blob: c02a7ca9af407891f1907ba93f1019389885f544 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
// This is a GPU-backend specific test
#if SK_SUPPORT_GPU
#include "GrAllocator.h"
namespace {
struct C {
C() : fID(-1) { ++gInstCnt; }
C(int id) : fID(id) { ++gInstCnt; }
~C() { --gInstCnt; }
int fID;
static int gInstCnt;
};
int C::gInstCnt = 0;
}
static void check_allocator_helper(GrTAllocator<C>* allocator, int cnt, int popCnt,
skiatest::Reporter* reporter);
// Adds cnt items to the allocator, tests the cnts and iterators, pops popCnt items and checks
// again. Finally it resets the allocator and checks again.
static void check_allocator(GrTAllocator<C>* allocator, int cnt, int popCnt,
skiatest::Reporter* reporter) {
SkASSERT(allocator);
SkASSERT(allocator->empty());
for (int i = 0; i < cnt; ++i) {
// Try both variations of push_back().
if (i % 1) {
allocator->push_back(C(i));
} else {
allocator->push_back() = C(i);
}
}
check_allocator_helper(allocator, cnt, popCnt, reporter);
allocator->reset();
check_allocator_helper(allocator, 0, 0, reporter);
}
// Checks that the allocator has the correct count, etc and that the element IDs are correct.
// Then pops popCnt items and checks again.
static void check_allocator_helper(GrTAllocator<C>* allocator, int cnt, int popCnt,
skiatest::Reporter* reporter) {
REPORTER_ASSERT(reporter, (0 == cnt) == allocator->empty());
REPORTER_ASSERT(reporter, cnt == allocator->count());
REPORTER_ASSERT(reporter, cnt == C::gInstCnt);
GrTAllocator<C>::Iter iter(allocator);
for (int i = 0; i < cnt; ++i) {
REPORTER_ASSERT(reporter, iter.next() && i == iter.get()->fID);
}
REPORTER_ASSERT(reporter, !iter.next());
if (cnt > 0) {
REPORTER_ASSERT(reporter, cnt-1 == allocator->back().fID);
}
if (popCnt > 0) {
for (int i = 0; i < popCnt; ++i) {
allocator->pop_back();
}
check_allocator_helper(allocator, cnt - popCnt, 0, reporter);
}
}
DEF_TEST(GrAllocator, reporter) {
// Test combinations of allocators with and without stack storage and with different block
// sizes.
SkTArray<GrTAllocator<C>*> allocators;
GrTAllocator<C> a1(1);
allocators.push_back(&a1);
GrTAllocator<C> a2(2);
allocators.push_back(&a2);
GrTAllocator<C> a5(5);
allocators.push_back(&a5);
GrSTAllocator<1, C> sa1;
allocators.push_back(&a1);
GrSTAllocator<3, C> sa3;
allocators.push_back(&sa3);
GrSTAllocator<4, C> sa4;
allocators.push_back(&sa4);
for (int i = 0; i < allocators.count(); ++i) {
check_allocator(allocators[i], 0, 0, reporter);
check_allocator(allocators[i], 1, 1, reporter);
check_allocator(allocators[i], 2, 2, reporter);
check_allocator(allocators[i], 10, 1, reporter);
check_allocator(allocators[i], 10, 5, reporter);
check_allocator(allocators[i], 10, 10, reporter);
check_allocator(allocators[i], 100, 10, reporter);
}
}
#endif