| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkOSWindow_Unix_DEFINED |
| #define SkOSWindow_Unix_DEFINED |
| |
| #include <GL/glx.h> |
| #include <X11/Xlib.h> |
| |
| #include "SkWindow.h" |
| |
| class SkEvent; |
| |
| struct SkUnixWindow { |
| Display* fDisplay; |
| Window fWin; |
| size_t fOSWin; |
| GC fGc; |
| GLXContext fGLContext; |
| }; |
| |
| class SkOSWindow : public SkWindow { |
| public: |
| SkOSWindow(void*); |
| ~SkOSWindow(); |
| |
| void* getHWND() const { return (void*)fUnixWindow.fWin; } |
| void* getDisplay() const { return (void*)fUnixWindow.fDisplay; } |
| void* getUnixWindow() const { return (void*)&fUnixWindow; } |
| void loop(); |
| void post_linuxevent(); |
| |
| enum SkBackEndTypes { |
| kNone_BackEndType, |
| kNativeGL_BackEndType, |
| }; |
| |
| struct AttachmentInfo { |
| int fSampleCount; |
| int fStencilBits; |
| }; |
| |
| bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*); |
| void detach(); |
| void present(); |
| |
| int getMSAASampleCount() const { return fMSAASampleCount; } |
| |
| //static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay); |
| |
| protected: |
| // Overridden from from SkWindow: |
| virtual bool onEvent(const SkEvent&) SK_OVERRIDE; |
| virtual void onHandleInval(const SkIRect&) SK_OVERRIDE; |
| virtual bool onHandleChar(SkUnichar) SK_OVERRIDE; |
| virtual bool onHandleKey(SkKey) SK_OVERRIDE; |
| virtual bool onHandleKeyUp(SkKey) SK_OVERRIDE; |
| virtual void onSetTitle(const char title[]) SK_OVERRIDE; |
| |
| private: |
| void doPaint(); |
| void mapWindowAndWait(); |
| |
| void closeWindow(); |
| void initWindow(int newMSAASampleCount, AttachmentInfo* info); |
| |
| SkUnixWindow fUnixWindow; |
| |
| // Needed for GL |
| XVisualInfo* fVi; |
| // we recreate the underlying xwindow if this changes |
| int fMSAASampleCount; |
| |
| typedef SkWindow INHERITED; |
| }; |
| |
| #endif |