| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrPrimitiveProcessor.h" |
| |
| #include "GrCoordTransform.h" |
| |
| /** |
| * We specialize the vertex code for each of these matrix types. |
| */ |
| enum MatrixType { |
| kNoPersp_MatrixType = 0, |
| kGeneral_MatrixType = 1, |
| }; |
| |
| GrPrimitiveProcessor::GrPrimitiveProcessor(ClassID classID) : GrProcessor(classID) {} |
| |
| const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::textureSampler(int i) const { |
| SkASSERT(i >= 0 && i < this->numTextureSamplers()); |
| return this->onTextureSampler(i); |
| } |
| |
| uint32_t |
| GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, |
| int numCoords) const { |
| uint32_t totalKey = 0; |
| for (int t = 0; t < numCoords; ++t) { |
| uint32_t key = 0; |
| const GrCoordTransform* coordTransform = coords[t]; |
| if (coordTransform->getMatrix().hasPerspective()) { |
| key |= kGeneral_MatrixType; |
| } else { |
| key |= kNoPersp_MatrixType; |
| } |
| key <<= t; |
| SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap |
| totalKey |= key; |
| } |
| return totalKey; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static inline GrSamplerState::Filter clamp_filter(GrTextureType type, |
| GrSamplerState::Filter requestedFilter) { |
| if (GrTextureTypeHasRestrictedSampling(type)) { |
| return SkTMin(requestedFilter, GrSamplerState::Filter::kBilerp); |
| } |
| return requestedFilter; |
| } |
| |
| GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, |
| GrPixelConfig config, |
| const GrSamplerState& samplerState, |
| uint32_t extraSamplerKey) { |
| this->reset(textureType, config, samplerState, extraSamplerKey); |
| } |
| |
| GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, |
| GrPixelConfig config, |
| GrSamplerState::Filter filterMode, |
| GrSamplerState::WrapMode wrapXAndY) { |
| this->reset(textureType, config, filterMode, wrapXAndY); |
| } |
| |
| void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, |
| GrPixelConfig config, |
| const GrSamplerState& samplerState, |
| uint32_t extraSamplerKey) { |
| SkASSERT(kUnknown_GrPixelConfig != config); |
| fSamplerState = samplerState; |
| fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); |
| fTextureType = textureType; |
| fConfig = config; |
| fExtraSamplerKey = extraSamplerKey; |
| SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal); |
| } |
| |
| void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, |
| GrPixelConfig config, |
| GrSamplerState::Filter filterMode, |
| GrSamplerState::WrapMode wrapXAndY) { |
| SkASSERT(kUnknown_GrPixelConfig != config); |
| filterMode = clamp_filter(textureType, filterMode); |
| fSamplerState = GrSamplerState(wrapXAndY, filterMode); |
| fTextureType = textureType; |
| fConfig = config; |
| } |