| |
| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| |
| #include "SkBitmap.h" |
| #include "SkCanvas.h" |
| #include "SkPathUtils.h" |
| #include "SkRandom.h" |
| #include "SkTime.h" |
| |
| #define NUM_IT 1000 |
| #define ON 0xFF000000 // black pixel |
| #define OFF 0x00000000 // transparent pixel |
| |
| class SkBitmap; |
| |
| //this function is redefined for sample, test, and bench. is there anywhere |
| // I can put it to avoid code duplcation? |
| static void fillRandomBits( int chars, char* bits ){ |
| SkMWCRandom rand(SkTime::GetMSecs()); |
| |
| for (int i = 0; i < chars; ++i){ |
| bits[i] = rand.nextU(); |
| } |
| } |
| |
| //also defined within PathUtils.cpp, but not in scope here. Anyway to call it |
| // without re-defining it? |
| static int getBit( const char* buffer, int x ) { |
| int byte = x >> 3; |
| int bit = x & 7; |
| |
| return buffer[byte] & (1 << bit); |
| } |
| |
| static void bin2SkBitmap(const char* bin_bmp, SkBitmap* sk_bmp, |
| int h, int w, int stride){ |
| //init the SkBitmap |
| sk_bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h); |
| sk_bmp->allocPixels(); |
| |
| for (int y = 0; y < h; ++y) { // for every row |
| |
| const char* curLine = &bin_bmp[y * stride]; |
| for (int x = 0; x < w; ++x) {// for every pixel |
| if (getBit(curLine, x)) { |
| *sk_bmp->getAddr32(x,y) = ON; |
| } |
| else { |
| *sk_bmp->getAddr32(x,y) = OFF; |
| } |
| } |
| } |
| } |
| |
| static bool test_bmp(skiatest::Reporter* reporter, |
| const SkBitmap* bmp1, const SkBitmap* bmp2, |
| int h, int w) { |
| for (int y = 0; y < h; ++y) { // loop through all pixels |
| for (int x = 0; x < w; ++x) { |
| REPORTER_ASSERT( reporter, *bmp1->getAddr32(x,y) == *bmp1->getAddr32(x,y) ); |
| } |
| } |
| return true; |
| } |
| |
| static void test_path_eq(skiatest::Reporter* reporter, const SkPath* path, |
| const SkBitmap* truth, int h, int w){ |
| // make paint |
| SkPaint bmpPaint; |
| bmpPaint.setAntiAlias(true); // Black paint for bitmap |
| bmpPaint.setStyle(SkPaint::kFill_Style); |
| bmpPaint.setColor(SK_ColorBLACK); |
| |
| // make bmp |
| SkBitmap bmp; |
| bmp.setConfig(SkBitmap::kARGB_8888_Config, w, h); |
| bmp.allocPixels(); |
| SkCanvas(bmp).drawPath(*path, bmpPaint); |
| |
| // test bmp |
| test_bmp(reporter, &bmp, truth, h, w); |
| } |
| |
| static void test_path(skiatest::Reporter* reporter, const SkBitmap* truth, |
| const char* bin_bmp, int h, int w, int stride){ |
| // make path |
| SkPath path; |
| SkPathUtils::BitsToPath_Path(&path, bin_bmp, h, w, stride); |
| |
| //test for correctness |
| test_path_eq(reporter, &path, truth, h, w); |
| } |
| |
| static void test_region(skiatest::Reporter* reporter, const SkBitmap* truth, |
| const char* bin_bmp, int h, int w, int stride){ |
| //generate bitmap |
| SkPath path; |
| SkPathUtils::BitsToPath_Region(&path, bin_bmp, h, w, stride); |
| |
| //test for correctness |
| test_path_eq(reporter, &path, truth, h, w); |
| } |
| |
| #define W_tests 4 |
| |
| static void TestPathUtils(skiatest::Reporter* reporter) { |
| const int w[W_tests] = {4, 8, 12, 16}; |
| const int h = 8, stride = 4; |
| |
| char bits[ h * stride ]; |
| static char* bin_bmp = &bits[0]; |
| |
| //loop to run randomized test lots of times |
| for (int it = 0; it < NUM_IT; ++it) |
| { |
| // generate a random binary bitmap |
| fillRandomBits( h * stride, bin_bmp); // generate random bitmap |
| |
| // for each bitmap width, use subset of binary bitmap |
| for (int i = 0; i < W_tests; ++i) { |
| // generate truth bitmap |
| SkBitmap bmpTruth; |
| bin2SkBitmap(bin_bmp, &bmpTruth, h, w[i], stride); |
| |
| test_path(reporter, &bmpTruth, bin_bmp, h, w[i], stride); |
| test_region(reporter, &bmpTruth, bin_bmp, h, w[i], stride); |
| } |
| } |
| } |
| |
| #include "TestClassDef.h" |
| DEFINE_TESTCLASS("PathUtils", PathUtils, TestPathUtils) |