| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrStencilPathBatch_DEFINED |
| #define GrStencilPathBatch_DEFINED |
| |
| #include "GrBatch.h" |
| #include "GrBatchFlushState.h" |
| #include "GrGpu.h" |
| #include "GrPath.h" |
| #include "GrPathRendering.h" |
| #include "GrRenderTarget.h" |
| |
| class GrStencilPathBatch final : public GrBatch { |
| public: |
| static GrBatch* Create(const SkMatrix& viewMatrix, |
| bool useHWAA, |
| const GrStencilSettings& stencil, |
| const GrScissorState& scissor, |
| GrRenderTarget* renderTarget, |
| const GrPath* path) { |
| return new GrStencilPathBatch(viewMatrix, useHWAA, stencil, scissor, renderTarget, path); |
| } |
| |
| const char* name() const override { return "StencilPath"; } |
| |
| uint32_t renderTargetUniqueID() const override { return fRenderTarget.get()->getUniqueID(); } |
| |
| SkString dumpInfo() const override { |
| SkString string; |
| string.printf("PATH: 0x%p, AA:%d", fPath.get(), fUseHWAA); |
| return string; |
| } |
| |
| private: |
| GrStencilPathBatch(const SkMatrix& viewMatrix, |
| bool useHWAA, |
| const GrStencilSettings& stencil, |
| const GrScissorState& scissor, |
| GrRenderTarget* renderTarget, |
| const GrPath* path) |
| : fViewMatrix(viewMatrix) |
| , fUseHWAA(useHWAA) |
| , fStencil(stencil) |
| , fScissor(scissor) |
| , fRenderTarget(renderTarget) |
| , fPath(path) { |
| this->initClassID<GrStencilPathBatch>(); |
| } |
| |
| bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { return false; } |
| |
| void onPrepare(GrBatchFlushState*) override {} |
| |
| void onDraw(GrBatchFlushState* state) override { |
| GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fViewMatrix, |
| &fScissor, &fStencil); |
| state->gpu()->pathRendering()->stencilPath(args, fPath.get()); |
| } |
| |
| SkMatrix fViewMatrix; |
| bool fUseHWAA; |
| GrStencilSettings fStencil; |
| GrScissorState fScissor; |
| GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; |
| GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; |
| }; |
| |
| #endif |