| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrAppliedClip_DEFINED |
| #define GrAppliedClip_DEFINED |
| |
| #include "GrScissorState.h" |
| #include "GrWindowRectsState.h" |
| |
| class GrFragmentProcessor; |
| |
| /** |
| * Produced by GrClip. It provides a set of modifications to the drawing state that are used to |
| * create the final GrPipeline for a GrBatch. |
| */ |
| class GrAppliedClip : public SkNoncopyable { |
| public: |
| GrAppliedClip(const SkRect& drawBounds) |
| : fHasStencilClip(false) |
| , fClippedDrawBounds(drawBounds) { |
| } |
| |
| const GrScissorState& scissorState() const { return fScissorState; } |
| const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } |
| GrFragmentProcessor* clipCoverageFragmentProcessor() const { return fClipCoverageFP.get(); } |
| bool hasStencilClip() const { return fHasStencilClip; } |
| |
| /** |
| * Intersects the applied clip with the provided rect. Returns false if the draw became empty. |
| */ |
| bool addScissor(const SkIRect& irect) { |
| return fScissorState.intersect(irect) && fClippedDrawBounds.intersect(SkRect::Make(irect)); |
| } |
| |
| void addWindowRectangles(const GrWindowRectsState& windowState) { |
| SkASSERT(!fWindowRectsState.enabled()); |
| fWindowRectsState = windowState; |
| } |
| |
| void addWindowRectangles(const GrWindowRectangles& windows, const SkIPoint& origin, |
| GrWindowRectsState::Mode mode) { |
| SkASSERT(!fWindowRectsState.enabled()); |
| fWindowRectsState.set(windows, origin, mode); |
| } |
| |
| void addCoverageFP(sk_sp<GrFragmentProcessor> fp) { |
| SkASSERT(!fClipCoverageFP); |
| fClipCoverageFP = fp; |
| } |
| |
| void addStencilClip() { |
| SkASSERT(!fHasStencilClip); |
| fHasStencilClip = true; |
| } |
| |
| /** |
| * Returns the device bounds of the draw after clip has been applied. TODO: Ideally this would |
| * consider the combined effect of all clipping techniques in play (scissor, stencil, fp, etc.). |
| */ |
| const SkRect& clippedDrawBounds() const { return fClippedDrawBounds; } |
| |
| private: |
| GrScissorState fScissorState; |
| GrWindowRectsState fWindowRectsState; |
| sk_sp<GrFragmentProcessor> fClipCoverageFP; |
| bool fHasStencilClip; |
| SkRect fClippedDrawBounds; |
| typedef SkNoncopyable INHERITED; |
| }; |
| |
| #endif |