| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTextureProducer_DEFINED |
| #define GrTextureProducer_DEFINED |
| |
| #include "GrResourceKey.h" |
| #include "GrSamplerState.h" |
| #include "SkImageInfo.h" |
| |
| class GrContext; |
| class GrFragmentProcessor; |
| class GrTexture; |
| class GrTextureProxy; |
| class SkColorSpace; |
| class SkMatrix; |
| struct SkRect; |
| |
| /** |
| * Different GPUs and API extensions have different requirements with respect to what texture |
| * sampling parameters may be used with textures of various types. This class facilitates making |
| * texture compatible with a given GrSamplerState. There are two immediate subclasses defined |
| * below. One is a base class for sources that are inherently texture-backed (e.g. a texture-backed |
| * SkImage). It supports subsetting the original texture. The other is for use cases where the |
| * source can generate a texture that represents some content (e.g. cpu pixels, SkPicture, ...). |
| */ |
| class GrTextureProducer : public SkNoncopyable { |
| public: |
| struct CopyParams { |
| GrSamplerState::Filter fFilter; |
| int fWidth; |
| int fHeight; |
| }; |
| |
| enum FilterConstraint { |
| kYes_FilterConstraint, |
| kNo_FilterConstraint, |
| }; |
| |
| /** |
| * Helper for creating a fragment processor to sample the texture with a given filtering mode. |
| * It attempts to avoid making texture copies or using domains whenever possible. |
| * |
| * @param textureMatrix Matrix used to access the texture. It is applied to |
| * the local coords. The post-transformed coords should |
| * be in texel units (rather than normalized) with |
| * respect to this Producer's bounds (width()/height()). |
| * @param constraintRect A rect that represents the area of the texture to be |
| * sampled. It must be contained in the Producer's |
| * bounds as defined by width()/height(). |
| * @param filterConstriant Indicates whether filtering is limited to |
| * constraintRect. |
| * @param coordsLimitedToConstraintRect Is it known that textureMatrix*localCoords is bound |
| * by the portion of the texture indicated by |
| * constraintRect (without consideration of filter |
| * width, just the raw coords). |
| * @param filterOrNullForBicubic If non-null indicates the filter mode. If null means |
| * use bicubic filtering. |
| **/ |
| virtual std::unique_ptr<GrFragmentProcessor> createFragmentProcessor( |
| const SkMatrix& textureMatrix, |
| const SkRect& constraintRect, |
| FilterConstraint filterConstraint, |
| bool coordsLimitedToConstraintRect, |
| const GrSamplerState::Filter* filterOrNullForBicubic, |
| SkColorSpace* dstColorSpace) = 0; |
| |
| virtual ~GrTextureProducer() {} |
| |
| int width() const { return fWidth; } |
| int height() const { return fHeight; } |
| bool isAlphaOnly() const { return fIsAlphaOnly; } |
| virtual SkAlphaType alphaType() const = 0; |
| |
| protected: |
| friend class GrTextureProducer_TestAccess; |
| |
| GrTextureProducer(int width, int height, bool isAlphaOnly) |
| : fWidth(width) |
| , fHeight(height) |
| , fIsAlphaOnly(isAlphaOnly) {} |
| |
| /** Helper for creating a key for a copy from an original key. */ |
| static void MakeCopyKeyFromOrigKey(const GrUniqueKey& origKey, |
| const CopyParams& copyParams, |
| GrUniqueKey* copyKey) { |
| SkASSERT(!copyKey->isValid()); |
| if (origKey.isValid()) { |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
| GrUniqueKey::Builder builder(copyKey, origKey, kDomain, 3); |
| builder[0] = static_cast<uint32_t>(copyParams.fFilter); |
| builder[1] = copyParams.fWidth; |
| builder[2] = copyParams.fHeight; |
| } |
| } |
| |
| /** |
| * If we need to make a copy in order to be compatible with GrTextureParams producer is asked to |
| * return a key that identifies its original content + the CopyParms parameter. If the producer |
| * does not want to cache the stretched version (e.g. the producer is volatile), this should |
| * simply return without initializing the copyKey. If the texture generated by this producer |
| * depends on the destination color space, then that information should also be incorporated |
| * in the key. |
| */ |
| virtual void makeCopyKey(const CopyParams&, GrUniqueKey* copyKey, |
| SkColorSpace* dstColorSpace) = 0; |
| |
| /** |
| * If a stretched version of the texture is generated, it may be cached (assuming that |
| * makeCopyKey() returns true). In that case, the maker is notified in case it |
| * wants to note that for when the maker is destroyed. |
| */ |
| virtual void didCacheCopy(const GrUniqueKey& copyKey) = 0; |
| |
| |
| enum DomainMode { |
| kNoDomain_DomainMode, |
| kDomain_DomainMode, |
| kTightCopy_DomainMode |
| }; |
| |
| static sk_sp<GrTextureProxy> CopyOnGpu(GrContext*, sk_sp<GrTextureProxy> inputProxy, |
| const SkIRect* subset, const CopyParams& copyParams, |
| bool dstWillRequireMipMaps); |
| |
| static DomainMode DetermineDomainMode(const SkRect& constraintRect, |
| FilterConstraint filterConstraint, |
| bool coordsLimitedToConstraintRect, |
| GrTextureProxy*, |
| const SkIRect* textureContentArea, |
| const GrSamplerState::Filter* filterModeOrNullForBicubic, |
| SkRect* domainRect); |
| |
| static std::unique_ptr<GrFragmentProcessor> CreateFragmentProcessorForDomainAndFilter( |
| sk_sp<GrTextureProxy> proxy, |
| const SkMatrix& textureMatrix, |
| DomainMode, |
| const SkRect& domain, |
| const GrSamplerState::Filter* filterOrNullForBicubic); |
| |
| private: |
| const int fWidth; |
| const int fHeight; |
| const bool fIsAlphaOnly; |
| |
| typedef SkNoncopyable INHERITED; |
| }; |
| |
| #endif |