| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SkPDFDocument_DEFINED |
| #define SkPDFDocument_DEFINED |
| |
| #include "SkDocument.h" |
| #include "SkPDFCanon.h" |
| #include "SkPDFMetadata.h" |
| #include "SkPDFFont.h" |
| |
| class SkPDFDevice; |
| |
| sk_sp<SkDocument> SkPDFMakeDocument(SkWStream* stream, |
| void (*doneProc)(SkWStream*, bool), |
| SkScalar rasterDpi, |
| const SkDocument::PDFMetadata&, |
| sk_sp<SkPixelSerializer>, |
| bool pdfa); |
| |
| // Logically part of SkPDFDocument (like SkPDFCanon), but separate to |
| // keep similar functionality together. |
| struct SkPDFObjectSerializer : SkNoncopyable { |
| SkPDFObjNumMap fObjNumMap; |
| SkTDArray<int32_t> fOffsets; |
| sk_sp<SkPDFObject> fInfoDict; |
| size_t fBaseOffset; |
| int32_t fNextToBeSerialized; // index in fObjNumMap |
| |
| SkPDFObjectSerializer(); |
| ~SkPDFObjectSerializer(); |
| void addObjectRecursively(const sk_sp<SkPDFObject>&); |
| void serializeHeader(SkWStream*, const SkDocument::PDFMetadata&); |
| void serializeObjects(SkWStream*); |
| void serializeFooter(SkWStream*, const sk_sp<SkPDFObject>, sk_sp<SkPDFObject>); |
| int32_t offset(SkWStream*); |
| }; |
| |
| /** Concrete implementation of SkDocument that creates PDF files. This |
| class does not produced linearized or optimized PDFs; instead it |
| it attempts to use a minimum amount of RAM. */ |
| class SkPDFDocument : public SkDocument { |
| public: |
| SkPDFDocument(SkWStream*, |
| void (*)(SkWStream*, bool), |
| SkScalar, |
| const SkDocument::PDFMetadata&, |
| sk_sp<SkPixelSerializer>, |
| bool); |
| virtual ~SkPDFDocument(); |
| SkCanvas* onBeginPage(SkScalar, SkScalar, const SkRect&) override; |
| void onEndPage() override; |
| void onClose(SkWStream*) override; |
| void onAbort() override; |
| |
| /** |
| Serialize the object, as well as any other objects it |
| indirectly refers to. If any any other objects have been added |
| to the SkPDFObjNumMap without serializing them, they will be |
| serialized as well. |
| |
| It might go without saying that objects should not be changed |
| after calling serialize, since those changes will be too late. |
| */ |
| void serialize(const sk_sp<SkPDFObject>&); |
| SkPDFCanon* canon() { return &fCanon; } |
| void registerFont(SkPDFFont* f) { fFonts.add(f); } |
| |
| private: |
| SkPDFObjectSerializer fObjectSerializer; |
| SkPDFCanon fCanon; |
| SkTArray<sk_sp<SkPDFDict>> fPages; |
| SkTHashSet<SkPDFFont*> fFonts; |
| sk_sp<SkPDFDict> fDests; |
| sk_sp<SkPDFDevice> fPageDevice; |
| std::unique_ptr<SkCanvas> fCanvas; |
| sk_sp<SkPDFObject> fID; |
| sk_sp<SkPDFObject> fXMP; |
| SkScalar fRasterDpi; |
| SkDocument::PDFMetadata fMetadata; |
| bool fPDFA; |
| |
| void reset(); |
| }; |
| |
| #endif // SkPDFDocument_DEFINED |