| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrQuad.h" |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Functions for identifying the quad type from its coordinates, which are kept debug-only since |
| // production code should rely on the matrix to derive the quad type more efficiently. These are |
| // useful in asserts that the quad type is as expected. |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #ifdef SK_DEBUG |
| // Allow some tolerance from floating point matrix transformations, but SkScalarNearlyEqual doesn't |
| // support comparing infinity, and coords_form_rect should return true for infinite edges |
| #define NEARLY_EQUAL(f1, f2) (f1 == f2 || SkScalarNearlyEqual(f1, f2, 1e-5f)) |
| |
| // This is not the most performance critical function; code using GrQuad should rely on the faster |
| // quad type from matrix path, so this will only be called as part of SkASSERT. |
| static bool coords_form_rect(const float xs[4], const float ys[4]) { |
| return (NEARLY_EQUAL(xs[0], xs[1]) && NEARLY_EQUAL(xs[2], xs[3]) && |
| NEARLY_EQUAL(ys[0], ys[2]) && NEARLY_EQUAL(ys[1], ys[3])) || |
| (NEARLY_EQUAL(xs[0], xs[2]) && NEARLY_EQUAL(xs[1], xs[3]) && |
| NEARLY_EQUAL(ys[0], ys[1]) && NEARLY_EQUAL(ys[2], ys[3])); |
| } |
| |
| GrQuadType GrQuad::quadType() const { |
| // Since GrQuad applies any perspective information at construction time, there's only two |
| // types to choose from. |
| return coords_form_rect(fX, fY) ? GrQuadType::kRect_QuadType : GrQuadType::kStandard_QuadType; |
| } |
| |
| GrQuadType GrPerspQuad::quadType() const { |
| if (this->hasPerspective()) { |
| return GrQuadType::kPerspective_QuadType; |
| } else { |
| // Rect or standard quad, can ignore w since they are all ones |
| return coords_form_rect(fX, fY) ? GrQuadType::kRect_QuadType |
| : GrQuadType::kStandard_QuadType; |
| } |
| } |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static bool aa_affects_rect(float ql, float qt, float qr, float qb) { |
| return !SkScalarIsInt(ql) || !SkScalarIsInt(qr) || !SkScalarIsInt(qt) || !SkScalarIsInt(qb); |
| } |
| |
| GrQuadType GrQuadTypeForTransformedRect(const SkMatrix& matrix) { |
| if (matrix.rectStaysRect()) { |
| return GrQuadType::kRect_QuadType; |
| } else if (matrix.hasPerspective()) { |
| return GrQuadType::kPerspective_QuadType; |
| } else { |
| return GrQuadType::kStandard_QuadType; |
| } |
| } |
| |
| GrQuad::GrQuad(const SkRect& rect, const SkMatrix& m) { |
| SkMatrix::TypeMask tm = m.getType(); |
| if (tm <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { |
| auto r = Sk4f::Load(&rect); |
| const Sk4f t(m.getTranslateX(), m.getTranslateY(), m.getTranslateX(), m.getTranslateY()); |
| if (tm <= SkMatrix::kTranslate_Mask) { |
| r += t; |
| } else { |
| const Sk4f s(m.getScaleX(), m.getScaleY(), m.getScaleX(), m.getScaleY()); |
| r = r * s + t; |
| } |
| SkNx_shuffle<0, 0, 2, 2>(r).store(fX); |
| SkNx_shuffle<1, 3, 1, 3>(r).store(fY); |
| } else { |
| Sk4f rx(rect.fLeft, rect.fLeft, rect.fRight, rect.fRight); |
| Sk4f ry(rect.fTop, rect.fBottom, rect.fTop, rect.fBottom); |
| Sk4f sx(m.getScaleX()); |
| Sk4f kx(m.getSkewX()); |
| Sk4f tx(m.getTranslateX()); |
| Sk4f ky(m.getSkewY()); |
| Sk4f sy(m.getScaleY()); |
| Sk4f ty(m.getTranslateY()); |
| auto x = SkNx_fma(sx, rx, SkNx_fma(kx, ry, tx)); |
| auto y = SkNx_fma(ky, rx, SkNx_fma(sy, ry, ty)); |
| if (m.hasPerspective()) { |
| Sk4f w0(m.getPerspX()); |
| Sk4f w1(m.getPerspY()); |
| Sk4f w2(m.get(SkMatrix::kMPersp2)); |
| auto iw = SkNx_fma(w0, rx, SkNx_fma(w1, ry, w2)).invert(); |
| x *= iw; |
| y *= iw; |
| } |
| x.store(fX); |
| y.store(fY); |
| } |
| } |
| |
| bool GrQuad::aaHasEffectOnRect() const { |
| SkASSERT(this->quadType() == GrQuadType::kRect_QuadType); |
| return aa_affects_rect(fX[0], fY[0], fX[3], fY[3]); |
| } |
| |
| GrPerspQuad::GrPerspQuad(const SkRect& rect, const SkMatrix& m) { |
| SkMatrix::TypeMask tm = m.getType(); |
| if (tm <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { |
| auto r = Sk4f::Load(&rect); |
| const Sk4f t(m.getTranslateX(), m.getTranslateY(), m.getTranslateX(), m.getTranslateY()); |
| if (tm <= SkMatrix::kTranslate_Mask) { |
| r += t; |
| } else { |
| const Sk4f s(m.getScaleX(), m.getScaleY(), m.getScaleX(), m.getScaleY()); |
| r = r * s + t; |
| } |
| SkNx_shuffle<0, 0, 2, 2>(r).store(fX); |
| SkNx_shuffle<1, 3, 1, 3>(r).store(fY); |
| fW[0] = fW[1] = fW[2] = fW[3] = 1.f; |
| fIW[0] = fIW[1] = fIW[2] = fIW[3] = 1.f; |
| } else { |
| Sk4f rx(rect.fLeft, rect.fLeft, rect.fRight, rect.fRight); |
| Sk4f ry(rect.fTop, rect.fBottom, rect.fTop, rect.fBottom); |
| Sk4f sx(m.getScaleX()); |
| Sk4f kx(m.getSkewX()); |
| Sk4f tx(m.getTranslateX()); |
| Sk4f ky(m.getSkewY()); |
| Sk4f sy(m.getScaleY()); |
| Sk4f ty(m.getTranslateY()); |
| SkNx_fma(sx, rx, SkNx_fma(kx, ry, tx)).store(fX); |
| SkNx_fma(ky, rx, SkNx_fma(sy, ry, ty)).store(fY); |
| if (m.hasPerspective()) { |
| Sk4f w0(m.getPerspX()); |
| Sk4f w1(m.getPerspY()); |
| Sk4f w2(m.get(SkMatrix::kMPersp2)); |
| auto w = SkNx_fma(w0, rx, SkNx_fma(w1, ry, w2)); |
| w.store(fW); |
| w.invert().store(fIW); |
| } else { |
| fW[0] = fW[1] = fW[2] = fW[3] = 1.f; |
| fIW[0] = fIW[1] = fIW[2] = fIW[3] = 1.f; |
| } |
| } |
| } |
| |
| bool GrPerspQuad::aaHasEffectOnRect() const { |
| SkASSERT(this->quadType() == GrQuadType::kRect_QuadType); |
| // If rect, ws must all be 1s so no need to divide |
| return aa_affects_rect(fX[0], fY[0], fX[3], fY[3]); |
| } |