| <script type="text/javascript" charset="utf-8"> |
| /** |
| * A reusable HTML Import to enable zooming on images. |
| * |
| * To use, simply include this HTML Import and add the class 'zoom' to any |
| * images you want zoomable. |
| * |
| * <link rel='import' type='text/html' href='/res/imp/zoom.html'> |
| * |
| * <img src="http://..." class="zoom"/> |
| * |
| * Any number of images on a page can be zoomable. |
| * |
| * If you want to display the rgb colors of the pixel at the center of the |
| * zoom then add an id of 'zoomHex' to any element that supports |
| * textContent, such as a div, p, span, etc. |
| * |
| * <p id=zoomHex></p> |
| * |
| * Note that HTML Imports need to be polyfilled in the near term. |
| */ |
| (function () { |
| function onLoad() { |
| var PIXELS = 20; // The number of pixels in width and height in a zoom. |
| var clientX = 0; |
| var clientY = 0; |
| var lastClientX = 0; |
| var lastClientY = 0; |
| var ctx = null; // The 2D canvas context of the zoom. |
| var currentImage = null; // The img node we are zooming for, otherwise null. |
| var hex = document.getElementById('zoomHex'); |
| var canvasCopy = null; |
| function zoomMove(e) { |
| clientX = e.clientX; |
| clientY = e.clientY; |
| } |
| function zoomMouseDown(e) { |
| e.preventDefault(); |
| // Only do zooming on the primary mouse button. |
| if (e.button != 0) { |
| return |
| } |
| currentImage = e.target; |
| clientX = e.clientX; |
| clientY = e.clientY; |
| lastClientX = clientX-1; |
| lastClientY = clientY-1; |
| document.body.style.cursor = 'crosshair'; |
| canvas = document.createElement('canvas'); |
| canvas.width = 1024; |
| canvas.height = 1024; |
| canvas.classList.add('zoomCanvas'); |
| ctx = canvas.getContext('2d'); |
| ctx.imageSmoothingEnabled = false; |
| this.parentNode.insertBefore(canvas, this); |
| // Copy the image over to a canvas so we can read RGBA values for each point. |
| if (hex) { |
| canvasCopy = document.createElement('canvas'); |
| canvasCopy.width = currentImage.width; |
| canvasCopy.height = currentImage.height; |
| canvasCopy.id = 'zoomCopy'; |
| canvasCopy.getContext('2d').drawImage(currentImage, 0, 0, currentImage.width, currentImage.height); |
| this.parentNode.insertBefore(canvasCopy, this); |
| } |
| document.body.addEventListener('pointermove', zoomMove, true); |
| document.body.addEventListener('pointerup', zoomFinished); |
| document.body.addEventListener('pointerleave', zoomFinished); |
| // Kick off the drawing. |
| setTimeout(drawZoom, 1); |
| } |
| function hexify(i) { |
| var s = i.toString(16).toUpperCase(); |
| // Pad out to two hex digits if necessary. |
| if (s.length < 2) { |
| s = '0' + s; |
| } |
| return s; |
| } |
| function drawZoom() { |
| if (currentImage) { |
| // Only draw if the mouse has moved from the last time we drew. |
| if (lastClientX != clientX || lastClientY != clientY) { |
| ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height); |
| var x = clientX - currentImage.x; |
| var y = clientY - currentImage.y; |
| var dx = Math.floor(ctx.canvas.width/PIXELS); |
| var dy = Math.floor(ctx.canvas.height/PIXELS); |
| ctx.lineWidth = 1; |
| ctx.strokeStyle = '#000'; |
| // Draw out each pixel as a rect on the target canvas, as this works around |
| // FireFox doing a blur as it copies from one canvas to another. |
| var colors = canvasCopy.getContext('2d').getImageData(x, y, PIXELS, PIXELS).data; |
| for (var i=0; i<PIXELS; i++) { |
| for (var j=0; j<PIXELS; j++) { |
| var offset = (j*PIXELS+i)*4; // Offset into the colors array. |
| ctx.fillStyle = 'rgba(' + colors[offset] + ', ' + colors[offset+1] + ', ' + colors[offset+2] + ', ' + colors[offset+3]/255.0 + ')'; |
| ctx.fillRect(i*dx, j*dy, dx-1, dy-1); |
| // Box and label one selected pixel with its rgba values. |
| if (hex && i==PIXELS/2 && j == PIXELS/2) { |
| ctx.strokeRect(i*dx, j*dy, dx-1, dy-1); |
| hex.textContent = 'rgba(' |
| + colors[offset] + ', ' |
| + colors[offset+1] + ', ' |
| + colors[offset+2] + ', ' |
| + colors[offset+3] + ') ' |
| + hexify(colors[offset]) |
| + hexify(colors[offset+1]) |
| + hexify(colors[offset+2]) |
| + hexify(colors[offset+3]); |
| } |
| } |
| } |
| lastClientX = clientX; |
| lastClientY = clientY; |
| } |
| setTimeout(drawZoom, 1000/30); |
| } |
| } |
| function zoomFinished() { |
| currentImage = null; |
| if (hex) { |
| hex.textContent = ''; |
| } |
| document.body.style.cursor = 'default'; |
| ctx.canvas.parentNode.removeChild(ctx.canvas); |
| canvasCopy.parentNode.removeChild(canvasCopy); |
| document.body.removeEventListener('pointermove', zoomMove, true); |
| document.body.removeEventListener('pointerup', zoomFinished); |
| document.body.removeEventListener('pointerleave', zoomFinished); |
| } |
| |
| var zoomables = document.body.querySelectorAll('.zoom'); |
| for (var i=0; i<zoomables.length; i++) { |
| zoomables[i].addEventListener('pointerdown', zoomMouseDown); |
| } |
| } |
| |
| // If loaded via HTML Imports then DOMContentLoaded will be long done. |
| if (document.readyState != "loading") { |
| onLoad(); |
| } else { |
| this.addEventListener('DOMContentLoaded', onLoad); |
| } |
| })(); |
| </script> |
| |
| <style type="text/css" media="screen"> |
| .zoom { |
| cursor: crosshair; |
| } |
| |
| .zoomCanvas { |
| position: absolute; |
| width: vmin; |
| height: vmin; |
| top: 3em; |
| right: 1em; |
| z-index: -1; |
| } |
| |
| #zoomCopy { |
| display: none; |
| } |
| |
| #zoomHex { |
| text-shadow: 1px 1px #eee; |
| } |
| </style> |
| |