| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "DMSrcSink.h" |
| #include "DMSrcSinkAndroid.h" |
| |
| #include "AnimationContext.h" |
| #include "DisplayListRenderer.h" |
| #include "IContextFactory.h" |
| #include "RenderNode.h" |
| #include "android/rect.h" |
| #include "android/native_window.h" |
| #include "gui/BufferQueue.h" |
| #include "gui/CpuConsumer.h" |
| #include "gui/IGraphicBufferConsumer.h" |
| #include "gui/IGraphicBufferProducer.h" |
| #include "gui/Surface.h" |
| #include "renderthread/RenderProxy.h" |
| #include "renderthread/TimeLord.h" |
| |
| namespace DM { |
| |
| /* These functions are only compiled in the Android Framework. */ |
| |
| class ContextFactory : public android::uirenderer::IContextFactory { |
| public: |
| android::uirenderer::AnimationContext* createAnimationContext |
| (android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE { |
| return new android::uirenderer::AnimationContext(clock); |
| } |
| }; |
| |
| Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const { |
| // Do all setup in this function because we don't know the size |
| // for the RenderNode and RenderProxy during the constructor. |
| // In practice this doesn't seem too expensive. |
| const SkISize size = src.size(); |
| |
| // Based on android::SurfaceTexture_init() |
| android::sp<android::IGraphicBufferProducer> producer; |
| android::sp<android::IGraphicBufferConsumer> consumer; |
| android::BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| // Consumer setup |
| |
| android::sp<android::CpuConsumer> cpuConsumer = |
| new android::CpuConsumer(consumer, 1); |
| cpuConsumer->setName(android::String8("SkiaTestClient")); |
| cpuConsumer->setDefaultBufferSize(size.width(), size.height()); |
| |
| // Producer setup |
| |
| android::sp<android::Surface> surface = new android::Surface(producer); |
| native_window_set_buffers_dimensions(surface.get(), size.width(), size.height()); |
| native_window_set_buffers_format(surface.get(), android::PIXEL_FORMAT_RGBA_8888); |
| native_window_set_usage(surface.get(), GRALLOC_USAGE_SW_READ_OFTEN | |
| GRALLOC_USAGE_SW_WRITE_NEVER | |
| GRALLOC_USAGE_HW_RENDER); |
| |
| // RenderNode setup based on hwui/tests/main.cpp:TreeContentAnimation |
| SkAutoTDelete<android::uirenderer::RenderNode> rootNode |
| (new android::uirenderer::RenderNode()); |
| rootNode->incStrong(nullptr); |
| |
| // Values set here won't be applied until the framework has called |
| // RenderNode::pushStagingPropertiesChanges() during RenderProxy::syncAndDrawFrame(). |
| rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, size.width(), size.height()); |
| rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::X | |
| android::uirenderer::RenderNode::Y); |
| rootNode->mutateStagingProperties().setClipToBounds(false); |
| rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); |
| |
| // RenderProxy setup based on hwui/tests/main.cpp:TreeContentAnimation |
| ContextFactory factory; |
| SkAutoTDelete<android::uirenderer::renderthread::RenderProxy> proxy |
| (new android::uirenderer::renderthread::RenderProxy(false, rootNode, &factory)); |
| proxy->loadSystemProperties(); |
| |
| proxy->initialize(surface.get()); |
| |
| float lightX = size.width() / 2.0f; |
| android::uirenderer::Vector3 lightVector { lightX, dp(-200.0f), dp(800.0f) }; |
| proxy->setup(size.width(), size.height(), lightVector, dp(800.0f), 255 * 0.075f, 255 * 0.15f, |
| kDensity); |
| |
| // Do the draw |
| |
| SkAutoTDelete<android::uirenderer::DisplayListRenderer> renderer |
| (new android::uirenderer::DisplayListRenderer()); |
| renderer->setViewport(size.width(), size.height()); |
| renderer->prepare(); |
| renderer->clipRect(0, 0, size.width(), size.height(), SkRegion::Op::kReplace_Op); |
| |
| Error err = src.draw(renderer->asSkCanvas()); |
| if (!err.isEmpty()) { |
| return err; |
| } |
| |
| renderer->finish(); |
| rootNode->setStagingDisplayList(renderer->finishRecording()); |
| |
| proxy->syncAndDrawFrame(); |
| proxy->fence(); |
| |
| // Capture pixels |
| |
| SkImageInfo destinationConfig = |
| SkImageInfo::Make(size.width(), size.height(), |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
| dst->allocPixels(destinationConfig); |
| sk_memset32((uint32_t*) dst->getPixels(), SK_ColorRED, size.width() * size.height()); |
| |
| android::CpuConsumer::LockedBuffer nativeBuffer; |
| android::status_t retval = cpuConsumer->lockNextBuffer(&nativeBuffer); |
| if (retval == android::BAD_VALUE) { |
| SkDebugf("HWUISink::draw() got no buffer; returning transparent"); |
| // No buffer ready to read - commonly triggered by dm sending us |
| // a no-op source, or calling code that doesn't do anything on this |
| // backend. |
| dst->eraseColor(SK_ColorTRANSPARENT); |
| return ""; |
| } else if (retval) { |
| return SkStringPrintf("Failed to lock buffer to read pixels: %d.", retval); |
| } |
| |
| // Move the pixels into the destination SkBitmap |
| |
| SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 && |
| "Native buffer not RGBA!"); |
| SkImageInfo nativeConfig = |
| SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
| |
| // Android stride is in pixels, Skia stride is in bytes |
| SkBitmap nativeWrapper; |
| bool success = |
| nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4); |
| if (!success) { |
| return "Failed to wrap HWUI buffer in a SkBitmap"; |
| } |
| |
| SK_ALWAYSBREAK(dst->colorType() == kRGBA_8888_SkColorType && |
| "Destination buffer not RGBA!"); |
| success = |
| nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBytes(), 0, 0); |
| if (!success) { |
| return "Failed to extract pixels from HWUI buffer"; |
| } |
| |
| cpuConsumer->unlockBuffer(nativeBuffer); |
| return ""; |
| } |
| |
| } // namespace DM |