| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrSWMaskHelper.h" |
| #include "GrDrawState.h" |
| #include "GrGpu.h" |
| |
| #include "SkStrokeRec.h" |
| |
| // TODO: try to remove this #include |
| #include "GrContext.h" |
| |
| namespace { |
| /* |
| * Convert a boolean operation into a transfer mode code |
| */ |
| SkXfermode::Mode op_to_mode(SkRegion::Op op) { |
| |
| static const SkXfermode::Mode modeMap[] = { |
| SkXfermode::kDstOut_Mode, // kDifference_Op |
| SkXfermode::kMultiply_Mode, // kIntersect_Op |
| SkXfermode::kSrcOver_Mode, // kUnion_Op |
| SkXfermode::kXor_Mode, // kXOR_Op |
| SkXfermode::kClear_Mode, // kReverseDifference_Op |
| SkXfermode::kSrc_Mode, // kReplace_Op |
| }; |
| |
| return modeMap[op]; |
| } |
| |
| } |
| |
| /** |
| * Draw a single rect element of the clip stack into the accumulation bitmap |
| */ |
| void GrSWMaskHelper::draw(const GrRect& rect, SkRegion::Op op, |
| bool antiAlias, uint8_t alpha) { |
| SkPaint paint; |
| |
| SkXfermode* mode = SkXfermode::Create(op_to_mode(op)); |
| |
| paint.setXfermode(mode); |
| paint.setAntiAlias(antiAlias); |
| paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); |
| |
| fDraw.drawRect(rect, paint); |
| |
| SkSafeUnref(mode); |
| } |
| |
| /** |
| * Draw a single path element of the clip stack into the accumulation bitmap |
| */ |
| void GrSWMaskHelper::draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op, |
| bool antiAlias, uint8_t alpha) { |
| |
| SkPaint paint; |
| if (stroke.isHairlineStyle()) { |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(SK_Scalar1); |
| } else { |
| if (stroke.isFillStyle()) { |
| paint.setStyle(SkPaint::kFill_Style); |
| } else { |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeJoin(stroke.getJoin()); |
| paint.setStrokeCap(stroke.getCap()); |
| paint.setStrokeWidth(stroke.getWidth()); |
| } |
| } |
| |
| SkXfermode* mode = SkXfermode::Create(op_to_mode(op)); |
| |
| paint.setXfermode(mode); |
| paint.setAntiAlias(antiAlias); |
| paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); |
| |
| fDraw.drawPath(path, paint); |
| |
| SkSafeUnref(mode); |
| } |
| |
| bool GrSWMaskHelper::init(const GrIRect& resultBounds, |
| const SkMatrix* matrix) { |
| if (NULL != matrix) { |
| fMatrix = *matrix; |
| } else { |
| fMatrix.setIdentity(); |
| } |
| |
| // Now translate so the bound's UL corner is at the origin |
| fMatrix.postTranslate(-resultBounds.fLeft * SK_Scalar1, |
| -resultBounds.fTop * SK_Scalar1); |
| GrIRect bounds = GrIRect::MakeWH(resultBounds.width(), |
| resultBounds.height()); |
| |
| fBM.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom); |
| if (!fBM.allocPixels()) { |
| return false; |
| } |
| sk_bzero(fBM.getPixels(), fBM.getSafeSize()); |
| |
| sk_bzero(&fDraw, sizeof(fDraw)); |
| fRasterClip.setRect(bounds); |
| fDraw.fRC = &fRasterClip; |
| fDraw.fClip = &fRasterClip.bwRgn(); |
| fDraw.fMatrix = &fMatrix; |
| fDraw.fBitmap = &fBM; |
| return true; |
| } |
| |
| /** |
| * Get a texture (from the texture cache) of the correct size & format. |
| * Return true on success; false on failure. |
| */ |
| bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* texture) { |
| GrTextureDesc desc; |
| desc.fWidth = fBM.width(); |
| desc.fHeight = fBM.height(); |
| desc.fConfig = kAlpha_8_GrPixelConfig; |
| |
| texture->set(fContext, desc); |
| return NULL != texture->texture(); |
| } |
| |
| /** |
| * Move the result of the software mask generation back to the gpu |
| */ |
| void GrSWMaskHelper::toTexture(GrTexture *texture, uint8_t alpha) { |
| SkAutoLockPixels alp(fBM); |
| |
| // The destination texture is almost always larger than "fBM". Clear |
| // it appropriately so we don't get mask artifacts outside of the path's |
| // bounding box |
| |
| // "texture" needs to be installed as the render target for the clear |
| // and the texture upload but cannot remain the render target upon |
| // return. Callers typically use it as a texture and it would then |
| // be both source and dest. |
| GrDrawState::AutoRenderTargetRestore artr(fContext->getGpu()->drawState(), |
| texture->asRenderTarget()); |
| |
| fContext->getGpu()->clear(NULL, GrColorPackRGBA(alpha, alpha, alpha, alpha)); |
| |
| texture->writePixels(0, 0, fBM.width(), fBM.height(), |
| kAlpha_8_GrPixelConfig, |
| fBM.getPixels(), fBM.rowBytes()); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| /** |
| * Software rasterizes path to A8 mask (possibly using the context's matrix) |
| * and uploads the result to a scratch texture. Returns the resulting |
| * texture on success; NULL on failure. |
| */ |
| GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, |
| const SkPath& path, |
| const SkStrokeRec& stroke, |
| const GrIRect& resultBounds, |
| bool antiAlias, |
| SkMatrix* matrix) { |
| GrAutoScratchTexture ast; |
| |
| GrSWMaskHelper helper(context); |
| |
| if (!helper.init(resultBounds, matrix)) { |
| return NULL; |
| } |
| |
| helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); |
| |
| if (!helper.getTexture(&ast)) { |
| return NULL; |
| } |
| |
| helper.toTexture(ast.texture(), 0x00); |
| |
| return ast.detach(); |
| } |
| |
| void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, |
| GrDrawTarget* target, |
| const GrIRect& rect) { |
| GrDrawState* drawState = target->drawState(); |
| |
| GrDrawState::AutoDeviceCoordDraw adcd(drawState); |
| if (!adcd.succeeded()) { |
| return; |
| } |
| enum { |
| // the SW path renderer shares this stage with glyph |
| // rendering (kGlyphMaskStage in GrBatchedTextContext) |
| kPathMaskStage = GrPaint::kTotalStages, |
| }; |
| GrAssert(!drawState->isStageEnabled(kPathMaskStage)); |
| drawState->stage(kPathMaskStage)->reset(); |
| drawState->createTextureEffect(kPathMaskStage, texture); |
| SkScalar w = SkIntToScalar(rect.width()); |
| SkScalar h = SkIntToScalar(rect.height()); |
| GrRect maskRect = GrRect::MakeWH(w / texture->width(), |
| h / texture->height()); |
| |
| const GrRect* srcRects[GrDrawState::kNumStages] = { NULL }; |
| srcRects[kPathMaskStage] = &maskRect; |
| GrRect dstRect = GrRect::MakeLTRB( |
| SK_Scalar1 * rect.fLeft, |
| SK_Scalar1 * rect.fTop, |
| SK_Scalar1 * rect.fRight, |
| SK_Scalar1 * rect.fBottom); |
| target->drawRect(dstRect, NULL, srcRects, NULL); |
| drawState->disableStage(kPathMaskStage); |
| } |
| |