| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrPipelineBuilder_DEFINED |
| #define GrPipelineBuilder_DEFINED |
| |
| #include "GrGpuResourceRef.h" |
| #include "GrPipeline.h" |
| #include "GrProcessorSet.h" |
| #include "GrRenderTarget.h" |
| #include "GrUserStencilSettings.h" |
| #include "GrXferProcessor.h" |
| |
| class GrCaps; |
| class GrDrawOp; |
| class GrPaint; |
| class GrTexture; |
| |
| class GrPipelineBuilder : private SkNoncopyable { |
| public: |
| /** |
| * Initializes the GrPipelineBuilder based on a GrPaint and MSAA availability. Note |
| * that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipelineBuilder that have |
| * no GrPaint equivalents are set to default values with the exception of vertex attribute state |
| * which is unmodified by this function and clipping which will be enabled. |
| */ |
| GrPipelineBuilder(GrPaint&& paint, GrAAType aaType) |
| : fFlags(0x0) |
| , fDrawFace(GrDrawFace::kBoth) |
| , fUserStencilSettings(&GrUserStencilSettings::kUnused) |
| , fProcessors(std::move(paint)) { |
| if (GrAATypeIsHW(aaType)) { |
| fFlags |= GrPipeline::kHWAntialias_Flag; |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name Fragment Processors |
| /// |
| /// GrFragmentProcessors are used to compute per-pixel color and per-pixel fractional coverage. |
| /// There are two chains of FPs, one for color and one for coverage. The first FP in each |
| /// chain gets the initial color/coverage from the GrPrimitiveProcessor. It computes an output |
| /// color/coverage which is fed to the next FP in the chain. The last color and coverage FPs |
| /// feed their output to the GrXferProcessor which controls blending. |
| //// |
| |
| int numColorFragmentProcessors() const { return fProcessors.numColorFragmentProcessors(); } |
| int numCoverageFragmentProcessors() const { |
| return fProcessors.numCoverageFragmentProcessors(); |
| } |
| int numFragmentProcessors() const { return fProcessors.numFragmentProcessors(); } |
| |
| const GrFragmentProcessor* getColorFragmentProcessor(int idx) const { |
| return fProcessors.colorFragmentProcessor(idx); |
| } |
| const GrFragmentProcessor* getCoverageFragmentProcessor(int idx) const { |
| return fProcessors.coverageFragmentProcessor(idx); |
| } |
| |
| const GrProcessorSet& processors() const { return fProcessors; } |
| |
| /// @} |
| |
| |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name Stencil |
| //// |
| |
| bool hasUserStencilSettings() const { return !fUserStencilSettings->isUnused(); } |
| |
| /** |
| * Sets the user stencil settings for the next draw. |
| * This class only stores pointers to stencil settings objects. |
| * The caller guarantees the pointer will remain valid until it |
| * changes or goes out of scope. |
| * @param settings the stencil settings to use. |
| */ |
| void setUserStencil(const GrUserStencilSettings* settings) { fUserStencilSettings = settings; } |
| |
| /// @} |
| |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name State Flags |
| //// |
| |
| bool isHWAntialias() const { return SkToBool(fFlags & GrPipeline::kHWAntialias_Flag); } |
| |
| void setSnapVerticesToPixelCenters(bool enable) { |
| if (enable) { |
| fFlags |= GrPipeline::kSnapVerticesToPixelCenters_Flag; |
| } else { |
| fFlags &= ~GrPipeline::kSnapVerticesToPixelCenters_Flag; |
| } |
| } |
| |
| /// @} |
| |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name Face Culling |
| //// |
| |
| /** |
| * Controls whether clockwise, counterclockwise, or both faces are drawn. |
| * @param face the face(s) to draw. |
| */ |
| void setDrawFace(GrDrawFace face) { |
| SkASSERT(GrDrawFace::kInvalid != face); |
| fDrawFace = face; |
| } |
| |
| /// @} |
| |
| void getPipelineInitArgs(GrPipeline::InitArgs* args) const { |
| args->fFlags = fFlags; |
| args->fUserStencil = fUserStencilSettings; |
| args->fDrawFace = fDrawFace; |
| args->fProcessors = &fProcessors; |
| } |
| |
| private: |
| uint32_t fFlags; |
| GrDrawFace fDrawFace; |
| const GrUserStencilSettings* fUserStencilSettings; |
| GrProcessorSet fProcessors; |
| }; |
| |
| #endif |