blob: e56b5cb29e07c6901963cf5a141fe903b1c9b904 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrTextUtils.h"
#include "GrBlurUtils.h"
#include "GrContext.h"
#include "GrDrawContext.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
#include "SkPaint.h"
#include "SkRect.h"
#include "SkTextMapStateProc.h"
#include "SkTextToPathIter.h"
void GrTextUtils::DrawTextAsPath(GrContext* context, GrDrawContext* dc,
const GrClip& clip,
const SkPaint& skPaint, const SkMatrix& viewMatrix,
const char text[], size_t byteLength, SkScalar x, SkScalar y,
const SkIRect& clipBounds) {
SkTextToPathIter iter(text, byteLength, skPaint, true);
SkMatrix matrix;
matrix.setScale(iter.getPathScale(), iter.getPathScale());
matrix.postTranslate(x, y);
const SkPath* iterPath;
SkScalar xpos, prevXPos = 0;
while (iter.next(&iterPath, &xpos)) {
matrix.postTranslate(xpos - prevXPos, 0);
if (iterPath) {
const SkPaint& pnt = iter.getPaint();
GrBlurUtils::drawPathWithMaskFilter(context, dc, clip, *iterPath,
pnt, viewMatrix, &matrix, clipBounds, false);
}
prevXPos = xpos;
}
}
void GrTextUtils::DrawPosTextAsPath(GrContext* context,
GrDrawContext* dc,
const SkSurfaceProps& props,
const GrClip& clip,
const SkPaint& origPaint, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& clipBounds) {
// setup our std paint, in hopes of getting hits in the cache
SkPaint paint(origPaint);
SkScalar matrixScale = paint.setupForAsPaths();
SkMatrix matrix;
matrix.setScale(matrixScale, matrixScale);
// Temporarily jam in kFill, so we only ever ask for the raw outline from the cache.
paint.setStyle(SkPaint::kFill_Style);
paint.setPathEffect(nullptr);
SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
SkAutoGlyphCache autoCache(paint, &props, nullptr);
SkGlyphCache* cache = autoCache.getCache();
const char* stop = text + byteLength;
SkTextAlignProc alignProc(paint.getTextAlign());
SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition);
// Now restore the original settings, so we "draw" with whatever style/stroking.
paint.setStyle(origPaint.getStyle());
paint.setPathEffect(origPaint.getPathEffect());
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
if (glyph.fWidth) {
const SkPath* path = cache->findPath(glyph);
if (path) {
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
SkPoint loc;
alignProc(tmsLoc, glyph, &loc);
matrix[SkMatrix::kMTransX] = loc.fX;
matrix[SkMatrix::kMTransY] = loc.fY;
GrBlurUtils::drawPathWithMaskFilter(context, dc, clip, *path, paint,
viewMatrix, &matrix, clipBounds, false);
}
}
pos += scalarsPerPosition;
}
}