFilter_opts.h for readability.
by Mike Klein
· 8 years ago
646e429
Retract GrTexture*.h & GrRenderTarget*.h from other headers
by Robert Phillips
· 8 years ago
1791a06
[recipes] Fix internal_test tryjobs.
by Ben Wagner
· 8 years ago
7cd974f
Revert "Add GrPrimitiveType::kLinesAdjacency"
by Ravi Mistry
· 8 years ago
a611be8
ok: add 8888 and rp dsts
by Mike Klein
· 8 years ago
f7eb015
Add GrPrimitiveType::kLinesAdjacency
by Chris Dalton
· 8 years ago
e93cf97
use pipeline for non-opt xfermodes
by Mike Reed
· 8 years ago
c4f0a82
Move Flags from GrRenderTarget to GrTypesPriv.h & rename
by Robert Phillips
· 8 years ago
e8f2881
Revert "Revert "inline common modecolorfilters""
by Mike Reed
· 8 years ago
4049dff
Revert "inline common modecolorfilters"
by Mike Klein
· 8 years ago
c8b6828
inline common modecolorfilters
by Mike Reed
· 8 years ago
3a74951
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
1f6af6b
Consolidate decoding frames into SkCodec
by Leon Scroggins III
· 8 years ago
13b6afd
DM: use SkPngEncoder
by Mike Klein
· 8 years ago
1950e0a
Always encode images with sRGB encoded pixels
by Matt Sarett
· 8 years ago
ca50b87
Combine duplicate code in preparing clipRgn for fill_path
by Yuqian Li
· 8 years ago
b1e6cfd
make make{SRGB,Linear}Gamma() const
by Mike Klein
· 8 years ago
9bada54
Revert "Revert "Expand partial render target write pixels workaround.""
by Brian Salomon
· 8 years ago
eb7dc79
remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINE
by Mike Reed
· 8 years ago
7a8c84c
Reland DeferredTextureImageData low-bit-depth/dithering support
by Eric Karl
· 8 years ago
a8d45e5
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
b6759dd
Revert "Revert "Disable F16-nullptr sources""
by Matt Sarett
· 8 years ago
5e819ca
fix f16 encoding
by Mike Klein
· 8 years ago
390f6cd
Convert SkClassifyCubic to double precision
by Chris Dalton
· 8 years ago
e3a0be7
GrTessellator: fix two NaN issues.
by Stephen White
· 8 years ago
50b8468
[infra] Isolate tasks don't need compile task.
by Ben Wagner
· 8 years ago
6f9cd0a
enable rasterpipeline for android
by Mike Reed
· 8 years ago
ffaa47e
Roll ANGLE
by Robert Phillips
· 8 years ago
db40620
Re-enable deferred proxies in Chrome
by Robert Phillips
· 8 years ago
c9c06d4
Remove GrTGpuResourceRef specializations
by Robert Phillips
· 8 years ago
03a7879
append(from_srgb) -> append_from_srgb(kUnpremul)
by Mike Klein
· 8 years ago
5de25aa
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
6d9c88b
Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.
by Brian Salomon
· 8 years ago
ce9514c
remove unneeded proc fields
by Mike Reed
· 8 years ago
fc33416
port encode_bitmap_for_png() to SkRasterPipeline
by Mike Klein
· 8 years ago
197ca9b
SkPDF: consolodate glyph runs on BUILD_FOR_WIN
by Hal Canary
· 8 years ago
a51d713
added SPIR-V RelaxedPrecision
by Ethan Nicholas
· 8 years ago
b310fd5
fixed issue with SkSL dead code elimination
by Ethan Nicholas
· 8 years ago
2ee0f42
only SkHalfToFloat_finite_ftz(uint64_t hs) is called
by Mike Klein
· 8 years ago
5143f2f
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
888e9f2
Init fDevKLMMatrix in GrGLCubicEffect (possible valgrind fix)
by Robert Phillips
· 8 years ago
a6e4686
Roll recipe dependencies (nontrivial).
by recipe-roller
· 8 years ago
22a0698
Update SKP version
by UpdateSKPs
· 8 years ago
2f07c28
remove unneeded methods
by Mike Reed
· 8 years ago
5eee919
remove unneeded SK_API
by Mike Reed
· 8 years ago
8d3f443
SkXfermode no longer needs to e a flattenable
by Mike Reed
· 8 years ago
f449ded
attempt to fix compiler error
by Mike Reed
· 8 years ago
63544a4
remove unused arithmetic code
by Mike Reed
· 8 years ago
cb3ceb7
CanOverflow -> ClampIfNeeded
by Mike Klein
· 8 years ago
06e547c
Fix GrGradientEffect::isValid()
by Brian Salomon
· 8 years ago
f066ac9
replace 4f procs with pipeline (only called in 2 places by ganesh)
by Mike Reed
· 8 years ago
69d1469
Revert "Disable F16-nullptr sources"
by Matt Sarett
· 8 years ago
b58194a
Fix loopIndex in chopCubicAtLoopIntersection
by Chris Dalton
· 8 years ago
744d3c5
Add another gm to Win Intel Vulkan blacklist
by Greg Daniel
· 8 years ago
0059f97
Broken link in Tree Sheriffs Documentation
by Allan MacKinnon
· 8 years ago
d9d8485
Retract GrTexture.h a bit
by Robert Phillips
· 8 years ago
a6aaa30
SkShader::asACompose is android-only
by Mike Reed
· 8 years ago
019f6c0
GrTessellator: fix logging; fix test comment.
by Stephen White
· 8 years ago
d0dbee6
Add comments support for PNG encoder
by Yuqian Li
· 8 years ago
9a87cda
Remove blacklisted native_image_to_raster_surface tests
by Brian Osman
· 8 years ago
34d6e4b
Add tonal color support for shadows.
by Jim Van Verth
· 8 years ago
febbffa
Improve cubic KLM accuracy
by Chris Dalton
· 8 years ago
01b2b83
Extend composeshader to support a lerp parameter
by Mike Reed
· 8 years ago
6a0feba
Add clamp before drawing F16->8888 in DMSrcSink ColorCodecSrc
by Matt Sarett
· 8 years ago
ee7c820
Remove debug checks for unsupported ICC profiles
by Matt Sarett
· 8 years ago
1aa2369
Add new Kaby Lake bot Win IntelIris640.
by Ben Wagner
· 8 years ago
6af2701
Make gradient effect creation fail if texture LUT creation fails
by Brian Salomon
· 8 years ago
12bf424
remove unused colorfilter virtual asACompose
by Mike Reed
· 8 years ago
7f95dfc
Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
by Brian Osman
· 8 years ago
9466bf5
Make SkPixmap::getColor support kUnpremul pixels
by Matt Sarett
· 8 years ago
39afa12
fix f16 -> sRGB in encode_bitmap_for_png()
by Mike Klein
· 8 years ago
eb86b70
Handle too many (or too large) paths in GrDefaultPathRenderer
by Brian Osman
· 8 years ago
65a9344
remove unneeded include
by Mike Reed
· 8 years ago
43e498e
specialize D32 proc for legacy src
by Mike Reed
· 8 years ago
fee2b4e
Create a new HDC for each ANGLE context
by Robert Phillips
· 8 years ago
21157ce
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
af971de
Add flush before drawing lines workaround for Adreno 3xx
by Brian Salomon
· 8 years ago
c0110ff
Use nextafter rather than std::nextafter, it's more widely available
by Mostyn Bramley-Moore
· 8 years ago
eb4f186
Disable ReadPixels_Texture & ReadPixels_Gpu on ANGLE
by Robert Phillips
· 8 years ago
a5b39fa
Don't reuse failed buffers as scratch
by Robert Phillips
· 8 years ago
cdabbcc
Store context type (rather than backend type) in ContextInfo
by Robert Phillips
· 8 years ago
ba81af2
Add support for SkImageGenerator creating external textures
by Stan Iliev
· 8 years ago
0cb3167
GrTessellator: fix intersection above the first vertex.
by Stephen White
· 8 years ago
dc79270
Draw time color xform API for Android
by Matt Sarett
· 8 years ago
81c83a7
Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"
by Matt Sarett
· 8 years ago
7c14d27
Experimental change to diagnose image diffs in g3
by Mike Reed
· 8 years ago
70bc94f
Bump min picture to 7+ months ago
by Mike Reed
· 8 years ago
bc2cdd1
Fix LCD distance field text color filtering
by Jim Van Verth
· 8 years ago
e03a729
Disable buffer mapping on Galaxy J5
by Brian Salomon
· 8 years ago
0ce3d43
Fix native_image_to_raster_surface crash in ANGLE msaa configs
by Brian Osman
· 8 years ago
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