| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkGraphics.h" |
| #include "SkPath.h" |
| #include "SkRegion.h" |
| #include "SkShader.h" |
| |
| static void make_bitmap(SkBitmap* bitmap) { |
| bitmap->allocN32Pixels(64, 64); |
| |
| SkCanvas canvas(*bitmap); |
| |
| canvas.drawColor(SK_ColorRED); |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| const SkPoint pts[] = { { 0, 0 }, { 64, 64 } }; |
| const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; |
| paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2, |
| SkShader::kClamp_TileMode))->unref(); |
| canvas.drawCircle(32, 32, 32, paint); |
| } |
| |
| class DrawBitmapRect2 : public skiagm::GM { |
| bool fUseIRect; |
| public: |
| DrawBitmapRect2(bool useIRect) : fUseIRect(useIRect) { |
| } |
| |
| protected: |
| SkString onShortName() override { |
| SkString str; |
| str.printf("bitmaprect_%s", fUseIRect ? "i" : "s"); |
| return str; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(640, 480); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| canvas->drawColor(0xFFCCCCCC); |
| |
| const SkIRect src[] = { |
| { 0, 0, 32, 32 }, |
| { 0, 0, 80, 80 }, |
| { 32, 32, 96, 96 }, |
| { -32, -32, 32, 32, } |
| }; |
| |
| SkPaint paint; |
| paint.setStyle(SkPaint::kStroke_Style); |
| |
| SkBitmap bitmap; |
| make_bitmap(&bitmap); |
| |
| SkRect dstR = { 0, 200, 128, 380 }; |
| |
| canvas->translate(16, 40); |
| for (size_t i = 0; i < SK_ARRAY_COUNT(src); i++) { |
| SkRect srcR; |
| srcR.set(src[i]); |
| |
| canvas->drawBitmap(bitmap, 0, 0, &paint); |
| if (!fUseIRect) { |
| canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint); |
| } else { |
| canvas->drawBitmapRect(bitmap, &src[i], dstR, &paint); |
| } |
| |
| canvas->drawRect(dstR, paint); |
| canvas->drawRect(srcR, paint); |
| |
| canvas->translate(160, 0); |
| } |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static void make_3x3_bitmap(SkBitmap* bitmap) { |
| const int xSize = 3; |
| const int ySize = 3; |
| |
| const SkColor textureData[xSize][ySize] = { |
| { SK_ColorRED, SK_ColorWHITE, SK_ColorBLUE }, |
| { SK_ColorGREEN, SK_ColorBLACK, SK_ColorCYAN }, |
| { SK_ColorYELLOW, SK_ColorGRAY, SK_ColorMAGENTA } |
| }; |
| |
| bitmap->allocN32Pixels(xSize, ySize, true); |
| SkCanvas canvas(*bitmap); |
| SkPaint paint; |
| |
| for (int y = 0; y < ySize; y++) { |
| for (int x = 0; x < xSize; x++) { |
| paint.setColor(textureData[x][y]); |
| canvas.drawIRect(SkIRect::MakeXYWH(x, y, 1, 1), paint); |
| } |
| } |
| } |
| |
| // This GM attempts to make visible any issues drawBitmapRectToRect may have |
| // with partial source rects. In this case the eight pixels on the border |
| // should be half the width/height of the central pixel, i.e.: |
| // __|____|__ |
| // | | |
| // __|____|__ |
| // | | |
| class DrawBitmapRect3 : public skiagm::GM { |
| public: |
| DrawBitmapRect3() { |
| this->setBGColor(SK_ColorBLACK); |
| } |
| |
| protected: |
| SkString onShortName() override { |
| SkString str; |
| str.printf("3x3bitmaprect"); |
| return str; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(640, 480); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| |
| SkBitmap bitmap; |
| make_3x3_bitmap(&bitmap); |
| |
| SkRect srcR = { 0.5f, 0.5f, 2.5f, 2.5f }; |
| SkRect dstR = { 100, 100, 300, 200 }; |
| |
| canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, NULL); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| static void make_big_bitmap(SkBitmap* bitmap) { |
| |
| static const int gXSize = 4096; |
| static const int gYSize = 4096; |
| static const int gBorderWidth = 10; |
| |
| bitmap->allocN32Pixels(gXSize, gYSize); |
| for (int y = 0; y < gYSize; ++y) { |
| for (int x = 0; x < gXSize; ++x) { |
| if (x <= gBorderWidth || x >= gXSize-gBorderWidth || |
| y <= gBorderWidth || y >= gYSize-gBorderWidth) { |
| *bitmap->getAddr32(x, y) = SkPreMultiplyColor(0x88FFFFFF); |
| } else { |
| *bitmap->getAddr32(x, y) = SkPreMultiplyColor(0x88FF0000); |
| } |
| } |
| } |
| } |
| |
| // This GM attempts to reveal any issues we may have when the GPU has to |
| // break up a large texture in order to draw it. The XOR transfer mode will |
| // create stripes in the image if there is imprecision in the destination |
| // tile placement. |
| class DrawBitmapRect4 : public skiagm::GM { |
| bool fUseIRect; |
| SkBitmap fBigBitmap; |
| |
| public: |
| DrawBitmapRect4(bool useIRect) : fUseIRect(useIRect) { |
| this->setBGColor(0x88444444); |
| } |
| |
| protected: |
| SkString onShortName() override { |
| SkString str; |
| str.printf("bigbitmaprect_%s", fUseIRect ? "i" : "s"); |
| return str; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(640, 480); |
| } |
| |
| void onOnceBeforeDraw() override { |
| make_big_bitmap(&fBigBitmap); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| |
| SkXfermode* mode = SkXfermode::Create(SkXfermode::kXor_Mode); |
| |
| SkPaint paint; |
| paint.setAlpha(128); |
| paint.setXfermode(mode)->unref(); |
| |
| SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f }; |
| SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f }; |
| |
| SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f }; |
| SkRect dstR2 = { 10, 410, 30, 430 }; |
| |
| if (!fUseIRect) { |
| canvas->drawBitmapRectToRect(fBigBitmap, &srcR1, dstR1, &paint); |
| canvas->drawBitmapRectToRect(fBigBitmap, &srcR2, dstR2, &paint); |
| } else { |
| SkIRect iSrcR1, iSrcR2; |
| |
| srcR1.roundOut(&iSrcR1); |
| srcR2.roundOut(&iSrcR2); |
| |
| canvas->drawBitmapRect(fBigBitmap, &iSrcR1, dstR1, &paint); |
| canvas->drawBitmapRect(fBigBitmap, &iSrcR2, dstR2, &paint); |
| } |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| class BitmapRectRounding : public skiagm::GM { |
| SkBitmap fBM; |
| |
| public: |
| BitmapRectRounding() {} |
| |
| protected: |
| SkString onShortName() override { |
| SkString str; |
| str.printf("bitmaprect_rounding"); |
| return str; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(640, 480); |
| } |
| |
| void onOnceBeforeDraw() override { |
| fBM.allocN32Pixels(10, 10); |
| fBM.eraseColor(SK_ColorBLUE); |
| } |
| |
| // This choice of coordinates and matrix land the bottom edge of the clip (and bitmap dst) |
| // at exactly 1/2 pixel boundary. However, drawBitmapRect may lose precision along the way. |
| // If it does, we may see a red-line at the bottom, instead of the bitmap exactly matching |
| // the clip (in which case we should see all blue). |
| // The correct image should be all blue. |
| void onDraw(SkCanvas* canvas) override { |
| SkPaint paint; |
| paint.setColor(SK_ColorRED); |
| |
| const SkRect r = SkRect::MakeXYWH(1, 1, 110, 114); |
| canvas->scale(0.9f, 0.9f); |
| |
| // the drawRect shows the same problem as clipRect(r) followed by drawcolor(red) |
| canvas->drawRect(r, paint); |
| canvas->drawBitmapRect(fBM, NULL, r, NULL); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| DEF_GM( return new BitmapRectRounding; ) |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); } |
| static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); } |
| |
| static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); } |
| |
| #ifndef SK_BUILD_FOR_ANDROID |
| static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); } |
| static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); } |
| #endif |
| |
| static skiagm::GMRegistry reg0(MyFactory0); |
| static skiagm::GMRegistry reg1(MyFactory1); |
| |
| static skiagm::GMRegistry reg2(MyFactory2); |
| |
| #ifndef SK_BUILD_FOR_ANDROID |
| static skiagm::GMRegistry reg3(MyFactory3); |
| static skiagm::GMRegistry reg4(MyFactory4); |
| #endif |
| |